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Changelogs
Version 5.0.0
Added support for game version 1.14.74
Added support for BakaQuickFullSavesCustom.ini. Overwrites settings in BakaQuickFullSaves.ini, so that custom settings are preserved after updates.
Version 4.0.0
Fixed incorrect version number reported by plugin
Added pdb for debugging support
Adjusted config file to use 0 and 1 rather than "false" and "true"
Version 3.0.0
Added support for game version 1.12.30
Version 2.5.0
Added support for game version 1.11.36
Version 2.4.1
Fixed incorrect folder structure in archive
Version 2.4.0
Added support for game version 1.10.31
Version 2.2.0
Added support for game version 1.8.86 and up via Address Library
Version 2.0.0
Updated for game version 1.7.36
Added dependency on Address Library for Starfield Plugins for version independence support.
Version 1.4.0
Updated for game version 1.7.33.
Version 1.3.0
Fixed "Quicksave" menu option.
Fixed inconsistent behavior of saving notifications.
Version 1.2.0
Updated for game version 1.7.29.
Added bAutoSaveMode config option, which will set the mod to create autosaves when pressing the quicksave key.
SFSE plugin that turns Quick Saves into normal Saves.
As a quick note, there's no functional difference in how the game creates a Quick Save compared to any other kind of save. There are not separate codepaths in the game that work to create multiple, different save formats with their own quirks and issues that this mod will magically fix or somehow change in any meaningful way. All the mod does is make it so that if you Quick Save often you'll have a long list of saves to roll back to.
Installation: Use a mod manager.
Manual Installation: First, download and install the Starfield Script Extender and Address Library. Download the main file from the mod page and extract it into your game root folder (the folder containing Starfield.exe). Be sure to run the game with sfse_loader.exe from the Starfield Script Extender in order for the mod to load.