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xilingyouyou

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busylancer

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93 comments

  1. adriancid
    adriancid
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    I don't quite know why, but your mod doesn't work quite right for me. I have created a slightly different version that works for me, but I used your mod as a base to create it. I basically just changed the StarfieldConsole.ini settings and now it works fine in my game. I would like to share my modification of your mod , with your permission. I would give you credit and put the link to this mod . Can I do it? 
    1. busylancer
      busylancer
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      yes
    2. Zedwimer
      Zedwimer
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      Are you still planning on uploading your version of this mod to the Nexus, adriancid? I'd like to give it a spin when you do.

      ...or, if not, would you be willing to share what you changed in the StarfieldConsole.ini settings?
    3. adriancid
      adriancid
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      No, I think there are too many mods of this style, but this is the StarfieldConsole.ini that worked for me:

      [Hotkeys]
      F1=cgf "STP_ShipHelper.PickHomeShip";setav spaceshipenginepartmaxforwardspeed 150;tgm enable;QuickSave;QuickLoad;setav spaceshipforwardspeedmult 50;setav spaceshipboostspeed 5;cgf "Debug.Notification" "CRUISE"
      F2=cgf "STP_ShipHelper.PickHomeShip";setav spaceshipenginepartmaxforwardspeed 50000;tgm enable;setav spaceshipforwardspeedmult 50000;setav spaceshipboostspeed 10;cgf "Debug.Notification" "SUPERCRUISE"
      F3=cgf "STP_ShipHelper.PickHomeShip";setav spaceshipenginepartmaxforwardspeed 100000000;tgm enable;setav spaceshipforwardspeedmult 100000000;setav spaceshipboostspeed 100000000;cgf "Debug.Notification" "HYPERCRUISE"
    4. Zedwimer
      Zedwimer
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      I noticed the other mods popping up as well! I'll give your version a try next, maybe it just takes some calibration and some trial & error to dial-in my ideal settings.

      I am left wondering if it is at all possible to track how close you are to the closest planet/moon and adjust the speed values on the fly, so that you speed up the further you get and slow down the closer you get. If someone can figure out how to script that someday in Starfield, that would be awesome.

      But in the meantime, thanks to busylancer for this mod and to you, adriancid, for your tweaks. It's fun to play around with.
  2. JbutterZJ12
    JbutterZJ12
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    does it still work with the new may update?dont wanna risk my save , thanks :)
    great mod tho
    1. busylancer
      busylancer
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      yes, that's a Console command.
  3. KellenJCole
    KellenJCole
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    Turns out you can fly to stars in the center of the system and they are actually there, animated and all. I don't know why they would spend time on those assets if you can't visit them normally
    1. Xarksass
      Xarksass
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      For those who are wondering : this is not a troll or a joke.

      Yes you can go to the star in the center of the system (takes a few minutes though), yes it is animated, the more curious is that you can target the star like a planet by pressing "E" and it'll indicated the distance like with any other space object, in the tab menu you'll have the star as the current objet you're orbtiting around and the galatic map will place you on the star, so basically the game recognise that you're orbiting around the star.

      In the opposite : you will not be able to open the map by pressing "R", there's no "zoomed" map like for the other objects and like the other planets/moons, if you come too close you just go through (a shame they take the time make it possible to come close and did not add some damage the closer you get to the star and/or just let you die if you come to close or into it).

      But yeah, it's there, even though it would take weeks or month, if not impossible at all, to get to it in vanilla
    2. Kaycred
      Kaycred
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      • 10 kudos
      maybe that shows they were gonna do all this stuff these mods are doing or they obviously know people will mod it to do this if they implement no planet or moon traveling.
  4. Mascarade
    Mascarade
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    • 5 kudos
    I'm not certain about this, but it looks like the boost keeps lasting forever even when crusing is disabled... So I'm back to normal speed but with everlasting boost everytime I trigger it unless I cut the engines power and patiently wait for the ship to decelerate....
    1. busylancer
      busylancer
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      • 2 kudos
      Make sure that the console status is not clicking on other objects.
  5. Oniyuushi
    Oniyuushi
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    Love the new addition and not needing to use ship ID, but I actually went with another mod that got spaceshipenginepartmaxforwardspeed better
    Big up :)
  6. Syjak9090
    Syjak9090
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    Hey can anyone help me with this, no matter what I do my F2 and F3 keys will only control my volume. I have tried a bunch of different things to activate 'hotkeys' but I cant figure it out, I've held down every combination of the WIndows key, ctrl key, and alt key that I can think of. I have watched different videos but I'm just not getting the exact same menus they are. Im running on WIndows 11. help appreciated.
    1. ZaruenVoresu
      ZaruenVoresu
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      x
    2. AirborneMuffins
      AirborneMuffins
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      Hit your Fn key. They are stuck on auxiliary function
  7. ZaruenVoresu
    ZaruenVoresu
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    • 2 kudos
    x
  8. Kittynex
    Kittynex
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    @busylancer can you re-add the high quality images and video to the tabs?
    1. busylancer
      busylancer
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      Yes
  9. Natsukashii1111
    Natsukashii1111
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    • 10 kudos
    OK I tried it. Went on  earth, tried to go to the moon™
    1 : It took me 5 minutes
    2 : Had to control the course as it was drifting of course a lot so no cannot set a direction and go take a shower or something
    3 : Yeah you really reach the moon, full resolution moon just like when you fast travel there
    4 : The game understand you reached the moon and show on the scanner the landing point

    BUT

    5 : Was curious, didn't stop my ship and went right thru the moon
    6 : The moon then promptly faded out and wouldn't come back
    7 : Couldn't use the scanner to scan the moon like when you orbit something normally

    Basically, only the first fast travel target shows proper functionnality, travelling to it will still takes hour (moon is extremly close to earth) and isn't properly supported by the game

    Still an interesting experience, but will not be using it again, was just curious how the game handle this.
    1. DankTemplar
      DankTemplar
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      • 7 kudos
      Yeah this feature needs the CK or xedit to be fleshed out, once fully fleshed planets with collision and such get added to the solar system map instead of sprites it'll be a game-changer. Especially if it's integrated into the existing UI well enough.
  10. AZzarashi
    AZzarashi
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    if some how you could make that this works with out having to type a commands and make it 100% seamless it would make this the most downloaded mod 
    1. KellenJCole
      KellenJCole
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      I haven't downloaded the mod but you can probably just make a macro?
    2. busylancer
      busylancer
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      You are right.  I am trying 
    3. kesner
      kesner
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      The latest version has a hotkey for it, you just need to set it up once per ship