File information

Last updated

Original upload

Created by

Crozzbow and Bonepunk

Uploaded by

crozzbow

Virus scan

Some files not scanned

115 comments

  1. crozzbow
    crozzbow
    • premium
    • 255 kudos
    Locked
    Sticky
    If the NPCs dont wear or look like they should, open the console and click on them to get their ID.

    Then type in "resetinventory" or "resurrect". This should fix their outfits/appearance.
  2. sucks2chuck
    sucks2chuck
    • member
    • 21 kudos
    Locked
    Sticky
    Thank you for getting this on Xbox! All of the outfits themselves are working, but Walter, Matteo, Noel and Vladimir all have their human faces glitching through the alien race head - and I don't know of any way to reset them on Xbox. It also happens on your Greedo companion mod as well. Not sure what causes it. Thanks again, though! Hopefully there can be a fix for it.
    1. crozzbow
      crozzbow
      • premium
      • 255 kudos
      Are you on series s?
      I had another user with those problems and the greedo mod. 
      Since I dont have a xbox I cant really troubleshoot the issues. And on PC it's working just fine so I dont know what causes this on some consoles 
    2. sucks2chuck
      sucks2chuck
      • member
      • 21 kudos
      I'm on the Series X. Could just be a console specific thing. I've moved it everywhere in the LO and nothing seems to get it working. The outfits are great though!
    3. crozzbow
      crozzbow
      • premium
      • 255 kudos
      yeah unfortunately xbox often refuses to hide the humand heads. really annoying
    4. ThyMattIsMurder666
      ThyMattIsMurder666
      • member
      • 0 kudos
      Locked
      I have a small work around for it. Using two other mods (A new You and starborn makeup gun) both on Bethesda. Npc like Matteo you can just use the gun to refresh like it would a console command but for npc that have an alien head that’s clipping through you can use the A New You terminal, turning yourself into that same alien race, using the makeup gun on that npc and just pick the option set npc as player appearance. Then you can turn yourself back into whatever race you want to be with that same A new you terminal. Little tedious.but since Xbox can’t do console commands it was my best option. Plus now this sweet mod is working as intended now!
  3. PopsLamar
    PopsLamar
    • supporter
    • 0 kudos
    Hello!
    First of all, english it's not my first language so i'm sorry for the potential mistake! Next, i had to tell you i am a great enjoyer of this mod and all your mods!
    Now i have the issue that make me Walter Stroud don't exist.. Before this run i mad multiple tests with Freestar rebel, UC, Crimson overhaul, all of your star wars change mods and of course Constellation overhaul. On this run Walter was here.

    i run a new fresh game, but surprise for me Walter is missing I don't understand why because, i don't think i have other mods that modifiate Walter Data.. I gues the mod Star wars alien could mess up but nope
    If you have a solution or an idea of a mod that could mess with this one, i'm begging! (I used the loose file BTW)

    I also tried the outfit only but it was worse :'(
    1. crozzbow
      crozzbow
      • premium
      • 255 kudos
      most likely that issue is caused by multiple mods that change walter's data.
      are you using this mod by any chance? https://www.nexusmods.com/starfield/mods/13255 (Star Wars POI Expansion)?
      It changes the faction of Walter and I had to fix it in my personal mod list, because when I used that mod, my Walter also disappeared or looked weird.

      the very best thing you can do: Get xEdit, install it properly, launch it and open all your activated mods at once. then look for the name of my mod and search for the entry of Walter Stroud. You will see different columns for each mod that changes his data. That way you can easily find any mod conflicts and with a little bit of experience fix them yourself.
      Because every modlist is different, sometimes there isnt a patch for everything unfortunately.

