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Also, do leave your suggestions and ideas. I read and respond.
Fellow modders, please reach out if you want original files or if you want to play around with ESPs, I'll share it.
I have Unity and Liberty ready to go. Just didn't want to spoil you guys with too much content. Seriously tho, they bug for me a lot, so a little tweaking with those is required
Is it possible to create a particle weapon version of an SMG for Va'ruun weapons, similar to the compact and comfortably shooting Kodama? Bethesda still hasn't added such particle weapons in the Shattered Space. The appearance of Shingen seems perfectly suited for the Va'ruun weapon style.
So i have given it a try, and i noticed that there's not really any visible projectiles, and also it seems the projectiles appear to hit very slowly (up to a second or two before the target goes down with a 5-10 meter distance)
other than that, it feels okay, but a bit lacking in terms of attachments
I'll work on the projectiles appearance. I've seen recently a video of a boss fight in FO76 and it was shooting out some homing missiles, so the tracers and projectiles are part of the engine, maybe I can make it work too
not quite sure what's going on, but for some reason it's not showing up for crafting, but it is added and shows up when i use help shingen in the console. any idea what may be going on there? it's the first actual weapon i've added to the game
I will once I'll have more guns and there will be a new big update release. I want more visibility for it. Plus for now anyone can pick only the guns they like and I can keep download size small
We are a step closer but the size of it is not fitting to native animations without jank. I normally allow a moderate amount of jank but that is just too much
Delay is necessary to make it work. Even in Cyberpunk homing projectiles are much slower than any other ones. Apparently that allows for a nice arc to travel on. I tried cranking up that speed to the same of the missiles of ships, but it keeps hitting anything but the target. I'll tinker with it for the next version. I want to throw some attachments for this one
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Also, do leave your suggestions and ideas. I read and respond.
Fellow modders, please reach out if you want original files or if you want to play around with ESPs, I'll share it.
other than that, it feels okay, but a bit lacking in terms of attachments
I'll work on the projectiles appearance. I've seen recently a video of a boss fight in FO76 and it was shooting out some homing missiles, so the tracers and projectiles are part of the engine, maybe I can make it work too
any idea what may be going on there? it's the first actual weapon i've added to the game
I'll test it tomorrow, but many thanks in advance.
The only small flaw, but not a major one, is that it's a shame you can't add a suppressor to the weapon.
Always happy with your work but take time for yourself its christmas x)