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Zoedoll

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zoedoll

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  1. zoedoll
    zoedoll
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    Due to IRL stuff I am on a modding hiatus - I have enough time to answer comments and upload bugfixes or updates that other people give me, but not to update mods myself or add new features. While most of my mods should remain compatible with 1.6 there may be some issues I won't be able to address until I have time to mod again.

    Updated for 1.6 by Rikai!
  2. nyapu
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    Hello! Thank you so much for including the portrait of Nyapu!
    If you find any missing images, please let me know and I'll be happy to draw them for you!
  3. 2696499540
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    It doesn't work for me and here is the SMAPI reporting:
    [Content Patcher] Can't apply patch Leilani > Basic Schedule to Characters/schedules/Leilani:
    StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/Schedule/beforeintroschedule.json' from SMAPI\zoedoll.npcleilani: an unexpected error occurred.
     ---> Newtonsoft.Json.JsonReaderException: Can't parse JSON file at D:\steam\steamapps\common\Stardew Valley\Mods\Leilani (NPC for Ridgeside Village)-9375-1-4-1-1716925453\[NPC] Leilani\assets\Schedule\beforeintroschedule.json. This doesn't seem to be valid JSON.
    Technical details: Unexpected character encountered while parsing value: [. Path 'Changes', line 2, position 14.
       at StardewModdingAPI.Toolkit.Serialization.JsonHelper.ReadJsonFileIfExists[TModel](String fullPath, TModel& result) in E:\source\_Stardew\SMAPI\src\SMAPI.Toolkit\Serialization\JsonHelper.cs:line 86
       at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadDataFile[T](IAssetName assetName, FileInfo file) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\ModContentManager.cs:line 180
       at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\ModContentManager.cs:line 120
       --- End of inner exception stack trace ---
       at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\ModContentManager.cs:line 319
       at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\ModContentManager.cs:line 132
       at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ModContentHelper.cs:line 57
       at ContentPatcher.Framework.PatchManager.ApplyLoad[T](LoadPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 572.
    [Content Patcher] SMAPI blocked asset replacement for 'Characters/schedules/Leilani': the 'Leilani' content pack incorrectly set asset to a null value.
    [game] NPC 'Leilani' failed loading schedule file.
    Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
     ---> FileNotFoundException: Could not find file 'D:\steam\steamapps\common\Stardew Valley\Content\Characters\schedules\Leilani.xnb'.
    File name: 'D:\steam\steamapps\common\Stardew Valley\Content\Characters\schedules\Leilani.xnb'
       at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
       at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
       at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
       at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
       at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
       at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
       --- End of inner exception stack trace ---
       at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
       at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
       at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
       at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340
       at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127
       at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in SMAPI\Framework\Utilities\ContextHash.cs:line 53
       at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
       at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 190
       at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 136
       at StardewValley.NPC.getMasterScheduleRawData() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 6656
    1. zoedoll
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      That's odd, I am not getting that error. If you are updated to Stardew version 1.6, make sure you are using version 1.4.1 of Leilani. If you are not updated to version 1.6, make sure you are using version 1.3.4 of Leilani (available in the extra downloads section). If you're using the right version of Leilani for your version of Stardew, you could try deleting the whole Leilani folder and redownloading and reinstalling.
    2. 2696499540
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      The schedule says Leilani will only appear on certain days (first five days of summer) and my own game time is already exceeded, could this be one of the reasons?
    3. zoedoll
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      That shouldn't be causing an issue like this - all that would do is mean Leilani's introduction event doesn't happen and she doesn't visit the valley until the next year.
    4. mvrkovq
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      i have simillar error. what i need to do?

      upd.: i found problem. it was translation for old version.
  4. sammiell808
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    anyone having issues with gifting her items?? for some reason its not letting me lol
    1. Arine399
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      Look up to mod config since she is def unfriendable npc, hard mode with make you could gift her 
    2. lusjanochka
      lusjanochka
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      thankyou!"
  5. 6875ahunavailable
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    The Android version seems to cause Egg Day and New Year's Day to fail to pass properly, and displays the game error,Can play normally after deleting, hope to be able to repair.
    https://smapi.io/log/5975b84add7944479695902071d73490

    https://smapi.io/log/d9bd72af3a334be48cc1dcf961a2dba3
    1. zoedoll
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      The legacy version is for pre-1.6 PC saves, not for Android - I don't have any way of testing or supporting Android, and I am not maintaining the legacy version.
  6. cgzgayzjdtz
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    Hello, I have reviewed her introduction event and it can trigger her event in town, but I cannot find her on the map. And I can't trigger an event when I go to the village from 3:00 to 9:00 pm on a sunny summer day, I can't find her
    1. zoedoll
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      Please can you send me your SMAPI log after parsing it here?
    2. cgzgayzjdtz
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      Leilani 1.4.1 by ZoeDoll | for Content Patcher | Leilani, a custom NPC for Ridgeside Village
    3. zoedoll
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      Sorry, I meant please can you post a link to the log that the SMAPI website produces for you :)
  7. sofi95
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    Hello!I would like to translate your wonderful mod into Japanese, can I have your permission?I use a translation software so sorry if the language is incomplete.
    1. zoedoll
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      That would be lovely! Thank you for asking, and I look forward to seeing it :)
    2. sofi95
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      Thank you for allowing me to do this!This will be the mod.
  8. Mazoout
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    Hi Zoedoll ! I'd like to translate Leilani to French, would you agree ?
    1. zoedoll
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      That would be great! I look forward to seeing it :)
    2. Mazoout
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      And here it is !
      https://www.nexusmods.com/stardewvalley/mods/25584/

      (Now waiting patiently for GI Overhaul to be updated so I can upload its translation too ! Thanks for your wonderful mods again Zoedoll :3 )
  9. aWhyn
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    Will there be any serious issues if I use this in summer? Or will she just show up for next year
    1. zoedoll
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      Correct - nothing bad will happen, she just won’t visit until the next year.
    2. aWhyn
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      okay, thank you for the reply and the mod!! <3
  10. farmer0wren
    farmer0wren
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    I love this mod! and the reason you said you made it because I totally agree with you! Too many kids without moms :(

    Oh crap! I'm on day 8 of summer :( I won't see her until next year in this save. I started a new playthrough because there were too many issues with my old save file that was from before 1.6!
  11. mediocreeggshell
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    Yay thank you for the update:D