Please visit the releases page at your earliest convenience and download Version 2.2. Those who experienced Crash to Desktop, Vendor not selling the ship, ship spawning on the incorrect landing pad after purchase with no takeoff animation, inability to control audio with the Music or Effects volume sliders, or inability to pilot the ship may have their issues alleviated/fixed when using said patched version.
If you continue to be unable to either purchase or manually spawn the ship. Please report the issue below in comments or in Bugs.
Please ensure you are first fast traveling away from New Atlantis and then back if your save starts in New Atlantis when trying Version 2.2. Otherwise the cell will not update with the corrected vendor.
Also note sound files have been compressed into the Main.ba2 now, and are now controllable by the Music/Effects volume sliders in-game, they have been confirmed to still be working but speak up if not. Thank you to all who have bared with us during this tumultuous launch today.
Mod is awesome, ship is beautiful. My only complaint is the size; I can't even board unless I fast travel on it. unfortunately, that breaks immersion for me, so I'll have to remove.
In Starfield ships must be large enough on the exterior to fit the entire interior. It is not seperate cell Tardis like area where inside.can be larger than the outside. The interior was NOT designed fit in the exterior hence this ship is as small as I can make it to avoid clipping. You can board simply go under the main door and look up at said door. You do not need to fast travel to enter it.
nah you cooked so hard with this. The amount of nostalgia I got from setting foot in this ship is immaculate. Also damn never realized how gigantic the Normandy is if this is true to scale.
I just downloaded this mod using vortex and I can't seem to get it up and running, hoping someone could help out a bit. I also downloaded all the other required mods, as far as I can tell everything looks like it installed properly. I also checked and saved the load order. when I run the game the new vendor is there and talks to me but that's it, nothing happens after that, I wouldn't call myself an expert on installing mods but I can't see the problem here. Any ideas? thanks in advance.
Update: Sorry, I got it working now and it was my own mistake. And I have to say this thing is amazing! awesome job.
@Arrokoth7323 Impressive work! Thank you vey much!
I have an instant crash when I want to upgrade the ship and if I can modify the ship it is impossible cause the ship modules are not visible. Only the ship in one piece apparently...The esm of the modifiable version and the non modifiable version seems to be identical. Perhaps it's an error when you uploaded the files.
Zoom inside the ship, maneuver your camera best you can, its fairly simple, there are snappoints throughout. Look the nose of the ship, above the hangar door, inside the front of the two major wings, and the rear of the ship under the tower for said snappoints.
If you find your camera movement is difficulty consider using Star UI Ship Builder.
Long story short, due to how experimental this is, the ship comes with a disclaimer if you attempt to modify it via ShipBuilder. I recommend making any edits instead via xEdit to the Normandy_SR1 GBFM form.
Hello, I would like to modify the esm in Xedit to add more crews because it remains at 9 despite a mod installed to increase it and also add storage space. But Xedit doesn't want me to modify it, I converted it to esp, and still I can't do it. Can you help me? Is there anything I'm not doing right?
[00:00] Error saving ME_Normandy_SR1.esm.save.2025_01_31_13_03_01: Medium flagged files can't be saved in SF1Edit [00:00] Errors have occured. At least one file was not saved.
has anyone had problems landing the ship at Jemison? it makes me get out of the cockpit seat though I've been able to land on other planets, its inconsistent but once it happens it does not resolve on its own, or sometime moving at sublight where your POV spawns outside the ship but I can hear the character running around and can interact with doors, my view is just stuck outside. I don't know if it is possibly a conflict with Starvival I couldn't see why.
I'm using the modifiable version.
-edited 1/30/25 // To resolve landing issueif you are having this problem use the following console commands below, makes the need for the All in one mod unnecessary unless you prefer its camera settings.
setgs fSpaceshipLandableMaxSizeX 5000 setgs fSpaceshipLandableMaxSizeY 5000 setgs fSpaceshipLandableMaxSizeZ 5000 setgs fSpaceshipLandableSmallSize 5000 I am still trying to resolve the below issue.
Love the mod, love the 1 to 1 recreation, I was excited to do a play through with the mod but I am not able to. -If travel from one planet to another or one location to another my camera bugs out and I cannot or am not near my ship or character with the Camera, if anyone knows of a console command I can use to fix this it would be appreciated. - Grav jumping to another system fixes the player camera but the ship is no longer lined up properly and the models of the module for the ship have their orientation changed and do not line up with the ship / look glitched out.
i removed every mod i could correlate with the ship not landing to no avail eventually the ship simply cannot land, were it did just fine before, clicking land simply boots me off the starmap and shows me back in the ship as if nothing was clicked.