      Anyway, I will update this mod soon and see what I can do to avoid it.
    2. PopsLamar
      PopsLamar
      • supporter
      • 0 kudos
      Thank you for your answer, i'm using SW POI Faction indeed.
      I guess i have to test it without and go to do Xedit to see what i can do!
      If i can't fix it NP i will wait for your update :D
    3. PopsLamar
      PopsLamar
      • supporter
      • 0 kudos
      *Sorry, i double post*
      I don't know if it's usefull but, the Sw POI Faction mod doesn't change the state of Walter, but when i go back on my test gameplay Walter is here (without change my modlist and with a weard head but is here) so i don't know what is going on ahah
    4. crozzbow
      crozzbow
      • premium
      • 255 kudos
      It definitely changes his data, I needed to patch it for myself. You got Walter with an alien head and a human head underneath?
    5. PopsLamar
      PopsLamar
      • supporter
      • 0 kudos
      Nope, I don't have Walter at all.. But the weird thing, it's on one save Walter is here with an head mi alien mi human, and on another save Walter is not here.
      The save where Walter is here i add mods during the same game because it was for testing them. But with the new save and exactly the same load order walter wasn't here
    6. KingHarlequin073
      KingHarlequin073
      • member
      • 0 kudos
      Did u find a solution? Got like 90% of the star wars mods too and hes missing like in your game. no idea which mod does it >.<
  4. KingHarlequin073
    KingHarlequin073
    • member
    • 0 kudos
    Hey =) so i now downloaded most of your mods and started a new run, skipped tut and started coruscant, went to the lodge and from your first picture, only the top 3 npc´s where visible. While talking it seemed like they skipped the other persons voice lines. I now the middle one bottom row comes later but what about on the right the girl and left the rude dude? Im just gonna keep playing now, hope thats now an issue because i run solo with R2 anyway xD
    btw i didnt download the requirement patch because i dont use ascension. 
    1. crozzbow
      crozzbow
      • premium
      • 255 kudos
      The first three are Vasco, Sarah and Noel. They are there from the beginning.
      Sam and Andrea (bottom middle and right) appear later when you progress.
      Walter (bottom left) should be there, too. He disappearing is a common bug, if you use many mods that change him or his faction. I think there is even a Walter Stroud faction fix mod for those cases, but that would make reset his appearance I guess.
      You can try to put my mod lower in your modlist and see if that helps
    2. KingHarlequin073
      KingHarlequin073
      • member
      • 0 kudos
      damn you are fast xD ok this was already really low on the list, after this was only 

      Hondo Ohnaka and Crew
      Sw Classic Heroes
      sw armorpack
      sithtrooper
      Trandoshan Mercs
      Shadow Collective Conversion
      Yuuzhan_Vong
      ExpandedCities
      NasaRevamp
      Sw Alien Ship Tech
      Coruscant

       i know the Alien Ship Tech dude is the same race. But  just tried and put this mod here after the alien tech, so second to last in load order now, and even started a new game but still missing. Hope he is not important...wasnt nice character anyway
  5. TheDoctor455
    TheDoctor455
    • premium
    • 2 kudos
    Does this affect the main quest itself in any way?

    I'm trying to work out if this conflicts with the Revelation mod...
    1. crozzbow
      crozzbow
      • premium
      • 255 kudos
      any quests are left untouched. Only the characters get an overhaul. 
      As long as Revelation doesnt change any NPC records, you are absolutely fine.
  6. Steamvikings
    Steamvikings
    • premium
    • 12 kudos
    This mod looks great.
    it also constantly causes infinite load screens on the Constellation quest line. The hidden Stroud is this quest and a FIX is needed to make him appear, that is not supplied here. The stuck in the nest, trying to exit, will break you until you unload this. reloading it back upon will cause infinite screens from there out on most Akila related quests.

    not sure why, but I am going to do without the main for now and use cosmetic only
    1. crozzbow
      crozzbow
      • premium
      • 255 kudos
      cant exactly tell what your problem is. I know there are problems like Stroud not appearing in the lodge if you are using too many mods that change his data. Seems like this is the case on your end.

      All this mod does is basically change his outfit. So nothing that can break your game.
      Most infinite load screens and game crashes are caused by mods interfering with each other, so make sure not to bloat up your load order or, if you do so, learn how to handle xEdit to provide your own personal patch.
    2. Steamvikings
      Steamvikings
      • premium
      • 12 kudos
      I have no issue with Stroud. I had issue exiting the bar in Akila. Then on a different save exiting the Cave @ the Nest. Disabling your mod which was altering Sam Coe, the load issues stopped. Prior to this, on Jimmys collection, same issue with Stroud being hidden as well as infinite load exiting constellation headquarters

      THE CLOTHING ONLY version does not cause infinite load issues.

      "All this mod does is change his outfit. So nothing that can break your game."

      That is not accurate,  hence the 500+ MB vs the 250+ MB files where 1 makes people aliens. Yes, textures, wont break your game, and I did not say it would. I said it was causing infinite loads.

