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StackGXUploaded by
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Activity logs
This page was last updated on 30 October 2024, 11:10AM
- Changelogs
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Version 2.2
- -> Fixed a bug with the small boombox that caused crashes when exiting the shipbuilding menu if the boombox was built on the ship (this only affects newly built boomboxes, not ones already built).
- -> Created new subcategories "Sport"
- -> Categorical reorganization of some objects
- -> Price Adjustments
- -> All buildable stoves are now functional and usable as food workbenches (must be rebuilt)
- -> Corrected the description of the female doctor
- -> Reduced collision at the ends of the footpath to ensure minimal overlap
- -> Added descriptions to objects with animation markers (e.g., seating mats, dance markers, etc.)
- -> Changed animation and position of the third megascreen
- -> Removed sound from all three megascreens
- -> Adds 114 new objects from the following categories: Wall Decor, Decor, Seating, Kitchen, Sport, Displays, Tables, Cabinets and a Christmas tree
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Version 2.1
- -> Fixed a bug of the AIO terminal that caused a CDT when moving the object (the old terminal must be deleted)
- -> Fixed a bug of the Paradiso Hab that prevented bulldozing of environmental objects during construction
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Version 2.0
- -> Price Adjustments
- -> Adds a new terminal to the small landing pad, which includes all ship parts (needs to be rebuilt for that)
- -> Removed some decals from the small landing pad, so they are no longer visible inside the ship (maybe it needs to be rebuilt for that)
- -> Adds a new subcategory: Crew Stations
- -> Adds 39 new objects, including the following highlights: 4 Crew Stations
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Version 1.9
- -> Removed the violin due to a bug (no hitbox, could not be picked up)
- -> Removed a small table due to a bug (no hitbox, could not be picked up)
- -> Fixed a bug with the colorful boombox (caused a CTD when picked up again)
- -> All NPCs are now free (1 credit; due to the experimental status)
- -> Lighting and visual overhaul of the garage (needs to be rebuilt for that)
- -> Changed the appearance of the Lodge Safe. The Outpost Builder can now access resources stored in the safe
- -> Price Adjustments
- -> Adds 62 new objects, including the following highlights: 4 different buildings, Big Radar, NPCs (Guard, Doc), 9 snapping kitchen parts available in 5 Colours (45 parts), 4 sit on ground marker (NPC/Player), 1 Dance marker (NPC/Player)
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Version 1.8
- -> Created new subcategories for: Terminals, Bulldozer, Experimental
- -> Renamed subcategory "Structures" in "Buildings"
- -> Removal the subcategory "Special"
- -> Categorical reorganization of some objects
- -> Removal of the buildable staircase
- -> Fixed ground snap issue with the Starborn puzzle decor
- -> Fixed display issue with the pool rack
- -> Overhaul of the landing pad
- -> Light Overhaul of the House 1
- -> Overhaul of the Garage incl. all workbenches
- -> Adds sound, ember and smoke FX to the portable firepit
- -> Small Overhaul of House 2 (Crimson Fleet)
- -> The following changes have been made to all buildings: Navmesh added (NPCs can now enter the buildings), building height and foundations increased, buildings can be constructed in water. To use the new features, the buildings must be placed again
- -> Price Adjustments
- -> Adds in-game descriptions to some objects
- -> Adds 93 new objects, including the following highlights: four different resource containers with 15k capacity, experimental NPCs (4 Dancer, 1 Bartender, 1 DJ), 3 controllable boomboxes (replace the static music boxes), a second emty garage, a small house, filled Paradiso Hab, Master Terminal AIO (includes Trade Kiosk, Master Mission Board, and Bounty Pay in one) and many more
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Version 1.7.2
- -> Restores the original build radius due to compatibility issues (separate mod 'Better Outpost Radius' released)
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Version 1.7.1
- -> Increased the building radius of the outpost from 250 to 350
- -> Adjustments for compatibility with other mods that have their own categories
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Version 1.7
- -> Created a dedicated category for "Better Living"
- -> Created new subcategories for: Containers, Kitchen, Bath, Club, Medical, Plants, Spoiler
- -> Adds alphabetical sorting of subcategories
- -> Categorical reorganization of some objects
- -> Increased the building radius of the outpost from 150 to 250
- -> Adds a build limit for the compact landing pad (shares the same counter as the vanilla pad)
- -> price Adjustments
- -> Adds the following Highlight objects: Prefab House in 2 variants, AlienCow NPC, storage chest with 500 capacity
- -> Adds 104 new objects
- -> Adds sleep functionality to the prefab bed
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Version 1.6
- -> conversion of the mod into a full master ESM (which triggers a reset of all placed items)
- -> restructuring of subcategories
- -> adds 36 new items
- -> square bulldozer has been replaced by the round Bulldozer
- -> price Adjustments
- -> a few missing seat markers have been fixed
- -> some useless items, like fences, a scrap pile, and a dome, have been removed
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Version 1.5
- -> adds 6 furniture, 1 light, 15 home decoration, 1 industrial, 2 other, 1 display
- -> From now on, all items will cost credits when purchased. Each item has its own fixed price.
- -> Reduction of the build limit for the following items to 1: Mastermissionboard, TradeAuthorityVendorKiosk
- -> The "New Atlantis Outdoor Light" now works with Light FX.
