Thank you for getting this on Xbox! All of the outfits themselves are working, but Walter, Matteo, Noel and Vladimir all have their human faces glitching through the alien race head - and I don't know of any way to reset them on Xbox. It also happens on your Greedo companion mod as well. Not sure what causes it. Thanks again, though! Hopefully there can be a fix for it.
Are you on series s? I had another user with those problems and the greedo mod. Since I dont have a xbox I cant really troubleshoot the issues. And on PC it's working just fine so I dont know what causes this on some consoles
I'm on the Series X. Could just be a console specific thing. I've moved it everywhere in the LO and nothing seems to get it working. The outfits are great though!
I have a small work around for it. Using two other mods (A new You and starborn makeup gun) both on Bethesda. Npc like Matteo you can just use the gun to refresh like it would a console command but for npc that have an alien head that’s clipping through you can use the A New You terminal, turning yourself into that same alien race, using the makeup gun on that npc and just pick the option set npc as player appearance. Then you can turn yourself back into whatever race you want to be with that same A new you terminal. Little tedious.but since Xbox can’t do console commands it was my best option. Plus now this sweet mod is working as intended now!
Hello! First of all, english it's not my first language so i'm sorry for the potential mistake! Next, i had to tell you i am a great enjoyer of this mod and all your mods! Now i have the issue that make me Walter Stroud don't exist.. Before this run i mad multiple tests with Freestar rebel, UC, Crimson overhaul, all of your star wars change mods and of course Constellation overhaul. On this run Walter was here.
i run a new fresh game, but surprise for me Walter is missing I don't understand why because, i don't think i have other mods that modifiate Walter Data.. I gues the mod Star wars alien could mess up but nope If you have a solution or an idea of a mod that could mess with this one, i'm begging! (I used the loose file BTW)
most likely that issue is caused by multiple mods that change walter's data. are you using this mod by any chance? https://www.nexusmods.com/starfield/mods/13255 (Star Wars POI Expansion)? It changes the faction of Walter and I had to fix it in my personal mod list, because when I used that mod, my Walter also disappeared or looked weird.
the very best thing you can do: Get xEdit, install it properly, launch it and open all your activated mods at once. then look for the name of my mod and search for the entry of Walter Stroud. You will see different columns for each mod that changes his data. That way you can easily find any mod conflicts and with a little bit of experience fix them yourself. Because every modlist is different, sometimes there isnt a patch for everything unfortunately.
Anyway, I will update this mod soon and see what I can do to avoid it.
Thank you for your answer, i'm using SW POI Faction indeed. I guess i have to test it without and go to do Xedit to see what i can do! If i can't fix it NP i will wait for your update :D
*Sorry, i double post* I don't know if it's usefull but, the Sw POI Faction mod doesn't change the state of Walter, but when i go back on my test gameplay Walter is here (without change my modlist and with a weard head but is here) so i don't know what is going on ahah
Nope, I don't have Walter at all.. But the weird thing, it's on one save Walter is here with an head mi alien mi human, and on another save Walter is not here. The save where Walter is here i add mods during the same game because it was for testing them. But with the new save and exactly the same load order walter wasn't here
Hey =) so i now downloaded most of your mods and started a new run, skipped tut and started coruscant, went to the lodge and from your first picture, only the top 3 npc´s where visible. While talking it seemed like they skipped the other persons voice lines. I now the middle one bottom row comes later but what about on the right the girl and left the rude dude? Im just gonna keep playing now, hope thats now an issue because i run solo with R2 anyway xD btw i didnt download the requirement patch because i dont use ascension.
The first three are Vasco, Sarah and Noel. They are there from the beginning. Sam and Andrea (bottom middle and right) appear later when you progress. Walter (bottom left) should be there, too. He disappearing is a common bug, if you use many mods that change him or his faction. I think there is even a Walter Stroud faction fix mod for those cases, but that would make reset his appearance I guess. You can try to put my mod lower in your modlist and see if that helps
i know the Alien Ship Tech dude is the same race. But just tried and put this mod here after the alien tech, so second to last in load order now, and even started a new game but still missing. Hope he is not important...wasnt nice character anyway
This mod looks great. it also constantly causes infinite load screens on the Constellation quest line. The hidden Stroud is this quest and a FIX is needed to make him appear, that is not supplied here. The stuck in the nest, trying to exit, will break you until you unload this. reloading it back upon will cause infinite screens from there out on most Akila related quests.
not sure why, but I am going to do without the main for now and use cosmetic only
cant exactly tell what your problem is. I know there are problems like Stroud not appearing in the lodge if you are using too many mods that change his data. Seems like this is the case on your end.
