About this mod
Adds map markers usable from anywhere to the internal areas of cities and settlements like Cydonia and New Homestead, so you can travel directly to these areas and skip a second loading screen.
- Permissions and credits
- Changelogs
1.1B A marker for The Rock was requested, and while this doesn't really fit with what I was going for with this mod I can see it would be useful for some. I've added a separate plugin, Additional Map Markers - Akila City which adds internal markers for The Rock and the Trackers Alliance HQ. This doesn't depend on the main mod, you can use it separately if you like.
1.1A A lodge marker has been requested, but as entering the lodge is something the main questline uses for certain events I've added this one as an optional alternative main file. Jemison is also getting pretty crowded with markers on the New Atlantis tile. To be safe, I don't advise you fast travel to the lodge using the internal marker during any main quest mission that directs you to the lodge, or if the other New Atlantis fast travel markers are showing as unavailable.
1.2 Starfield version 1.15.216.0 has made a small change to Porrima III's worldspace, this update just passes through that change.
DESCRIPTION
This is a simple QOL mod which adds map markers to certain cities or settlements that have a main "internal" area, like the Neon Core map marker in the vanilla game. This means you can fast travel to those internal areas from anywhere (inc. from another star system) and won't have to land, walk to the door, and go through a second load screen.
At the moment the mod includes Cydonia, New Homestead, Red Mile,The Well (New Atlantis) and optionally The Lodge. The markers must be discovered first in order to appear on the planet map and be usable. Cydonia Central Hub is discovered as you approach the airlock door to enter Cydonia, New Homestead Interior is discovered in the lobby area just after you pass through the outer airlock, and Red Mile Interior is discovered just after passing through the airlock as well. The Well's internal marker is discovered by the lift at the New Atlantis spaceport, right by the existing (surface) fast travel marker for The Well. The Cydonia and New Homestead markers are both close to the mission boards and bounty clearance kiosks.
An optional separate plugin is available for some internal markers in Akila City, with The Rock and the Trackers Alliance. These are both discovered at their respective rear entrances, i.e. behind The Rock, and in the alleyway beside the Trackers Alliance; see images.
CAVEATS
When fast travelling to some interior markers from off-world for the first time after loading a game, you may be pointing in the wrong direction. I'm not sure why this happens, but I see it was also noted by the author of Player Home Map Markers. It's most common with the Cydonia and New Homestead markers; it's not a big deal, just an odd quirk.
When fast travelling to Red Mile Interior, the game may initially think you are still outside and show your spacesuit in third-person, etc. Just walk forwards towards the doors and it will correct itself. New Homestead has a vanilla bug where your show suit status can get flipped, I'm not sure what triggers this (I can't replicate it in my game at the moment) but landing elsewhere and entering/leaving your ship should correct it.
The game may place mission indicators on either the vanilla city marker or on the internal marker added by this mod. These aren't always optimal, i.e. as you can see in the gallery "scare the tourists" shows on the internal New Homestead marker in the planet view when actually that's an activity that takes place outside.
REQUESTS/NOTES
If anyone would like a map marker for another location added, suggest it in the comments. The purpose of the mod is really convenience, to skip a load screen or airlock sequence, so suggestions should be in that vein.
This mod works by placing a MapMarker in the exterior worldspace with a linked reference to an XMarker in the interior cell. That means both the cell record and worldspace record are duplicated in this mod, and it will conflict with any mod that makes changes to either of those records for the locations mentioned above. The separate Akila City plugin uses existing target markers to cut down on unnecessary cell edits, as does the Lodge marker.
CREDITS
AssyMcGee originally posted a mod here that provided a Cydonia fast travel marker from space. I got in contact with them and we made some adjustments, including the discovery size, location, name and angle of the marker and/or target reference, as well as adding the New Homestead and Red Mile markers. I've since made other changes, like having the markers hidden until they are discovered. The plan was for AssyMcGee to post that as a separate mod with me named as the author, but shortly afterwards they deleted their mod and I have been unable to get in contact with them since then (early August). As nobody else has yet posted a mod that does this, and I do think it's a more than worthwhile QOL improvement, I'm just going to post this myself with AssyMcGee listed as co-author.
Made with the Creation Kit and xEdit