Hey just in case any other people come here with the same issue I just had - if you're using the smapi launch workaround where you run SDV via steam but with a smapi launch command in its options (so you can get steam overlay/controller remapping to work correctly), starting new games will not get you the Everfarm, instead it will give that save file the normal four corners farm map. You gotta launch via smapi to start the new game, and then you can load that save from the steam-and-smapi launched game and have the correct farm map. This is super weird because so far every other mod and framework has worked fine when running smapi from steam, but, the more you know!
Thanks again for this mod, still got to be my favourite custom farm.
This is the best farm out all farm maps old, new and upcoming. Huge, all fishing biome spots, forageables, random loot washing up on the beach, two quarries, dedicated area for bees and farm animals.
If there was a best mod of the year for maps, this one should win all awards.
We've been using this farm for our hermit cause everything's in here but the large quarry doesn't spawn ores there's no forageables in the farm as well, i haven't seen any boxes on the beach.
" Can't apply image patch "EverFarm > Remove Rain from Warp Area" to Tilesheets/rain: target area (X:0, Y:0, Width:256, Height:64) extends past the right edge of the image (Width:64), which isn't allowed. Patches can only extend the tilesheet downwards. "
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Thanks again for this mod, still got to be my favourite custom farm.
If there was a best mod of the year for maps, this one should win all awards.
Does someone knows how to fix it?