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8strd

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31 comments

  1. 8strd
    8strd
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    Sticky
    Guys, don't forget to show support to creators and mods that you actually use! Go to your download history and drop a like to any mod that brought you enjoyment and fun!

    Also, do leave your suggestions and ideas. I read and respond.

    Fellow modders, please reach out if you want original files or if you want to play around with ESPs, I'll share it.
    1. ShyThePunk
      ShyThePunk
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      As long as you're taking suggestions I'd love to see V's starting handgun get the porting treatment. I love that blocky little handgun!
    2. 8strd
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      I have Unity and Liberty ready to go. Just didn't want to spoil you guys with too much content. Seriously tho, they bug for me a lot, so a little tweaking with those is required 
  2. SyntheJK
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    Is it possible to create a particle weapon version of an SMG for Va'ruun weapons, similar to the compact and comfortably shooting Kodama? Bethesda still hasn't added such particle weapons in the Shattered Space. The appearance of Shingen seems perfectly suited for the Va'ruun weapon style.
    1. 8strd
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      Good idea! Thank you for suggestion!
  3. NKtheGamer2018
    NKtheGamer2018
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    do you plan on releasing some 2077 shotty's? maybe a replacer version to get rid of that hideous "double barrel" 
    1. 8strd
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      Someone already requested Sovereign, so yeah, I’ll get to it
  4. KiichigoUsagi
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    So i have given it a try, and i noticed that there's not really any visible projectiles, and also it seems the projectiles appear to hit very slowly (up to a second or two before the target goes down with a 5-10 meter distance)

    other than that, it feels okay, but a bit lacking in terms of attachments
    1. 8strd
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      Attachments will be added. 

      I'll work on the projectiles appearance. I've seen recently a video of a boss fight in FO76 and it was shooting out some homing missiles, so the tracers and projectiles are part of the engine, maybe I can make it work too
  5. nagyja
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    I hope you eventually make a gun with the tech ability to shoot through walls too.
  6. KiichigoUsagi
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    not quite sure what's going on, but for some reason it's not showing up for crafting, but it is added and shows up when i use help shingen in the console.
    any idea what may be going on there? it's the first actual weapon i've added to the game
    1. 8strd
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      It's called just Shingen and it requires Special Projects perk level 1. I didn't a level restrictions, just get the perk and you will be good
    2. KiichigoUsagi
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      the perk might be the issue then, i probably dont have that one yet. thanks!
  7. Metos94
    Metos94
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    I've just got home and I see the Shingen... long live Christmas! 🥳

    I'll test it tomorrow, but many thanks in advance.
    1. 8strd
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      Merry Christmas! Let me know what you think of it!
    2. Metos94
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      So quite simply, excellent ^^

      The only small flaw, but not a major one, is that it's a shame you can't add a suppressor to the weapon. 
    3. 8strd
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      Will add it, don't worry
    4. Metos94
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      Great! :)
  8. NahoSan
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    Mine now thanks :3
    Always happy with your work but take time for yourself its christmas x)
    1. 8strd
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      Thank you! Enjoy! 
  9. ghoshell
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    Great job! And you're gonna update other smart guns to shoot homing bullets right?
    1. 8strd
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      That's the plan
  10. 510deshawn
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    IMO put all your guns in a pack ! 
    1. 8strd
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      I will once I'll have more guns and there will be a new big update release. I want more visibility for it. Plus for now anyone can pick only the guns they like and I can keep download size small
    2. 510deshawn
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      ok! merry Christmas and thank you!
    3. 8strd
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      Merry Christmas!
  11. KaeLucas831
    KaeLucas831
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    Works great. Homing bullets have a delay if anything is done to increase fire rate. Hopefully there are plans for Skippy in the future.
    1. 8strd
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      We are a step closer but the size of it is not fitting to native animations without jank. I normally allow a moderate amount of jank but that is just too much
    2. 8strd
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      Delay is necessary to make it work. Even in Cyberpunk homing projectiles are much slower than any other ones. Apparently that allows for a nice arc to travel on. I tried cranking up that speed to the same of the missiles of ships, but it keeps hitting anything but the target. I'll tinker with it for the next version. I want to throw some attachments for this one
    3. KaeLucas831
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      I didnt notice delay until I increased the fire rate. Seemed fine before that. Removed the increased fire rate and it seems fine again.