Moves Jessamine Griffin to Gagarin Landing so she can be recruited without joining the Crimson Fleet.
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Changelogs
Version 1.0
Initial release.
Jessamine Griffin is a cool companion who can't be recruited without joining the Crimson Fleet because she hangs out in The Key, despite not really having anything to do with them other than being a smuggler. This mod moves her to the bar in Gagarin Landing so she can be recruited at any time by any character and removes the one reference she makes to being on the Key without affecting the flow of the conversation. The game actually already relocates her during the final Crimson Fleet quest, to ensure she can be recruited regardless of the outcome, so I just made this happen immediately without affecting that quest.
This mod is compatible with any mod that edits Jessamine, including her appearance or skills, since she's moved via a script that is run once and doesn't touch her NPC record at all.
Install with your preferred mod manager. Safe to install at any time but make sure you don't load a save in Gagarin Landing or the Key on the first load after installing, otherwise she won't get moved. If Jessamine was already recruited, this mod will do nothing. Safe to uninstall at any time but Jessamine will remain in Gagarin Landing unless you revert to a save before you installed the mod.
I swear I'm not intentionally releasing mods that all start with J, it's just a coincidence.