Would you be able to add in GMCM support as well as a new option to enable/disable the mod? I find this mod to be quite useful, but I don't always need it and sometimes when typing out a name, it accidentally enters path destruction mode.
I really really love this. I hate spending so long having to pick up every tile and such, thank you for this mod. If there was one thing I could suggest, I would ask you to make it so the key to toggle destruction mode is configurable. I keep pressing it by accident when typing and would like to put it on a different key. Other than this minor issue, this mod is amazing.
I went ahead and made the toggle button (and the "use" button) configurable -- I really should've done it when I first made this mod since it's easy, so that's my bad! Check out this page for acceptable buttons codes to use in the config
Nevertheless, I hope it works better for you now! Let me know if you still have any issues/suggestions for the mod.
I can definitely make a version for fences! Since you're the only one who's asked so far, how would you like it to be done? I could:
Add the functionality to this current mod and add a config option to have either or both parts be enabled
Create a new mod on Nexus for just the fence feature
Send you the finished mod directly, without uploading (keep in mind, this will alert you that the mod doesn't have an update key when the game starts up, but it doesn't affect functionality at all)
Any other suggestion you might have!
So yeah, let me know which you prefer, and I can get the mod working asap!
Hello, as someone who would also love this on fences, I'd vote #1! A large part of my farm decorating is getting the fencing + pathing juuust right. Being able to do fences + paths at the same time would be lovely.
Amazing mod, I can't believe more people aren't using this! I needed to replace all my cobblestone path with stone, and it was going to take forever with the pickaxe. Plus I kept accidentally destroying crops... Anyhow, THANK YOU for solving this incredibly annoying problem!!
The mode where you don't have to be next to the tile doesn't seem to work, but that's not really a big deal.
11 comments
Thanks!
I went ahead and made the toggle button (and the "use" button) configurable -- I really should've done it when I first made this mod since it's easy, so that's my bad! Check out this page for acceptable buttons codes to use in the config
Nevertheless, I hope it works better for you now! Let me know if you still have any issues/suggestions for the mod.
I can definitely make a version for fences! Since you're the only one who's asked so far, how would you like it to be done? I could:
- Add the functionality to this current mod and add a config option to have either or both parts be enabled
- Create a new mod on Nexus for just the fence feature
- Send you the finished mod directly, without uploading (keep in mind, this will alert you that the mod doesn't have an update key when the game starts up, but it doesn't affect functionality at all)
- Any other suggestion you might have!
So yeah, let me know which you prefer, and I can get the mod working asap!The mode where you don't have to be next to the tile doesn't seem to work, but that's not really a big deal.