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SamanthaSays

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Antrix

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11 comments

  1. aqw194
    aqw194
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    Any chance to make both this and the medical one Small/Medium masters?
    Thanks in advance
    1. Antrix
      Antrix
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      But the esm files of both mods are already marked as small, aren't they? *confused*


    2. aqw194
      aqw194
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      Yes, I asked before trying it out, as before you modified them they were full masters in the original one, and I didnt see you mention you converted them into small ones. Thanks once again! Can finally add these
  2. mp5lng
    mp5lng
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    What's the difference between this and the original mod? I already have the other one running.
    1. Antrix
      Antrix
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      Did you read description? I tried to describe everything as clearly and concisely as possible, even added short summaries at the end.

      Briefly: better compatibility, dynamic runtime price calculations based on non-hardcoded variables, RedMile technician fix, dialogues fix, etc.
    2. davethepak
      davethepak
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      Appreciate the mod - and the enhancements!

      To be fair - the specifics of the differences are integrated into the text;  some folks just are not great at extracting details from text.

      Your brief summary here in the comments, could be useful as a bullet pointed list before or after the words.

      Summary of Differences;

      * Better compatibility with economy mods that adjust repair cost
      * Dynamic calculations based on current ship conditions
      * Red mile tech fix
      * Dialogue adjustments based on need
      * etc

      I know it can be staggering discouraging for mod authors when we feel some of our efforts are in vain (descriptions, sticky posts, faqs, doc files - and they still leave a "bug" on something clearly stated...).  Still we do what we can - and huge thanks for taking on this mod.

      Best of luck to us all.

    3. Antrix
      Antrix
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      Yes, I’ll make sure to clearly highlight the key differences and changes in the description so they’re easy to spot. Thank you ^_^

      Also, I want to apologize to mp5lng — if my reply came off as unfriendly, that definitely wasn’t the intention. I wrote it half-asleep, but even so, I never meant any offense, not even unintentionally 🥰
    4. mp5lng
      mp5lng
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      It's alright mate, I tend to get lazy when reading descriptions, esp if they go into details about how numbers work lmao. What davethepak suggested is pretty good, a simple headline is sufficient and straight to the point. Thanks nonetheless! I'll put this one and turn off the other, I do hate seeing Lon asking for a flat 1000 credits to repair my busted ship, so I hope this mod fixes that without needing a new game.
    5. Antrix
      Antrix
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      For everything to work properly, the global game variable that controls ship repair prices needs to have its const flag removed — otherwise it's treated as read-only. If none of the mods you’ve installed have done this since the beginning NG on your current save, then neither this mod nor any other will be able to modify it until NG+ starts.

      So if the prices aren’t changing right now, it means the variable is still read-only. Just make sure this mod is installed before you enter the Unity - once NG+ begins, it’ll do what it needs to, and everything will work like a charm.
  3. GreenRecon
    GreenRecon
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    awesome of you to step up and take on supporting this, and also glad to see your stance on returning it to samantha's hands if she requests it!

    will be switching over and giving your updated version a try : )
    1. Antrix
      Antrix
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      Thank you, really appreciate it! 😊
      P.S. Don’t forget to set everything to Fixed and x1 before updating.