508 comments

  1. MrTeaBiscuit
    MrTeaBiscuit
    • member
    • 0 kudos
    This mod is amazing, and it has become indispensable to me. I was wondering if it would be possible to add a feature that shows what mod an item is from, perhaps by hovering over the name of the recipe or fish? Thank you!
  2. jjtl28
    jjtl28
    • member
    • 0 kudos
    Hi. Stardew Progress will not open. When the game loads it shows the mod on the list of loaded mods but cannot get it to open in the game. It worked at one time but suddenly stopped working. There were no updates or changes to the game or mods when this occurred.  

    Error log shows

    [21:16:02 TRACE Stardew Progress] Either no game is loaded or the player is not free to launch a menu.

    Other mods working. Everything has been newly downloaded and is up to date. This mod is a great help for my game play so any help would be appreciated. 
  3. Hlbr93
    Hlbr93
    • member
    • 0 kudos
    I'm trying to use this on android with a virtual keyboard mod, and I can't seem to figure out what to do with the config.json file once I've edited it, nor is the config.json generating when I boot up the game on smapi. What do I do once I've edited the file on a text editor. It's kind of confusing for me. Help would be appreciated
  4. Zucchiini
    Zucchiini
    • member
    • 0 kudos
    I need help changing the keybind 
    1. Zucchiini
      Zucchiini
      • member
      • 0 kudos
      nevermind
  5. ElmOak
    ElmOak
    • member
    • 0 kudos
    if you could possibly add in GMCM compatibly I would be so thankful! I personally use starcontrol to play with a controller, and star control requires GMCM compatibly to assign a button to a keybind, so right now I'm having to pull out my keyboard just for this
  6. Augustrae
    Augustrae
    • member
    • 0 kudos
    In the Walnut tracker, there is one labelled "Lava Path" that it says I have yet to find. Not sure if this is referring to the 2 walnut outside the volcano you use the water can to get to, but I have received both of those and the tracker says I still need "Lava Path". Can you give a clue what walnut this is referring to?

    Love the Mod! Playing 1.6.
    1. chiswickchameleon
      chiswickchameleon
      • member
      • 0 kudos
      ive not yet got to ginger island on my current playthrough, but the tracker initially shows 'lava path x2' which does seem like it's the ones youve mentioned (rather than a different walnut there's only one of to begin with). i did have the thought it might refer to the two in the forge room which also has a lot of lava, but the tracker does also have 'caldera x2' which is more likely to be the ones in the forge IMO. i used this mod with my last playthrough and didnt find any weirdness with the walnut tracker so im not sure if i can offer any more helpful info but it could be worth double-checking your total number of walnuts vs ones you already have/ones you know youve not got yet etc? good luck solving this if you havent already (:
  7. chiswickchameleon
    chiswickchameleon
    • member
    • 0 kudos
    hi, i've been using this mod for a few weeks and have found it super useful, thanks v much for creating and sharing it! just a point of feedback, the community centre section doesnt seem to handle remixed bundles or joja route terribly well:
    with remixed, it's a bit hit and miss in terms of both standard items showing when theyve been replaced by a remixed bundle/item and vice versa (ie maki roll is showing despite chef's bundle not in this seed {tho weirdly enough truffle doesnt appear}, none of the children's bundles items showing - however rare fruit, brewer's, and forager's bundles are all correct);
    with joja route, cc progress doesnt get filled and never disappears even when perfection is achieved, which does make sense but might not have been intended at the outset.
    regardless im v glad to have this mod, being able to track so many things plus the information within the lists (like which yet-to-be-caught fish are available at the time youre checking) is So Nice, esp the specific golden walnut tracker? lifesaver. idk how many times ive been on vanilla and dont know if ive got all the walnuts in the volcano mine or every lil hoe spot or w/e and drive myself spare spending ages on something ive already completed. no longer >:)
  8. alishad17
    alishad17
    • member
    • 0 kudos
    Hi! I love the idea of this mod and am very excited to use it. However, I did encounter this issue while trying to run it (it boots up fine and then gives me the error when I attempt to press F3, and nothing else happens on screen). I do have a few other mods loaded, so I assume the error could an item or recipe from one of them,  but I wanted to report it anyway. 

    [table]22:49:59ERRORStardew ProgressThis mod failed in the Input.ButtonPressed event. Technical details: NullReferenceException: Object reference not set to an instance of an object.
    at StardewProgress.Menu.PrintItem..ctor(List`1 text, List`1 colours, List`1 players) in ./Menu/Menu.cs:line 131
    at StardewProgress.Friends.GetPlayerPrintableOutput(Farmer player) in ./Friends.cs:line 92
    at StardewProgress.ProgressElement.GetPrintableOutput(Farmer player) in ./ProgressElement.cs:line 37
    at StardewProgress.Menu..ctor(Dictionary`2 progressElements, ProgressData progressData, Dictionary`2 perfectionSummary) in ./Menu/Menu.cs:line 260
    at StardewProgress.StardewProgress.OnButtonPressed(Object sender, ButtonPressedEventArgs e) in ./StardewProgress.cs:line 118
    at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 10[/table]

    And here is my latest error log for reference: https://smapi.io/log/8a2d671ab23c4822808f76c8a3f8e11a
    1. YanX538
      YanX538
      • member
      • 0 kudos
      I have the same problem as you. I change the key mapping. It seems to work, but shows whole black.
  9. stellverk
    stellverk
    • member
    • 0 kudos
    Hi :)
    I play modded, with SVE and RSV and some new farm animals. Will this mod work with them, or does this mod only track vanilla progress?
    1. maozst
      maozst
      • member
      • 0 kudos
      yup it works (i use SVE rn)
  10. ArchangelDead
    ArchangelDead
    • member
    • 0 kudos
    Great Mod ^_^