All this mod does is basically change his outfit. So nothing that can break your game. Most infinite load screens and game crashes are caused by mods interfering with each other, so make sure not to bloat up your load order or, if you do so, learn how to handle xEdit to provide your own personal patch.
I have no issue with Stroud. I had issue exiting the bar in Akila. Then on a different save exiting the Cave @ the Nest. Disabling your mod which was altering Sam Coe, the load issues stopped. Prior to this, on Jimmys collection, same issue with Stroud being hidden as well as infinite load exiting constellation headquarters
THE CLOTHING ONLY version does not cause infinite load issues.
"All this mod does is change his outfit. So nothing that can break your game."
That is not accurate, hence the 500+ MB vs the 250+ MB files where 1 makes people aliens. Yes, textures, wont break your game, and I did not say it would. I said it was causing infinite loads.
Dont wanna sound mean but I guess I know better than you what this mod does. The 250mb are additional textures and meshes. Compare the two esm files and you will see it doesnt make any serious difference, they are both just a few kb. So file size says nothing about the actual changes of game data. The "alien version" compared to the "outfit only version" changes npc data because thats needed to hide the human head. This is where this mod can conflict with other mods that change npc data and this might cause problems depending on the mods you are using.
I will look into the esm when im on my PC but Sam for example shouldnt be touched at all, only his outfit. In both versions.
Just trying to help you figuring out what might cause your problems.
I wrote this extensive reply, but I see no point after re-reading
You supplied a texture mod. You then state it is textures only, go into detail, then say you changed the hEAD DATA because.... If you cannot see where your argument is wrong, then there is nothing to be done about it.
I have 23 of your mods installed, this one I have issue with in it's core form. Life goes on. If you want to dig into it, have at it. I can live without alien faces on the Constellation if that is all it takes to resolve my issues.
3 of your mods touch Coe/The Shaw gang, which I assume is the issue based on where it hangs up. Good luck. I am going to go enjoy the 23 mods in quiet :0
none of my mods touch the Shaw Gang lol and I never said its a texture mod. I stated only the OUTFIT of Sam is touched. Which is true, I just checked it. In both, the alien and the outfits only mod. Because clearly, Sam is no Alien. So if you encounter problems related to Sam, this mod most likely is not the core issue.
but I agree, I see no point either. If you're happy with the outfits only mod or just need to disable this mod completely, im totally fine with it. i dont need to force you to use my mod. I just want to correct false statements for other users.
Dosnt seem to be working on a new game, going through the beginign cause i dont like skipping Vectera look, and barrent and vasco look the same. Have tried the ressurect/reset inventory thing alredy
then you are using other mods that change their appearance or stats. try giving this mod higher priority in your modlist aka putting it lower in your load order.
started a new playthrough and walter and vladmir are not even present in the lodge during the first quest... so nothing happens after noel takes us to our room, the main quest does not progress.
i guess because the "fix" changes the NPC records, too. it's a fix for those who use so many mods that walter gets overwritten again and again. best adive I can give if you cant patch it yourself in xEdit: Keep your modlist as small as possible to avoid conflicts. the more mods you use, the more likely things are going to break. its a Bethesda game after all
115 comments
Then type in "resetinventory" or "resurrect". This should fix their outfits/appearance.
I had another user with those problems and the greedo mod.
Since I dont have a xbox I cant really troubleshoot the issues. And on PC it's working just fine so I dont know what causes this on some consoles
First of all, english it's not my first language so i'm sorry for the potential mistake! Next, i had to tell you i am a great enjoyer of this mod and all your mods!
Now i have the issue that make me Walter Stroud don't exist.. Before this run i mad multiple tests with Freestar rebel, UC, Crimson overhaul, all of your star wars change mods and of course Constellation overhaul. On this run Walter was here.
i run a new fresh game, but surprise for me Walter is missing I don't understand why because, i don't think i have other mods that modifiate Walter Data.. I gues the mod Star wars alien could mess up but nope
If you have a solution or an idea of a mod that could mess with this one, i'm begging! (I used the loose file BTW)
I also tried the outfit only but it was worse :'(
are you using this mod by any chance? https://www.nexusmods.com/starfield/mods/13255 (Star Wars POI Expansion)?
It changes the faction of Walter and I had to fix it in my personal mod list, because when I used that mod, my Walter also disappeared or looked weird.
the very best thing you can do: Get xEdit, install it properly, launch it and open all your activated mods at once. then look for the name of my mod and search for the entry of Walter Stroud. You will see different columns for each mod that changes his data. That way you can easily find any mod conflicts and with a little bit of experience fix them yourself.
