0 of 0

File information

Last updated

Original upload

Created by

YuseiYamoto

Uploaded by

YuseiYamoto

Virus scan

Safe to use

Tags for this mod

66 comments

  1. Roamr1
    Roamr1
    • premium
    • 0 kudos
    why cant you make this to automatically set the files where they need to go?
    1. BaneUchiha
      BaneUchiha
      • supporter
      • 0 kudos
      honestly, with the creation kit making this a plugin file seems like it should be plausible now. Hopefully the mod author makes some adjustments to make this mod automatic instead of manual.
    2. YuseiYamoto
      YuseiYamoto
      • premium
      • 389 kudos
      i no longer support my starfield mods. this mod is old and with the CK its probably possable to make an better mod for this propose
    3. presak
      presak
      • member
      • 0 kudos
      Go to your beacon outpost and open console command ~.
      Select beacon and enter:
      getav 399
      forceav 399 0
      Your budget is now unlimited!
  2. ShawX99
    ShawX99
    • supporter
    • 0 kudos
    Can't get it to work. Tried clicking beacon first and tried the creations mod. Not sure what the issue is...

    Edit: Nvm got the Creations one to work. Basically, unloaded all my mods, put this one at the top, loaded just this one first, then loaded all the mods and that seemed to work.
  3. 19ghostryder57
    19ghostryder57
    • premium
    • 0 kudos
    Works perfectly, Thank You

    Don't forget to click on the beacon THEN type in the bat file....

    Can't play without this ..
  4. CsabaAttila
    CsabaAttila
    • member
    • 0 kudos
    Still working fine by me. If the build limit somehow starts to increasing, just go back to the outpost and repeat the bat 
  5. chazzee23
    chazzee23
    • supporter
    • 44 kudos
    Thank you for this!
  6. fireclown71
    fireclown71
    • member
    • 2 kudos
    and click on the Outpost Beacon

    ha i missed that part the first time... very important part :)
  7. Furious1964
    Furious1964
    • member
    • 0 kudos
    Does not work to increase turret/robot limit. What command is needed to set those limits to near infinite?
    1. burntwater
      burntwater
      • supporter
      • 22 kudos
      Robots are tied to the Outpost Management perk and are unrelated to the general build limit.
    2. soursler
      soursler
      • member
      • 0 kudos
      set 000F7C96 to 999 

      this command will set turrets to 999 limit
  8. leshacatt
    leshacatt
    • member
    • 0 kudos
    I would advise adding to the instructions you must be beside the outpost. I clicked it from afar because I am lazy and it didn't work because it was the wrong identifier. Make sure you are right beside the outpost beacon before opening console to click it.
    1. soursler
      soursler
      • member
      • 0 kudos
      just click then scroll your mouse wheel, the console will scroll through each object behind the cursor. if you slap this:
      [Menu]
      a Console Selected Ref Color= "255,0,0,20"

      into your custom ini the selected object will turn red.
    2. soursler
      soursler
      • member
      • 0 kudos
      without the spaces obviously
  9. CalebChambers
    CalebChambers
    • member
    • 9 kudos
    Add to custom ini...

    [Workshop]
    bBudgetEnabled=1 
    Put 0

    For free crafting..

    [Crafting]
    bFreeItemCrafting=0
    Put 1
    1. This1sMerlin
      This1sMerlin
      • premium
      • 0 kudos
      this is gold - is there a way to also remove resource requirements for outposts? I have zero spatial awareness and would like to learn how to build outposts without needing to do hours of grinding/console commands
    2. burntwater
      burntwater
      • supporter
      • 22 kudos
      Like Merlin said, this is gold! Thank you.
  10. Skrypted
    Skrypted
    • supporter
    • 2 kudos
    What is the setgs command string? I looked at your file and it just references some 399 value, was curious to lookup the command and other similar named/related commands.
    1. YuseiYamoto
      YuseiYamoto
      • premium
      • 389 kudos
      i explain how this works we first grab the value from av 399 which is the place where the game stores the budget you used up,
      then it uses forceav to enforce that value 399 staying at zero, which means no matter how much you build the wont be able to add towards this value
    2. Skrypted
      Skrypted
      • supporter
      • 2 kudos
      I was wondering what 399 is though, like is there a string version of that value such as myWorkshopBuildValue?
    3. YuseiYamoto
      YuseiYamoto
      • premium
      • 389 kudos
      either workshopcurrentbudget or outpostcurrentbudget i am not that sure
    4. Atrocide
      Atrocide
      • member
      • 0 kudos
      So you can basically do the same thing as this mod by using console command "SetAV WorkshopCurrentBudget 0" any time the limit is reached?

      Doesn't there happen to be some hard limit it is testing this against that could be changed to higher number instead? I personally would still like to have some limit to avoid unnecessary crashes or stuttering, just increase it to something more manageable...