Working on some additional color options and will probably add them as an optional download... we'll see. I've already got two done, just don't know how I want to implement them. Stay tuned.
Looks great, even better with the the backpacks... But ich have a prpoblem, i can`t upgrade the armor/bodysuit at the workbench. Maybe a conflict with a other mod?
Hello, do you think you can make a Doom version of the armor and integrate it with the official Bethesda mod? Because the armor is very similar in some aspects, of course it requires some changes to fit, but the similarity is relatively obvious.
Again good job with the armor. However, the colors for the undersuits don't match at all. The white undersuit for instance is simply distinguished by the the shoe color. The body suit color is the same as steel and olive. Also, The yellow undersuit is more suited to be the white undersuit despite having yellow shoes so kindly fix the colors so they properly match up with the color description. Thank you for a great armor mate.
Backpack/jetpack capability is currently built-in to the spacesuit, though no model exists. I am working on making a mesh for the pack so there will be both an independent backpack item and a visible model in-game. Likely included next version (0.6).
Backpack/jetpack capability is currently built-in to the spacesuit, though no model exists. I am working on making a mesh for the pack so there will be both an independent backpack item and a visible model in-game. Likely included next version (0.6).
I understand that but i was getting the warning that i need a pack so something doesn't quite work, the suits look amazing though. Keep up the good work.
I'm hoping other authors start making outfits based on your body replacer.
So for me the game doesn't recognize it's a spacesuit when worn outside and my health begins to fail quite fast. I've used both bodysuit and armoured suit with and with out backpack to the same fatal end. (?)
that doesn't make sense to me; a backpack, in relation to a spacesuit and helmet, is inherently unnecessary for atmospheric (or lack thereof) survival. I have not had this problem... regardless, I made a backpack for the 0.6 version.
Well I run the game on PC and I have the same issue with the Mark I. If I don't apply the Mark I boost pack to exit the ship, the game tells me I need to wear a spacesuit and I begin to take damage. I think it may be an ID issue, but IDK. There must be some connection otherwise there wouldn't be a problem. There isn't one with the helmet as it can be auto removed in game according to environment. Why can't the boost pack be as selectable by the player? Again, IDK, just spit balling.
Cheers, Aqvarivs
PS. Thank you for your reply to my comment, and for your efforts on this mod. PPS. I think the non-armoured version would make great apparel.
try removing previous versions of the spacesuits(s) from your inventory. Save, reload, and try them again. In my testing, I had to remove an earlier-version bodysuit from my inventory to get rid of the backpack ability.
34 comments
Any chance you could do something as awesome to be a visual replacer for other existing suits?
(that way we don't have to worry about workbenches, or finding them etc.).
thanks for taking the time to make the mod and sharing it with the community.
Is there any chance that you can upload it to bethesda creations that we can use it on xbox?
Thanks
Until there is a replacer or loot version - this is a pc mod for the most part.
But ich have a prpoblem, i can`t upgrade the armor/bodysuit at the workbench.
Maybe a conflict with a other mod?
I'm hoping other authors start making outfits based on your body replacer.
I've used both bodysuit and armoured suit with and with out backpack to the same fatal end. (?)
Cheers, Aqvarivs
Cheers, Aqvarivs
PS. Thank you for your reply to my comment, and for your efforts on this mod.
PPS. I think the non-armoured version would make great apparel.