As of 5/22/2025, this mod is no longer required as the bug was fixed in the main game:
So it turns out the in NG+, the effects of the Outpost Management perk for ranks 1-3 weren't applied, leaving you with only the base number of cargo links, crew stations, and robots you could build at an outpost. This mod fixes that.
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Changelogs
Version 1
Initial Version. Fixes the perk effects on NG+
This is a bug fix for the Outpost Management Skill, making it so that you get all of the bonuses from it after going through the Unity and starting NG+. While the main purpose of this mod is to fix the bonuses of the perk not being applied after going through the Unity to start a NG+ run, there is a fix to make it apply to a NG+ already in progress too.
This mod fix overwrites the data for Outpost Management Rank 4, as well as the script fragments used in the PlayerSkills quest (script QF_PlayerSkills_002C59E4) for Outpost Management Ranks 1-3. Any mod that edits that script might/will probably be incompatible with this mod, as will any mods that alters the Outpost Management Rank 4 entry or the effects of Outpost Management 1-3 (letting you build more cargo links, crew stations, or robots).