      Thanks for your time.
    3. crozzbow
      crozzbow
      • premium
      • 255 kudos
      Dont wanna sound mean but I guess I know better than you what this mod does.
      The 250mb are additional textures and meshes. Compare the two esm files and you will see it doesnt make any serious difference, they are both just a few kb. So file size says nothing about the actual changes of game data.
      The "alien version" compared to the "outfit only version" changes npc data because thats needed to hide the human head. This is where this mod can conflict with other mods that change npc data and this might cause problems depending on the mods you are using.

      I will look into the esm when im on my PC but Sam for example shouldnt be touched at all, only his outfit. In both versions.

      Just trying to help you figuring out what might cause your problems.
    4. Steamvikings
      Steamvikings
      • premium
      • 12 kudos
      I wrote this extensive reply, but I see no point after re-reading

      You supplied a texture mod.
      You then state it is textures only, go into detail, then say you changed the hEAD DATA because....
      If you cannot see where your argument is wrong, then there is nothing to be done about it.

      I have 23 of your mods installed, this one I have issue with in it's core form. Life goes on. If you want to dig into it, have at it. I can live without alien faces on the Constellation if that is all it takes to resolve my issues.

      3 of your mods touch Coe/The Shaw gang, which I assume is the issue based on where it hangs up. Good luck. I am going to go enjoy the 23 mods in quiet :0
    5. crozzbow
      crozzbow
      • premium
      • 255 kudos
      none of my mods touch the Shaw Gang lol
      and I never said its a texture mod. I stated only the OUTFIT of Sam is touched. Which is true, I just checked it. In both, the alien and the outfits only mod. Because clearly, Sam is no Alien. So if you encounter problems related to Sam, this mod most likely is not the core issue.

      but I agree, I see no point either.
      If you're happy with the outfits only mod or just need to disable this mod completely, im totally fine with it. i dont need to force you to use my mod. I just want to correct false statements for other users.
  7. buck0021
    buck0021
    • premium
    • 2 kudos
    hey does Star Wars Props interfere with Star Wars Constellation Overhaul google says it can but i dont understand why  
    1. crozzbow
      crozzbow
      • premium
      • 255 kudos
      No they change completely different things. Using both together myself 
  8. buck0021
    buck0021
    • premium
    • 2 kudos
    Walter Stroud is invisible i hope you van help me out
    1. crozzbow
      crozzbow
      • premium
      • 255 kudos
      https://creations.bethesda.net/zh-CN/starfield/details/2b22b688-2156-4f81-9fc8-fbc241e00228/Walter_Stroud_Faction_Fix
  9. realmasterasia
    realmasterasia
    • member
    • 0 kudos
    Any chance we can download individual changes?
  10. bucky699
    bucky699
    • premium
    • 0 kudos
    Dosnt seem to be working on a new game, going through the beginign cause i dont like skipping Vectera look, and barrent and vasco look the same. Have tried the ressurect/reset inventory thing alredy 
    1. crozzbow
      crozzbow
      • premium
      • 255 kudos
      then you are using other mods that change their appearance or stats.
      try giving this mod higher priority in your modlist aka putting it lower in your load order.
  11. bucky699
    bucky699
    • premium
    • 0 kudos
    Any chance of a all in one armor replacer mode ocntainitng all your replacers like you did with the weapon reaplcer packs?
  12. Maximus808Prime
    Maximus808Prime
    • supporter
    • 0 kudos
    started a new playthrough and walter and vladmir are not even present in the lodge during the first quest... so nothing happens after noel takes us to our room, the main quest does not progress. 

    Can't spawn resurrect etc Stroud either
    1. Andrethaprodigy21
      Andrethaprodigy21
      • supporter
      • 0 kudos
      +1
    2. crozzbow
      crozzbow
      • premium
      • 255 kudos
    3. Maximus808Prime
      Maximus808Prime
      • supporter
      • 0 kudos
      i used the mod and started a new game.... now stroud is showing up but he has his alien and real head on at the same time.
    4. crozzbow
      crozzbow
      • premium
      • 255 kudos
      i guess because the "fix" changes the NPC records, too.
      it's a fix for those who use so many mods that walter gets overwritten again and again. best adive I can give if you cant patch it yourself in xEdit: Keep your modlist as small as possible to avoid conflicts. the more mods you use, the more likely things are going to break. its a Bethesda game after all