I seem to be getting an error when trying to sort with loot in vortex
"Error: esplugin failed to resolve the record IDs of "NoSuitCrimson.esm". Error code: 14. Details: Plugin metadata for "CrimsonX_Z.esm" not found: esplugin error"
I like this idea, it's something I was thinking of doing myself at some point, but I do wonder what happens in the ship with cycling gravity, do they keep taking their suits on and off? (pretty minor issue anyway if they do but it might look weird)
sooo added this mod (plus the spacer and varunn versions) and started a new save and I have some of the Crimson Fleet spawning in unbreathable environments without their space suits on. the mod is pretty low in the load order too.
Just to follow on, is it normal to find Crimson fleet with crimson X clothing in their inventory but so far all have been in spacesuits even if they have regular crimson clothes in inventory? I am guessing thats normal as only SOME of them remove spacesuits? I was just worried they was all holding the clothes in inventory yet not ever wearing them as per mod.
Just reposting the mod's description with an emphasis :
"Adds Zone79s Crimson X outfit to some Crimson Fleet NPCs and Removes their spacesuits in breathable conditions, this does not contain any of Zones assets and never will so the original mod is a hard requirement"
they really gotta fix what spawns and does not spawn in breathable places, tired of finding chairs and crap in vacuums. crimsom reaf hideout bases with the big hanger are set up to be in breathable atmosphere locations yet i find a lot that spawn in vacuums
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"Error: esplugin failed to resolve the record IDs of "NoSuitCrimson.esm". Error code: 14. Details: Plugin metadata for "CrimsonX_Z.esm" not found: esplugin error"
anyone else running into this?
Around 3/5ths of the crimson fleet are still using their space suits.
"Adds Zone79s Crimson X outfit to some Crimson Fleet NPCs and Removes their spacesuits in breathable conditions, this does not contain any of Zones assets and never will so the original mod is a hard requirement"