0 of 0

File information

Last updated

Original upload

Created by

Betamax76

Uploaded by

Betamax76

Virus scan

Safe to use

6 comments

  1. mlmlars
    mlmlars
    • member
    • 7 kudos
    this is so nice, industrial workbench get so flooded. such QoL!! 👌
    since the Bethesda UI only knows up or down here, no categorys and i fear for a longer time it will stay so.

    if you got some shots left to fire here, make a workbench, empty by default, as a modders resource. so mod authors can make their own and also don't flood the industrial workbench with their stuff. 
  2. wilybigdogdad
    wilybigdogdad
    • member
    • 1 kudos
    Another winner, WORKS GREAT! question though, i have emergency kit, med packs and trauma pack also available to make.  is that by design or no?  i tried it loaded before and after manufactoringmeds mod, and those 3 items are the only non ammo types in it.   i used the small ammo workbench.
    1. Betamax76
      Betamax76
      • supporter
      • 65 kudos
      No, that's incredibly strange.
      I have it loaded directly below ManufacturingMeds.esm
      It should go under any other mod that touches the ammo too.
    2. wilybigdogdad
      wilybigdogdad
      • member
      • 1 kudos
      yeah, not sure. the only other mod i have that does anything for ammo is Willny ammo buyer.  but i just move this mod to the end of my load order and the med kits are still there.  im not stressed over it though.
    3. wilybigdogdad
      wilybigdogdad
      • member
      • 1 kudos
      Found the culprit.  a crafting overhaul mod, by ciathyza
      Crafting Overhaul at Starfield Nexus - Mods and Community
      maybe a patch can be created so these two mods will work together.
  3. Vlad254
    Vlad254
    • premium
    • 48 kudos
    Can't wait to try this which was sorely needed.

    Edit:
    was posting from my phone before but also wanted to say it would be nice to see other mod authors be able to utilize this so the industrial workbench isn't cluttered up with recipes. But at least for the purposes of this mod it helps with that. Sorta like some mod authors did in Skyrim SE with a token or something similar only this I think I like better.