Stardew Valley
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TaelFayre

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TaelFayre

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About this mod

Changes Pelican Town a bit

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Permissions and credits
Changelogs
Description
 Pelican Town and Stardew Valley are fantastic places, however, I had so minor issues with the vanilla map, So I got to work and modified things that I found convenient, as well as adding more detail to areas that didn't get enough love in my opinion.

Update Notice and Adding this to a saved-game
 If you got 1.0 I recommend deleting your mod folder and then installing the update like a new mod, 1.1 has removed changes to interior warps so it no longer has the need of a few files. In addition, the easiest way to get my attention is on the Stardew Discord, Tael#5761 so @me if you find anything game-breaking or any issues as I try my best to keep things updated.

 On a new save the map works as intended, however on saved game the map will have bushes in weird places, this happens due to the game generating bushes after the map is loaded, and not with it, thus when you change maps those bushes stay were they generated, There is no known fix for this other than getting Destroyable Bushes [Click here]. and then removing the bushes and saving the game


Changes
  • New: All houses have trash cans and Mailboxes.
  • New: All trees have a new variant.
  • New: Small Camping area  to northeast of town.
  • New: Added Light posts to the bridge to JoJa (unlit bridges are a safety hazard!!) and Moved the lamp posts near the Town Center for the mayor to pass through with Truck.
  • New: There's a new swing for the kids behind Emily & Haley's house. [Suggested by Vertigon]
  • New: Waterfall to the north of town with a tunnel for 1.5 content.
  • New: Tunnel to the east of JoJa (leads nowhere), For the trucks in Town to actually have a way out.
  • New: Entrances to fences for convenience.
  • New: Blacksmith has more stuff outside.
  • New: Added a bridge next to Pam's trailer for convenience.
  • New: Added a table near the library and the river.
  • New: Added a table for outdoor lovers outside the saloon and a cherry blossom tree by the benches
  • Change: Bridge near Evelyn's is big enough for both Trucks to pass through.
  • Change: Shading on the ground  slightly changed, tracks indicating truck movement for immersion near JoJa.
  • Change: Side of the river expanded by one tile, enough for horse riding across town without getting stuck.
  • Change: Relocated some bushes to make a wide enough area for Trucks to actually drive through town.
  • Change: Mayor's fence no longer blocks his truck.
  • Change: Fences around the sewer removed as the mayor's truck gotta pass through somewhere
  • Change: JoJa truck no longer blocked by fence.
  • Change: Fountain has new fancy flooring.
  • [1.1] Changed a lot of the ground.
  • [1.1] New bench area behind the blacksmith.
  • [1.1] Undid my changes on relocating buildings for compatibility with most mods.
  • [1.1] New JoJa parking lot.
  • [1.1] Cemetery  has been fleshed out more, Honor The Dead with flowers.
  • [1.1] Two new roads, one around the benches in front of the saloon, and one leading to the cemetery.
  • [1.1] Fountain area has been improved slightly with new things. (Lamp doesn't work yet, TO-DO) 

Known Issues
  • Some objects added have no interactions or text.
  • Cemetery shovel appears in front of the player (to-be fixed)
  • Alex house roof tile is has floating pixels (to-be fixed)
  • Trash Cans in some places aren't considered new (IE: Pierre's and Evelyn's trash cans are considered the same), Idk how to fix.
  • Bridge near Pam's trailer allows the player to walk on water (to-be fixed)
  • Joja bridge lights don't change textures (to-be fixed)
  • Movie Theater might look odd and remains unchanged (to-be fixed)

Compatibility
  • Probably not compatible with anything that requires the vanilla town (to be fixed, eventually...
  • Not compatible with Sundrop City (requires patching)
  • Not compatible with Stardew Valley Expanded (won't be patched)
  • Compatible with East Scarp
  • Probably compatible with Ridgeside Village (Untested, Will require patches in the future)
  • Works with Stardew Valley 1.5 on Linux/Mac/Windows.
  • Works in Single-player and possibly Multiplayer
  • Untested with Recolors, Probably compatible but with mismatching tiles in some places as I use my custom Diagonal Tiles, and they do not support recolors yet, and I don't plan to,  unless someone makes them for me :D
  • Untested with mods that alter Events in town

Installation

Support me on Ko-fi!!!
Credits
DaisyNiko: For their awesome Tilesheet :D
Saelym#7149 For fixing my jsons and making the Vibrant Pastoral Patch actually work :D
ZoeDoll#5259 For recoloring the Diagonals of Doom to work with Vibrant Pastoral :D