Version 5.0.0 Upgrade Note: You can now copy BakaQuickFullSaves.ini, rename it to BakaQuickFullSavesCustom.ini, and the mod will override any default settings with the ones in the Custom.ini.
If you get a "fatal error occurred while loading plugin" message for this mod while loading the game, try updating your vcredist to the latest version, or repairing an existing install.
Not sure if it's related, but I've recently started getting messages saying that I'm low on space for saves. Given that my disk has 200g of free space, I doubt it's that, wondering if Starfield has a max limit of saves it has?
For now, I'm just deleting the oldest saves and moving forward, but it's annoying to do so
That's a Steam Cloud integration. You can have 1gb of Steam Cloud saves, and as you approach the limit, the warning pops up to let you know. You can either turn off Steam Cloud saves in the game's Steam properties, or just delete a bunch of old saves.
RESOLVED: 9/18/24: Thanks baneofcows REPAIRED my VC++ distribution. Can upload from: https://aka.ms/vs/17/release/vc_redist.x64.exe
Mod has mysteriously quit working. Was working yesterday and is not working today. Cannot get it to work. Causing a SFSE Plugin Loader (0.2.12) Error. BakaQuickFulllSaves.dll. disabled.
BakaAchievementEnabler.dll BakaKillMyGames.dll
Nothing else has updated that i'm aware of except I recall Vortex asked to restart. Thanks Granny :-)
I have started to get hanging on transitions. It had been working fine until a couple of days ago. If I use NAT or move from inside to out, it often hangs (never loads) I get the normal black screen and the load indicator bottom right spinning. I can hear the music in the background but it never loads. I have to Alt-F4 out and then stop the game in Steam.
I removed the mod and haven't had any issues.
Maybe it's clashing with another mod, but haven't added anything recently. Not asking for a fix or anything just putting it out there to see if anyone else has the issue. I'll try is again next time it's updated.
do u get crashes on opening the game's pause menu/ data menu? I used to get those but disabling all PBO options within my BIOS stopped the crashes and freezes. Make sure to google this well as my first attempt broke my windows installation, research online advice in order to make sure u won't fall for any pitfalls.
mod突然就不能用了, 昨天还好好的。 我的游戏是1.12.30. mod版本是目前最新版本。 在我禁用了全部mod 并启用 Address Library for SFSE Plugins Baka Achievement Enabler (SFSE) Baka Quick Full Saves 时也会有下面的错误。
Google translate: The mod suddenly stopped working. It was working fine yesterday. My game is 1.12.30. The mod version is the latest one. The following error also occurs when I disable all mods and enable Address Library for SFSE Plugins Baka Achievement Enabler (SFSE) Baka Quick Full Saves.
--------------------------- SFSE Plugin Loader (0.2.8) --------------------------- Mods you have installed have failed to load correctly. Check for updates to the mods listed below. BakaAchievementEnabler.dll v48.0.0.0: disabled, fatal error occurred while loading plugin BakaQuickFullSaves.dll v48.0.0.0: disabled, fatal error occurred while loading plugin Continuing to load may result in lost save data or other undesired behavior. Exit game? (yes highly suggested) --------------------------- 是(Y) 否(N) ---------------------------
Hello, I updated with MO2 and BakaQuickFullSaves.ini ended up in my overwrite, so I moved it to the mod dir, hope that's the right way. Also what does this do? [General] bAutosaveMode = false
It sounds like it disabled auto saves, but I still have auto saves.
Instead of creating quicksaves as fullsaves that are kept forever, it changes them to autosaves, so that they get rotated after however many autosaves the game is configured to use.
I get an error message from SFSE PluginLoader (0.2.9) when starting SF via MO 2: Mods you have installed have failed to load correctly .... BakaQuickFullSave.dll v48.0.0.0 disabled, fatal error occured while loading plugins....
SFSE and Adress Library are up to date, Starfield is pached to 1.12.32.0.
115 comments
Version 5.0.0 Upgrade Note:
You can now copy BakaQuickFullSaves.ini, rename it to BakaQuickFullSavesCustom.ini, and the mod will override any default settings with the ones in the Custom.ini.
For now, I'm just deleting the oldest saves and moving forward, but it's annoying to do so
You can have 1gb of Steam Cloud saves, and as you approach the limit, the warning pops up to let you know. You can either turn off Steam Cloud saves in the game's Steam properties, or just delete a bunch of old saves.
REPAIRED my VC++ distribution. Can upload from: https://aka.ms/vs/17/release/vc_redist.x64.exe
Mod has mysteriously quit working. Was working yesterday and is not working today. Cannot get it to work.
Causing a SFSE Plugin Loader (0.2.12) Error.
BakaQuickFulllSaves.dll. disabled.
BakaAchievementEnabler.dll
BakaKillMyGames.dll
Nothing else has updated that i'm aware of except I recall Vortex asked to restart.
Thanks
Granny :-)
If I use NAT or move from inside to out, it often hangs (never loads) I get the normal black screen and the load indicator bottom right spinning. I can hear the music in the background but it never loads. I have to Alt-F4 out and then stop the game in Steam.
I removed the mod and haven't had any issues.
Maybe it's clashing with another mod, but haven't added anything recently. Not asking for a fix or anything just putting it out there to see if anyone else has the issue. I'll try is again next time it's updated.
Baka Achievement Enabler (SFSE) Baka Quick Full Saves 时也会有下面的错误。
Google translate:
The mod suddenly stopped working. It was working fine yesterday. My game is 1.12.30. The mod version is the latest one. The following error also occurs when I disable all mods and enable Address Library for SFSE Plugins Baka Achievement Enabler (SFSE) Baka Quick Full Saves.
---------------------------
SFSE Plugin Loader (0.2.8)
---------------------------
Mods you have installed have failed to load correctly. Check for updates to the mods listed below.
BakaAchievementEnabler.dll v48.0.0.0: disabled, fatal error occurred while loading plugin
BakaQuickFullSaves.dll v48.0.0.0: disabled, fatal error occurred while loading plugin
Continuing to load may result in lost save data or other undesired behavior.
Exit game? (yes highly suggested)
---------------------------
是(Y) 否(N)
---------------------------
Also what does this do?
[General]
bAutosaveMode = false
It sounds like it disabled auto saves, but I still have auto saves.
Thanks
I get an error message from SFSE PluginLoader (0.2.9) when starting SF via MO 2:
Mods you have installed have failed to load correctly ....
BakaQuickFullSave.dll v48.0.0.0 disabled, fatal error occured while loading plugins....
SFSE and Adress Library are up to date, Starfield is pached to 1.12.32.0.
edit, someone already posted a concern about the many saves