Having some issues with a couple things in the mod. The mixing table's tracks only works for 3 of the genres and the DJ mat is the only one I can't interact with or assign NPCs to interact with (via Ship Crew Assignments mod). The NPC's will use the mat on their own sometimes though.
Also the Mixing table is the only table that's interactive right? Just making sure I didn't break something else without knowing.
99% sure it's a problem with one of my other mods and not a bug on your end. Figured Id ask if you know of any particular issues your mod might have with Ship Crew Assignments or another crafting mod that could be messing with yours.
The Techno button had the wrong audio file so I fixed it. The other ones work, they just start out REALLY slow and quiet, especially Dark Synth. I set the audio markers to very loud, but it doesn't really make a difference.
The mixing table is the only interactable thing by default. The mats aren't meant to be player activated, but it's cool that the mod works for them. The dance mats had the vanilla markers but my DJ one was unique. I swapped it out for the vanilla one so now it might work with the other mod. The fixes should be up, version 2.1
I've been using a bunch of other mods, and last week streamlined them to only a few, and I like what you did with the mod 'Betamax's Functional Decor' and decided to look at your profile page to see if there were any other mods you made, not worried they may conflict with another one of your mods.
Before I download this one though, I noticed that there are the DJ and Dance mats that are already provided in the functional decor, is there any conflict there or is it ok to use both?
Hi , how do i update from 1.76 to 2.0 ? i have several outposts with some of these objects , can I rip and replace?, or remove all the various objects first then cleansave to replace 1.76 with version 2 ?
It should be safe to update. I just added stuff and made a new menu tab and icons. The older stuff should all be the same, just with the recipe moved to a new custom tab aside from the expanded original consoles.
If your using a mod organizer it should just update it. To manually update just put the files into the data folder and overwrite the old one.
Just to let you know: if Cora interacts with one of the consoles that has a terminal attached, she grows to adult size. Can't put this on the bug page since I downloaded from Creations.
Furniture scales actors to size. That's a normal thing for Bethesda games and not a bug specific to this mod. It happened in Fallout 4 too, most notably with beds.
Yeah I know, I wasn't implying that it was a bug caused by the mod. However, it might be a good idea to tweak the consoles so that children can't use them. Assuming that's possible, that is.
Excellent imaginative mod, thanks for responding so quickly regarding that minor bug.... I am looking forward to setting up my Outer World 'club and bar!
32 comments
The mixing table's tracks only works for 3 of the genres and the DJ mat is the only
one I can't interact with or assign NPCs to interact with (via Ship Crew Assignments mod). The NPC's will use the mat on their own sometimes though.
Also the Mixing table is the only table that's interactive right? Just
making sure I didn't break something else without knowing.
99% sure it's a problem with one of my other mods and not a bug on your end.
Figured Id ask if you know of any particular issues your mod might have
with Ship Crew Assignments or another crafting mod that could be messing with yours.
The other ones work, they just start out REALLY slow and quiet, especially Dark Synth.
I set the audio markers to very loud, but it doesn't really make a difference.
The mixing table is the only interactable thing by default.
The mats aren't meant to be player activated, but it's cool that the mod works for them. The dance mats had the vanilla markers but my DJ one was unique. I swapped it out for the vanilla one so now it might work with the other mod.
The fixes should be up, version 2.1
I've been using a bunch of other mods, and last week streamlined them to only a few, and I like what you did with the mod 'Betamax's Functional Decor' and decided to look at your profile page to see if there were any other mods you made, not worried they may conflict with another one of your mods.
Before I download this one though, I noticed that there are the DJ and Dance mats that are already provided in the functional decor, is there any conflict there or is it ok to use both?
If your using a mod organizer it should just update it. To manually update just put the files into the data folder and overwrite the old one.
Just to let you know: if Cora interacts with one of the consoles that has a terminal attached, she grows to adult size. Can't put this on the bug page since I downloaded from Creations.