About this mod
Bloodrush is a Doom-inspired Tier 2 (Advanced) Physical skill that gives you buffs when at low health, primarily to shotguns, heavy weapons and explosives. It is completely new and compatible with anything.
- Requirements
- Permissions and credits
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Translations
- Russian
- German
Toeing the line between life and death is a dangerous game, but a master who knows the sweet spot will have a huge advantage in combat.
RANK 1
When you fall below 15% health, gain 20% damage resistance.
RANK 2
When you fall below 15% health, gain 10% critical hit chance with heavy weapons and a small chance to obliterate an enemy with a shotgun, causing an instant kill.
RANK 3
When you fall below 15% health, explosives deal double damage and you gain 40% damage resistance as well as 20% critical hit chance with heavy weapons.
RANK 4
When you fall below 25% health, you have a moderate chance to obliterate an enemy with a shotgun, causing an instant kill. All previous effects apply when you are below 25% health.
CHALLENGE 1
Kill 20 enemies with shotguns or heavy weapons when below 15% health.
CHALLENGE 2
Kill 30 enemies with explosives or heavy weapons when below 15% health.
CHALLENGE 3
Kill 50 enemies with explosives, shotguns or heavy weapons when below 25% health.
Bloodrush can be found on Tier 2 (Advanced tier) of the Physical Skill tree. It will work best for a Doom Slayer type build that utilises shotguns, heavy weapons and explosives, however a character who uses any of the three could see value in it. The first rank which gives damage resistance at low health can be beneficial for any build. It uses the icon of Neurostrikes.
This skill is compatible with any other mods. I'm slightly biased but I would recommend pairing it with my skill overhaul - Valiant.
Let me know if you find any bugs or have any ideas/critique, I love hearing your feedback.