- -> bugfix: Change physic of 3 white office pedestal Cabinets to static
- -> Reduction of the bulldozer from 2 to 1
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Version 1.4
- -> adds 7 displays, 4 tree packins, 34 furnitures, 7 lights, 64 home decorations, 7 QoL Items, 2 outdoor decorations, 8 industrials objects, 9 other objects
- -> renamed subcategorie "construction site" in "industrial"
- -> add QoL items:
- - Trade Authority Kiosk -> Known Kiosk of the landing sites
- - Master mission board -> An all in one mission board to accept missions from all factions
- - Lodge Safe -> An infinite storage, as it can be found in the Lodge (In order not to give too many advantages, I have set the building Limit to 1)
- - PartyLight -> A small box with disco ball light output (no static object)
- - Music Box -> A small decorative box that plays non-stop music from the Astral Lounge (cannot be switched on or off). If it bothers you, you must remove the box)
- - Bulldozer -> two bulldozers to clear the area
- - Furthermore, I have set the building limit of the mannequins to 60, because it offers no playable Advantage
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Version 1.3
- adds 19 furnitures, 7 lights, 35 home decorations, 7 outdoor decoration, 9 construction site decorations, 22 other, 7 displays
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Version 1.2
- remove the version number from the name of the esm to prevent issues where the objects disappear and have to be rebuilt
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Version 1.1
- adds 15 trees
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Version 1.0
- Adds 17 screens/displays and Signs
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- Author's activity
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October 2024
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30 Oct 2024, 11:10AM | Action by: StackGX
File added
'Better_Living [version 2.2]'
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30 Oct 2024, 11:10AM | Action by: StackGX
Changelog added
'Change log added for version 2.2'
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30 Oct 2024, 11:09AM | Action by: StackGX
Attribute change
'Mod version changed to 2.2.'
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30 Oct 2024, 11:09AM | Action by: StackGX
Attribute change
'Summary changed.
Description changed.'
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27 Oct 2024, 4:18PM | Action by: StackGX
Attribute change
'Description changed.'
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26 Oct 2024, 8:37PM | Action by: StackGX
Attribute change
'Description changed.'
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24 Oct 2024, 8:24PM | Action by: StackGX
Attribute change
'Description changed.'
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24 Oct 2024, 8:22PM | Action by: StackGX
Attribute change
'Description changed.'
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19 Oct 2024, 7:17AM | Action by: StackGX
File added
'Better_Living [version 2.1]'
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19 Oct 2024, 7:16AM | Action by: StackGX
Changelog added
'Change log added for version 2.1'
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19 Oct 2024, 7:15AM | Action by: StackGX
Attribute change
'Mod version changed to 2.1.'
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17 Oct 2024, 3:52PM | Action by: StackGX
Primary image changed
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17 Oct 2024, 3:52PM | Action by: StackGX
Mod image added
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16 Oct 2024, 9:46PM | Action by: StackGX
Mod image added
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16 Oct 2024, 9:03PM | Action by: StackGX
Primary image changed
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16 Oct 2024, 9:03PM | Action by: StackGX
Mod image added
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16 Oct 2024, 7:53PM | Action by: StackGX
Attribute change
'Description changed.'
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16 Oct 2024, 7:48PM | Action by: StackGX
Attribute change
'Name changed to \'Better Living - Outpost Decor\'.
Summary changed.
Description changed.'
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15 Oct 2024, 5:36PM | Action by: StackGX
Attribute change
'Summary changed.
Description changed.'
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12 Oct 2024, 5:24PM | Action by: StackGX
Attribute change
'Description changed.'
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- Mod page activity
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June 2025
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10 Jun 2025, 9:06PM | Action by: eiryn
Tracked
'Better Living - Outpost Decor'
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10 Jun 2025, 2:10PM | Action by: coops128
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Better Living - Outpost Decor
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09 Jun 2025, 6:36PM | Action by: souda99
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'Better Living - Outpost Decor'
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09 Jun 2025, 1:15PM | Action by: OpposingFarce
Tracked
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08 Jun 2025, 9:29PM | Action by: BooneoftheWasteland
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'Better Living - Outpost Decor'
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08 Jun 2025, 2:32AM | Action by: RayRayzr
Endorsed
'Better Living - Outpost Decor'
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06 Jun 2025, 9:24PM | Action by: biodome75
Endorsed
'Better Living - Outpost Decor'
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06 Jun 2025, 3:56AM | Action by: darksidetrooper
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'Better Living - Outpost Decor'
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04 Jun 2025, 6:58PM | Action by: Omega7835
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'Better Living - Outpost Decor'
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04 Jun 2025, 12:10PM | Action by: Phasmatis
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03 Jun 2025, 3:41PM | Action by: 12Orcas
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'Better Living - Outpost Decor'
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03 Jun 2025, 12:33PM | Action by: MotokoMidland
Endorsed
'Better Living - Outpost Decor'
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03 Jun 2025, 8:55AM | Action by: Thirnn
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'Better Living - Outpost Decor'
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03 Jun 2025, 12:28AM | Action by: Haz67
Tracked
'Better Living - Outpost Decor'
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02 Jun 2025, 3:00PM | Action by: DMHunter666
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Better Living - Outpost Decor
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01 Jun 2025, 11:14PM | Action by: 9thRudra
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'Better Living - Outpost Decor'
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01 Jun 2025, 11:24AM | Action by: 13808905510
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'Better Living - Outpost Decor'
May 2025
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31 May 2025, 4:27AM | Action by: MoglareshtheMad
Endorsed
'Better Living - Outpost Decor'
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31 May 2025, 2:34AM | Action by: doobot
Tracked
'Better Living - Outpost Decor'
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30 May 2025, 2:37PM | Action by: BlackfeatherWhiteraven
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Better Living - Outpost Decor
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