Stardew Valley
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Platonymous

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Platonymous

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423 comments

  1. SilkyM
    SilkyM
    • member
    • 1 kudos
    I keep getting told off by smapi log parsing, that this mod must be updated.  Is anybody else having this problem?  

    1. yourbey
      yourbey
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      • 0 kudos
      It is actually no longer compatible,remove it and Custom Farming Automate Bridge,try these instead.Producer Framework Mod ,PFMAutomate at Stardew Valley Nexus - Mods and community (nexusmods.com) 
  2. Ranmyaku2
    Ranmyaku2
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    Is there any particular version of this that might work with Android 
  3. nofilenamed
    nofilenamed
    • supporter
    • 1 kudos
    CFAutomate Recompiled version against SMAPI 3.10.1

    CFAutomate - Custom Farming Automate Bridge
  4. zaroba
    zaroba
    • supporter
    • 0 kudos
    [08:29:46 WARN  Automate] Machine recipes added by Custom Farming Redux aren't currently automated. Install CFAutomate too to enable them: https://www.nexusmods.com/stardewvalley/mods/991?tab=files.


    Despite having CFAutomate, the game doesn't load it:

    [08:29:46 ERROR SMAPI]       - Custom Farming Automate Bridge 2.12.9 because initialization failed:
    System.Reflection.ReflectionTypeLoadException: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information.
       at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
       at System.Reflection.RuntimeAssembly.get_DefinedTypes()
       at StardewModdingAPI.Framework.SCore.TryLoadModEntry(Assembly modAssembly, Mod& mod, String& error) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1707
       at StardewModdingAPI.Framework.SCore.TryLoadMod(IModMetadata mod, IModMetadata[] mods, AssemblyLoader assemblyLoader, InterfaceProxyFactory proxyFactory, JsonHelper jsonHelper, ContentCoordinator contentCore, ModDatabase modDatabase, HashSet`1 suppressUpdateChecks, Nullable`1& failReason, String& errorReasonPhrase, String& errorDetails) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1633

    Failed loading type 'CFAutomate.Framework.TrackedItem': System.TypeLoadException: Method 'get_Type' in type 'CFAutomate.Framework.TrackedItem' from assembly 'CFAutomate, Version=2.10.16.0, Culture=neutral, PublicKeyToken=null' does not have an implementation.
  5. AsurasWraith
    AsurasWraith
    • member
    • 1 kudos
    Despite Updating this and having the mods that use this, i still get this Error.

    Custom Farming Automate Bridge 2.12.9 because it requires mods which aren't installed (Custom Farming Redux: https://www.nexusmods.com/stardewvalley/mods/991)
  6. thexq33n
    thexq33n
    • member
    • 0 kudos
    The cf automate mod looks so good, unfortunately even though I downloaded it smapi is still saying don't have it. I've tried putting it in the custom farming redux mod folder, keeping it in just the mods folder and it doesn't show up.
  7. ariasonata
    ariasonata
    • member
    • 27 kudos
    Hello, thank you for all your hard work with everything! I just updated my automate to the newest version, and now cf automate won't work.. I'm posting my smapi log for you. 
    Thank you again, I love your mods :)
    https://smapi.io/log/5430fcaae2fc45d0b9832f25d7a6b955
  8. africola25
    africola25
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    • 0 kudos
    bitte updaten ... viel zu viele fehler spiel kann nicht gespeichert werden
  9. Supdalat
    Supdalat
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    • 0 kudos
    This is the error i receive when trying to load the mod any help?


    [SMAPI] - Custom Farming Automate Bridge 2.12.9 because initialization failed:
    System.Reflection.ReflectionTypeLoadException: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information.
    at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
    at System.Reflection.RuntimeAssembly.get_DefinedTypes()
    at StardewModdingAPI.Framework.SCore.TryLoadModEntry(Assembly modAssembly, Mod& mod, String& error) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1203
    at StardewModdingAPI.Framework.SCore.TryLoadMod(IModMetadata mod, IModMetadata[] mods, AssemblyLoader assemblyLoader, InterfaceProxyFactory proxyFactory, JsonHelper jsonHelper, ContentCoordinator contentCore, ModDatabase modDatabase, HashSet`1 suppressUpdateChecks, String& errorReasonPhrase, String& errorDetails) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1006

    Failed loading type 'CFAutomate.Framework.TrackedItem': System.TypeLoadException: Method 'get_Type' in type 'CFAutomate.Framework.TrackedItem' from assembly 'CFAutomate, Version=2.10.16.0, Culture=neutral, PublicKeyToken=null' does not have an implementation.
    1. Spicysunda137
      Spicysunda137
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      Go to this link, and download the unofficial fix for CFAutomate then it'll work. Same happened for me
      https://community.playstarbound.com/threads/updating-mods-for-stardew-valley-1-4.156000/page-26#post-3354284
    2. denox2879
      denox2879
      • member
      • 0 kudos
      damn
    3. animezee
      animezee
      • member
      • 0 kudos
      sorry how do i download it? i went to the link but i honestly dont see a download file :/ pls help
    4. space3045
      space3045
      • supporter
      • 13 kudos
      Got the same issue, can't download it. Just links back to smapi mods page
  10. EzrahK
    EzrahK
    • member
    • 0 kudos
    Anyone know what happened to the unofficial updates? I've seen that there is a 1.12.10 version, and changes have been rolled into the main github project... but there are no releases here, and the versions here are still 1.12.9, only the source is available on github.
    1. GiovanH
      GiovanH
      • member
      • 0 kudos
      This is correct; there are unofficial updates, but minervamaga made the mistake of deleting the binaries they posted before Platonymous rebuilt the updated version, so there aren't any usable versions right now. Platonymous just needs to recompile the source, though. 
    2. AntaresBlue
      AntaresBlue
      • supporter
      • 0 kudos
      I downloaded the unofficial updates for my 1.4 playthrough. Still have the zip-files. Should I upload them and if yes, where would they help the most?
    3. EzrahK
      EzrahK
      • member
      • 0 kudos
      There are reports of it working, so it might help, then again, there are reports of it throwing new bugs in 1.5 in the thread by people who managed to get it before it went down. Probably best to ask Plat or someone else associated with the project or in the know.
    4. nexusaja
      nexusaja
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      • 0 kudos
      Anyone know of how an update is progressing? I miss this mod so much!