Wow killer mod dude, I think I've managed to blow myself up with the "Soviet" like 4 times now because I'm too exited to play with it and forget to save and have to go back to Voli... hahhaa
Tried to find any info in the comments before posting, not sure if you know, but is this mod compatible with Neon Vertigo ? If it is, would this need to go below Neon Vertigo in the LO ?
I'm on Xbox if that helps. Your mod sounds quite appropriate for Neon, Is it best used on a new play - through ? Or added while in space ( my ship, that is ; ) Would love to use it.
Apologies for all the questions, hope you have a great day.
what about to make a patch for this mod and Legendary Module Recycler, smuggler'll be able to sell legendary modules and not only weapons. and it would also be interesting to see a similar NPC but already on Akila who would sell legendary armor. It could be an old retired man who used to be a pirate or worked for Freestar Collective, who for his long life has collected a lot of junk (legendary armor) and is now ready to sell it because he no longer needs it
yep, it worked but not so good, for example i cant remove your unique legendary thing( +20% damage for pirates or something like this), also smuggler could sell modules and other things from this mod with patch
Hey, love the mod. quick question, does he disapear and reapear from time to time ? or does it mean the mod is not working properly. i was able to visit him before and now he gone :D add a bit of immersion since i imagine he is smuggeling rn but will he come back ahahah ?
Edit: i flew away and landed again a couple times and he is there again, idk if it was a bug or him just not loading. It still added to my immersive experience, thank you for this great mod ahahah
I had two clashing mods for the sky suite i didnt noticed yet since i did buy it before. i fixed and now he is there consistantly :) i just thought maybe it was a feature ;) haha
version 1.12.30 game destroyer , injects its errors into neon , once you land you fall in the sea and after all other saves will break , please adress , because its a good idea. tried without landing at nean , fixed again , then loaded after landing and viola game breaks again , now removed and works again. somehow this mod makes neon structure bug dissapear and even your ship lands under the water. Big problem .
I personally haven't noticed an issue in Starfield yet, but in past Bethesda games, if you change the name of the esm and then someone deactivates the old, raplacing it with the new, the game will search for that esm to load files and cause crashes. Again, I haven't had the issue yet but as a general rule, it's a good idea to keep the same file name.
This is the only thing that was missing in neon a black market seller ha ha great mod hope it works great in my list. I love immersion and in a galaxy it is obvious that this type of smuggler will exist so no cheating with this one.
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I'm on Xbox if that helps. Your mod sounds quite appropriate for Neon, Is it best used on a new play - through ? Or added while in space ( my ship, that is ; ) Would love to use it.
Apologies for all the questions, hope you have a great day.
Edit: i flew away and landed again a couple times and he is there again, idk if it was a bug or him just not loading. It still added to my immersive experience, thank you for this great mod ahahah
i just thought maybe it was a feature ;) haha
It has a minor, but direct impact on the core save game.