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thecommabandit

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22 comments

  1. Drapo
    Drapo
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    Is she quest locked?  the only people i have where she is actually there are the ones who are "starborn" in ng+.  Starting a new game or redoing the story after NG+ she is not there.
  2. VirtualChrisM
    VirtualChrisM
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    Thanks for this mod. I found her at the bar in Gargarin as expected.

    Now that she's my companion, can I remove the mod in the interest of minimizing unnecessary mods?
  3. Jesni
    Jesni
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    Edit: I thought this mod the cause of some game breaking companion glitches, but I still get them after removing and a new save, so as far as I know, this mod worked fine.
  4. TBOWLES411
    TBOWLES411
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    This is an odd one issue:  I can't put her on an outpost as she'll still follow me.  I can't dismiss her and to top it off,  removed the mod and she's still showing up.  Ever seen this happen?
    1. thecommabandit
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      I didn't touch any of the systems for followers or assigning them to outposts, so it's not likely to be caused by this mod. If you installed this mod after meeting her on the Key or during the later Crimson Fleet quests it might affect something, but otherwise I'd suggest checking your load order for anything that might affect follower interactions!
  5. aqvarivsatnexus
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    I musta done somefin' wrong. No save prior to landing at Gagarin. No obvious Jessamine  at Gagarin. You hiding her someplace? 
    PS Im playing on PC? IDK that makes a difference?
    1. thecommabandit
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      She's in the bar, realised I didn't actually mention that! Added it to the description too. 
    2. taosecurity
      taosecurity
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      I'm also not finding her. I'm running maybe a dozen mods on PC. I've been to and from Gagarin Landing several times. I see other NPCs appearing at Lizzy's bar, but not Jess. Thank you.
    3. aqvarivsatnexus
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      Still a no show. I've moved her up and down the load order and did a NG+.  Can you post your file paths. I can't think of anything else.
      Cheers, Aqvarivs

    4. thecommabandit
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      Did you install manually or with a mod manager?
    5. aqvarivsatnexus
      aqvarivsatnexus
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      What's the difference?
    6. thecommabandit
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      Mod managers automatically install all files in the correct locations, if you installed it manually you may have not placed files where they need to be. 
    7. aqvarivsatnexus
      aqvarivsatnexus
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      Been doing manual install for ages. I use file paths provided and ask if there are files just bundled. I asked for file path this time also in case they weren't obvious as provided, no reply. So... for me after doing what I could, the mod didn't work. Uninstalled. It's not the first and I doubt it will be the last. That's PC modding. 
      Cheers, Aqvarivs
  6. brettkeaneyoutube
    brettkeaneyoutube
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    Xbox, please. My PC cant handle this game.
  7. NewTMShots
    NewTMShots
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    update; Apparently it is Caco causing the issue.  I will run her again to make sure.


    Sometimes when I run into her or when she spawns on top of me I will crash. (no pun intended) I can't replicate. It is random. I had her at the bottom of the load order and then tried the top. Same thing.  At random

    addition; I removed the mod and loaded up the save and she was still there... I went into the creations list  from <esc> and the mod was not enabled.
    ran with the one that showed up. Was in a POI and things were fine. then I saw her shell as she spawned in my location and I froze and then crashed to desktop. 
  8. Niteshade0
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    Does the removal of any of the lines with the Key throw anything off or make the rest of her dialogue flow a bit off?

    I did know (after researching because her voice/accent and personality seemed pretty cool in general I was worried I'd lose out on recruiting her if I didn't run the SySDef/Crimson Fleet stuff and discovered she would get out and end up at the other location) but knowing this mod is available now might be kind of nice to have in case I do a universe run and don't want to sass off to the Crimson Fleet guys lol.

    Thanks for creating this as an option! Appreciate it.
    1. thecommabandit
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      There's a single conversation topic that references her being on the Key around the Crimson Fleet, where the player asks "Why's that? Is the Crimson Fleet not a fan of them either?" and her response is "Most people who hang out at Last Nova walk around armed, that's all. Figured that would give me a better shot at survival if the Zealots came calling." I've edited that topic so it's only available if you met her on The Key, using the same flag that does that for other parts of her dialogue, so you can't ask her that question and the conversation flows normally without it. Honestly you could consider this a vanilla bugfix, since without this mod you could go through the Crimson Fleet quest without meeting her, run into her on Gagarin after it's wrapped up, then have a nonsensical conversation topic about why she's been hanging out with the Crimson Fleet. I'll edit the mod description to clarify it though!
    2. Niteshade0
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      Appreciate the reply. Even tho I'll likely run the quest's somewhat regularly anyway throughout various play-thrus, being able to recruit her at Gargarin would be nice. I've been trying to cycle up on the companions and crew I bring w/me for a change of pace.

      Thanks for this one.
    3. Niteshade0
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      Was this safe to add to an existing save or should it be applied prior to triggering a NG+ start or on a new save? (The same with your Juno mod?)
  9. Unistat76
    Unistat76
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    Awesome mod.  I made a similar one that moved her to Aggie's (so I could recruit her with Ezekiel) but the last update broke it somehow.  I don't really know what I'm doing, so that's no surprise.

    Anyway, thanks for this so I don't have to fix my janky mod.
  10. Zombiekillerds
    Zombiekillerds
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    Not sure how difficult it would be lore wise to do so, but would it be possible to do this for Tane Salavea? 

     I don't want my smuggler character to go to Va'ruun'kai and work with the Va'ruun just for a crew member.