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Changelogs
Version 2.3
added new hab
Version 2.2
Remove the water effect, and fix a door where the wall was not lined up
Version 2
Added a new hab, fixed some lighting issues and alignment issues in the habs
Version 1.9
Added New Hab
Version 1.8
Added new hab. change the wood flooring color in 2x1 habs
Version 1.7
Fixed issue with walls not removing when doors were placed, fixed issues with npc not beable to move thought door ways did a small clean up and lower the light in a few habs
Version 1.6
Fixed: items are not being removed when doors are placed. added 2 new habs fixed issues of NPC on going in to 1x1s
Version 1.5
Removed BlueprintShips-Starfield.esm dependency Added 1 new Cpt Owl Habs, and one in the works
Owl Tech Ship Living
(Note: All containers and Mannequins will reset with the preset item when ships are edited. Please see a patch that will fix the container and remove the mannequins if you do not want them to do that.)
Hope Tech is exploring innovative ways to boost revenue by partnering with emerging local shipbuilding companies. They are offering prime locations, robust brand support, and even crew assistance—though these services come at a cost. Owl Tech, while not yet a shipbuilding company, is currently a small interior design firm seeking opportunities to showcase its creative concepts. Designed with a Jules Verne-inspired theme, reminiscent of “20,000 Leagues Under the Sea,” these habs offer a unique and immersive aesthetic. There are two groups of habs: the Owl Tech Habs, designed to be functional and adaptable, allowing occupants to customize and personalize their spaces; and the Captain Owl Habs, which will be fully furnished and equipped for optimal living.
Owl Tech Habs
1. Cpt Quarters 2x1 2. Crew Bay 2x1 3. Crew Bay 3x1 4. Mess Hall Stbd 2x2 5. Mess Hall Port 2x2 6. REV-8 2x1 7. Cargo Bay 2x1 8. Cargo Hold 2x1 9. Walkway 1x1 10. OpenBay 2x1 11. Armory 2x1 (Planned) 12. WorkShop (Planned)
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