Each day the monsters will have a new unique appearance, which you will be able to face in your adventures through the mines. Various Aspects per Monster.
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Changelogs
Version 1.2.6
Adjustments in the settings
Super optimized mod (half the size of the previous one).
Version 1.2.5
Slight changes to options
Version 1.2.2
Fixes
Version 1.2.1
Added some extra variants
Version 1.2
CLEANING AND RENOVATIONS
Random option by default
Version 1.1
Added variants of "dangerous" enemies and added appearances for enemies of the "dangerous" stage
Many variants for each enemy so you don't have to see the same monster every day, every time you travel to the mine. It is only a change of appearance and does not change the stats or attacks of the monsters. The appearance of the monsters changes daily by default, you can configure it in the mod options. There are all kinds of skins. Warning: Some skins are very creepy!
Mod Options: I recommend using the Mod: "Generic Mod Config Menu". To read what each option does from this menu
Some options have the variable "Random" which allows you to change the object placed on the monsters automatically every day.