Because every modlist is different, sometimes there isnt a patch for everything unfortunately.
Anyway, I will update this mod soon and see what I can do to avoid it.
I guess i have to test it without and go to do Xedit to see what i can do!
If i can't fix it NP i will wait for your update :D
I don't know if it's usefull but, the Sw POI Faction mod doesn't change the state of Walter, but when i go back on my test gameplay Walter is here (without change my modlist and with a weard head but is here) so i don't know what is going on ahah
The save where Walter is here i add mods during the same game because it was for testing them. But with the new save and exactly the same load order walter wasn't here
btw i didnt download the requirement patch because i dont use ascension.
Sam and Andrea (bottom middle and right) appear later when you progress.
Walter (bottom left) should be there, too. He disappearing is a common bug, if you use many mods that change him or his faction. I think there is even a Walter Stroud faction fix mod for those cases, but that would make reset his appearance I guess.
You can try to put my mod lower in your modlist and see if that helps
Hondo Ohnaka and Crew
Sw Classic Heroes
sw armorpack
sithtrooper
Trandoshan Mercs
Shadow Collective Conversion
Yuuzhan_Vong
ExpandedCities
NasaRevamp
Sw Alien Ship Tech
Coruscant
i know the Alien Ship Tech dude is the same race. But just tried and put this mod here after the alien tech, so second to last in load order now, and even started a new game but still missing. Hope he is not important...wasnt nice character anyway
I'm trying to work out if this conflicts with the Revelation mod...
As long as Revelation doesnt change any NPC records, you are absolutely fine.
it also constantly causes infinite load screens on the Constellation quest line. The hidden Stroud is this quest and a FIX is needed to make him appear, that is not supplied here. The stuck in the nest, trying to exit, will break you until you unload this. reloading it back upon will cause infinite screens from there out on most Akila related quests.
not sure why, but I am going to do without the main for now and use cosmetic only
All this mod does is basically change his outfit. So nothing that can break your game.
Most infinite load screens and game crashes are caused by mods interfering with each other, so make sure not to bloat up your load order or, if you do so, learn how to handle xEdit to provide your own personal patch.
THE CLOTHING ONLY version does not cause infinite load issues.
"All this mod does is change his outfit. So nothing that can break your game."
That is not accurate, hence the 500+ MB vs the 250+ MB files where 1 makes people aliens. Yes, textures, wont break your game, and I did not say it would. I said it was causing infinite loads.
Thanks for your time.
The 250mb are additional textures and meshes. Compare the two esm files and you will see it doesnt make any serious difference, they are both just a few kb. So file size says nothing about the actual changes of game data.
The "alien version" compared to the "outfit only version" changes npc data because thats needed to hide the human head. This is where this mod can conflict with other mods that change npc data and this might cause problems depending on the mods you are using.
I will look into the esm when im on my PC but Sam for example shouldnt be touched at all, only his outfit. In both versions.
Just trying to help you figuring out what might cause your problems.
You supplied a texture mod.
You then state it is textures only, go into detail, then say you changed the hEAD DATA because....
If you cannot see where your argument is wrong, then there is nothing to be done about it.
I have 23 of your mods installed, this one I have issue with in it's core form. Life goes on. If you want to dig into it, have at it. I can live without alien faces on the Constellation if that is all it takes to resolve my issues.
3 of your mods touch Coe/The Shaw gang, which I assume is the issue based on where it hangs up. Good luck. I am going to go enjoy the 23 mods in quiet :0
and I never said its a texture mod. I stated only the OUTFIT of Sam is touched. Which is true, I just checked it. In both, the alien and the outfits only mod. Because clearly, Sam is no Alien. So if you encounter problems related to Sam, this mod most likely is not the core issue.
but I agree, I see no point either.
If you're happy with the outfits only mod or just need to disable this mod completely, im totally fine with it. i dont need to force you to use my mod. I just want to correct false statements for other users.
try giving this mod higher priority in your modlist aka putting it lower in your load order.
Can't spawn resurrect etc Stroud either
https://creations.bethesda.net/zh-CN/starfield/details/2b22b688-2156-4f81-9fc8-fbc241e00228/Walter_Stroud_Faction_Fix
it's a fix for those who use so many mods that walter gets overwritten again and again. best adive I can give if you cant patch it yourself in xEdit: Keep your modlist as small as possible to avoid conflicts. the more mods you use, the more likely things are going to break. its a Bethesda game after all