its causing me to have 2 rapid reloading perks show up on the menu seems like there is conflict with some other perk mod which should not happen. i have few perk mods momentum kenjetsu . community patch . skill fixes. they work fine but adding chainsaw mod add a 2nd rapid reloading perk bug
I've been seeing this opinion a couple times and I'm thinking I should definitely increase the base damage. So, sometime next week I might post an update with one or two more swords and some other junk. I'm still getting the hang of modding and half of me wants to keep things balanced, and the other half want to scream "FOR THE EMPEROR!!!" At the top of my lungs as a rip through a Chunks shop.
If you can't wait, you can target one of the swords using the console and type <Weaponid>.amod 002EF2C1 Where you replace the <Weaponid> with the string of numbers and letters that appear when you click on it. This'll make the weapon quantum-edged and give it a big power boost. A bit cheatsy, but if you wanna rip and tear, it's a good option.
34 comments
i have few perk mods momentum kenjetsu . community patch . skill fixes. they work fine but adding chainsaw mod add a 2nd rapid reloading perk bug
Regardless, excellent work!
make a patch...
not very difficult...
and as soon as it works again Xedit of course, with that it was really easy... (but it´s non functional on starfield at the moment)
If you can't wait, you can target one of the swords using the console and type <Weaponid>.amod 002EF2C1 Where you replace the <Weaponid> with the string of numbers and letters that appear when you click on it. This'll make the weapon quantum-edged and give it a big power boost. A bit cheatsy, but if you wanna rip and tear, it's a good option.
Awesome mod and are the legendary effects able to be moved with the legendary modifications mod?
The emperor protect!