Inability to land on planets is due to reaching the maximum ship size limit. Downloading the required mods below will bypass the limit allowing for landing:
Seems I deleted the All in one ship upgrade at some point after downloading a mod that removed ship restrictions temporarily in the ship builder. hank you I will check to make sure this resolves the issue.
so then question, is the massive size and inability to manually enter just the price we pay to have this mod without any actual fix like a small exterior to make it fit etc?
something is definitely causing a conflict I just can't find what that might be, I don't know what causes the bug, it works after like 2-3 landings I guess? this bug was already reported and fixed some time ago per the Bug reports for this mod but I have no idea what the problem is. I've tried changing load orders and the like.
+1 but i actually liked the MEA ship the most of the 4 games although if if cant get mea def me3 or at least me2 sr2 plus interior
There is also a really cool ship in one of the factions last missions is a massive high life penthouse mansion type interior its enormous but very cool
177 comments
If you continue to be unable to either purchase or manually spawn the ship. Please report the issue below in comments or in Bugs.
Please ensure you are first fast traveling away from New Atlantis and then back if your save starts in New Atlantis when trying Version 2.2. Otherwise the cell will not update with the corrected vendor.
Please also ensure you are now download required mods SFSE, SFSE Address Library, and All in One Ship Upgrades, to ensure you can land with ships which surpass the size limits!!
Also note sound files have been compressed into the Main.ba2 now, and are now controllable by the Music/Effects volume sliders in-game, they have been confirmed to still be working but speak up if not. Thank you to all who have bared with us during this tumultuous launch today.
Thanks =)
Update: Sorry, I got it working now and it was my own mistake. And I have to say this thing is amazing! awesome job.
Impressive work! Thank you vey much!
I have an instant crash when I want to upgrade the ship and if I can modify the ship it is impossible cause the ship modules are not visible.
Only the ship in one piece apparently...The esm of the modifiable version and the non modifiable version seems to be identical.
Perhaps it's an error when you uploaded the files.
Zoom inside the ship, maneuver your camera best you can, its fairly simple, there are snappoints throughout. Look the nose of the ship, above the hangar door, inside the front of the two major wings, and the rear of the ship under the tower for said snappoints.
If you find your camera movement is difficulty consider using Star UI Ship Builder.
Long story short, due to how experimental this is, the ship comes with a disclaimer if you attempt to modify it via ShipBuilder. I recommend making any edits instead via xEdit to the Normandy_SR1 GBFM form.
I would like to modify the esm in Xedit to add more crews because it remains at 9 despite a mod installed to increase it and also add storage space.
But Xedit doesn't want me to modify it, I converted it to esp, and still I can't do it. Can you help me? Is there anything I'm not doing right?
[00:00] Error saving ME_Normandy_SR1.esm.save.2025_01_31_13_03_01: Medium flagged files can't be saved in SF1Edit
[00:00] Errors have occured. At least one file was not saved.
has anyone had problems landing the ship at Jemison? it makes me get out of the cockpit seat though I've been able to land on other planets, its inconsistent but once it happens it does not resolve on its own, or sometime moving at sublight where your POV spawns outside the ship but I can hear the character running around and can interact with doors, my view is just stuck outside. I don't know if it is possibly a conflict with Starvival I couldn't see why.
I'm using the modifiable version.
-edited 1/30/25 // To resolve landing issueif you are having this problem use the following console commands below, makes the need for the All in one mod unnecessary unless you prefer its camera settings.
setgs fSpaceshipLandableMaxSizeX 5000
setgs fSpaceshipLandableMaxSizeY 5000
setgs fSpaceshipLandableMaxSizeZ 5000
setgs fSpaceshipLandableSmallSize 5000
I am still trying to resolve the below issue.
Love the mod, love the 1 to 1 recreation, I was excited to do a play through with the mod but I am not able to.
-If travel from one planet to another or one location to another my camera bugs out and I cannot or am not near my ship or character with the Camera, if anyone knows of a console command I can use to fix this it would be appreciated.
- Grav jumping to another system fixes the player camera but the ship is no longer lined up properly and the models of the module for the ship have their orientation changed and do not line up with the ship / look glitched out.
i removed every mod i could correlate with the ship not landing to no avail eventually the ship simply cannot land, were it did just fine before, clicking land simply boots me off the starmap and shows me back in the ship as if nothing was clicked.
There is also a really cool ship in one of the factions last missions is a massive high life penthouse mansion type interior its enormous but very cool