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kaosnyrb

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kaosnyrb

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130 comments

  1. kaosnyrb
    kaosnyrb
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    Version 1.1.0 is now released:

    Added Crimson Fleet, Eclipse and House Va'ruun to spawning pool.

    Reduced quest chance to 7% from 100% (Should rarely appear on bounties now)

    Reduced world spawn chance from 3% to 2%.

    This update is in preparation for Dark Universe: Overtime which can use these POI's
  2. XenonSurf
    XenonSurf
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    Awesome mod, congrats. How can I check during game if this mod works correctly for me? I suspect I may have done something wrong for the pre-requisites (SFSE etc.)

    [EDIT]
    It didn't work when installed manually, but with Creations it's all ok.
  3. USMC1789
    USMC1789
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    I believe this quest breaks the Preventive Action quest you get from Vae Victis; any chance this could be investigated and fixed?
  4. taosecurity
    taosecurity
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    Dark Universe: Overtime -- can you say more?
    1. kaosnyrb
      kaosnyrb
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      preview over here: Reddit Post

      basically Mission board Expansion
    2. taosecurity
      taosecurity
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      Awesome! Looking forward to it.
  5. paulbrock
    paulbrock
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    looks like a great mod!  as an alternative/compliment to turning down the % chances, my POI Cooldown mod also allows authors to add support for their own POIs - will put a POI on 'cooldown' after it is visited so it doesn't show up again in mission boards or exploration for a set amount of time.
    1. taosecurity
      taosecurity
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      Would POI cooldown treat each of the 50 variants as different POIs? Or do they each share the same identifier?
    2. paulbrock
      paulbrock
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      could do either (I'm looking at shared cooldowns for some of the POIs in Variations) but for this one I'd say individual cooldown for each of the 50
  6. DeityVengy
    DeityVengy
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    Any way to decrease the frequency of this showing up in bounties? Would it jsut be the GetRandomPercent condition for each worldspace?
    1. kaosnyrb
      kaosnyrb
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      Yeah I'll be releasing a patch that'll tweak the spawn numbers.
    2. DeityVengy
      DeityVengy
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      awesome!
  7. MariguGoke
    MariguGoke
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    Would it be viable to add Crimson Fleet, Ecliptic, Va'Ruun, and, even better, a patch for the Faction Diversity Mods to the thingy? Simply to add additional diversity.
    1. DPnavpoc
      DPnavpoc
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      I second this.
    2. MemeTherapy
      MemeTherapy
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      A compatibility patch with Faction Diversity would make this thing shine like a supernova.
    3. kaosnyrb
      kaosnyrb
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      going to add this in the next patch
  8. Midru
    Midru
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    Please, reduce frequency of these new POIs. Disabled until then unfortunately.
  9. Mikeoconnor96
    Mikeoconnor96
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    +1 on reducing frequency please! This is an awesome mod and I enjoy the locations and fights but out of the 10 bounties I picked up to test - all 10 were at one of these locations.

    Great job otherwise, will definitely redownload if that gets tweaked!
  10. DocMulti
    DocMulti
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    +1 on reducing the frequency so we still get the vanilla POIs too
  11. zack0niel
    zack0niel
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    I like them but there is far too many of them they literally take over any other poi's on the map and since they look similar you keep seeing them constantly instead of other pois, maybe the frequency of these poi's should be reduced by 50% to make it feel more unique. 
    1. Andrew1337
      Andrew1337
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      With high respect to the mod creator; i do second this opinion.
    2. doright
      doright
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      Agree. I just did severl bounty missions in a row and every single one sent me to one of these outposts.  While each one had some differences they were very minor differences and pretty much all looked the same. I like them. The fights are intense as the bases are stacked with many enemies but I still want the base game locations to be used for some bounties too. Not just these.