Starfield
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YuseiYamoto

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YuseiYamoto

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61 comments

  1. CsabaAttila
    CsabaAttila
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    Still working fine by me. If the build limit somehow starts to increasing, just go back to the outpost and repeat the bat 
  2. FSRPonce
    FSRPonce
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    why cant you make this to automatically set the files where they need to go?
  3. chazzee23
    chazzee23
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    Thank you for this!
  4. fireclown71
    fireclown71
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    and click on the Outpost Beacon

    ha i missed that part the first time... very important part :)
  5. Furious1964
    Furious1964
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    Does not work to increase turret/robot limit. What command is needed to set those limits to near infinite?
    1. burntwater
      burntwater
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      Robots are tied to the Outpost Management perk and are unrelated to the general build limit.
    2. soursler
      soursler
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      set 000F7C96 to 999 

      this command will set turrets to 999 limit
  6. leshacatt
    leshacatt
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    I would advise adding to the instructions you must be beside the outpost. I clicked it from afar because I am lazy and it didn't work because it was the wrong identifier. Make sure you are right beside the outpost beacon before opening console to click it.
    1. soursler
      soursler
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      just click then scroll your mouse wheel, the console will scroll through each object behind the cursor. if you slap this:
      [Menu]
      a Console Selected Ref Color= "255,0,0,20"

      into your custom ini the selected object will turn red.
    2. soursler
      soursler
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      without the spaces obviously
  7. CalebChambers
    CalebChambers
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    Add to custom ini...

    [Workshop]
    bBudgetEnabled=1 
    Put 0

    For free crafting..

    [Crafting]
    bFreeItemCrafting=0
    Put 1
    1. This1sMerlin
      This1sMerlin
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      this is gold - is there a way to also remove resource requirements for outposts? I have zero spatial awareness and would like to learn how to build outposts without needing to do hours of grinding/console commands
    2. burntwater
      burntwater
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      Like Merlin said, this is gold! Thank you.
  8. Skrypted
    Skrypted
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    What is the setgs command string? I looked at your file and it just references some 399 value, was curious to lookup the command and other similar named/related commands.
    1. YuseiYamoto
      YuseiYamoto
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      i explain how this works we first grab the value from av 399 which is the place where the game stores the budget you used up,
      then it uses forceav to enforce that value 399 staying at zero, which means no matter how much you build the wont be able to add towards this value
    2. Skrypted
      Skrypted
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      I was wondering what 399 is though, like is there a string version of that value such as myWorkshopBuildValue?
    3. YuseiYamoto
      YuseiYamoto
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      either workshopcurrentbudget or outpostcurrentbudget i am not that sure
    4. Atrocide
      Atrocide
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      So you can basically do the same thing as this mod by using console command "SetAV WorkshopCurrentBudget 0" any time the limit is reached?

      Doesn't there happen to be some hard limit it is testing this against that could be changed to higher number instead? I personally would still like to have some limit to avoid unnecessary crashes or stuttering, just increase it to something more manageable...
  9. RtBucco
    RtBucco
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    1. Unzip the Mod file (Check)
    2. Place "expandbuildbudget.txt" into your Starfield folder (where the starfield.exe is located)  (Check)
    3. Ingame open the Console (~) and click on the Outpost Beacon  (Check)
    4. Type in "bat expandbuildbudget"   (Check)

    5. Reopen the Workshop Menu you should now have a inifnite build limit (empty bar should not fill when building) -

    MY bar was close to full when I tried this, does it need to be empty for this to work? Once i placed one thing it then became full.


    EDIT:You forgot to click on the Beacon to trigger its ID THEN apply the BAT Command
  10. Culaterout
    Culaterout
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    Does this kill achievements?
    1. YuseiYamoto
      YuseiYamoto
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      yes there are mods to keep them enabled