First of all, thank you very much for your mod. I have overwritten the original file as you said, but this prompt always appears in my smapi?[SMAPI] - Isla Reimagined 3.4.0 because it requires mods which aren't installed (PaperNautilus.Isla).When I entered the game, her spirit did not appear in my NPC list, and the event could not be triggered.But running the original file alone can trigger events.I studied it all night yesterday, but I still can't solve these problems. I'm very depressed now. Can you give me some help?
Heya! Ended up making a fix for this myself, would you be interested in the file to upload here as an update, or is it okay if I upload it as a standalone fix?
[SMAPI] - Isla Reimagined 3.4.0 because it requires mods which aren't installed (PaperNautilus.Isla, PaperNautilus.IslaMermaid). iss the error code i get any news on that??
That does seem to get rid of the warning but the sprite and portrait changes still do not apply
My Smapi is saying that the content pack has not been updated for 1.6 and thus it will try and auto-migrate it. However, compatibility is not guaranteed. and now I have discovered that the portraits and sprites change on some saves, but not others. what is happening?
because it contains files, but none of them are manifest.json.This prompt appears in my smapi.I don't know how to solve this problem. Can you give me some help?
[SMAPI] - Isla Reimagined 3.4.0 because it requires mods which aren't installed (PaperNautilus.Isla, PaperNautilus.IslaMermaid). when i downloaded the mod this appeared can someone help :-:
I just have to compliment you on what a fine job you did here. You went above and beyond making these NPC's more in line with the games art style and you made seasonal outfits to boot. I tried my hand at making new portrait sprites for the Constanze NPC a little while ago and it's no small task to get it right so I really am thankful for what you're doing.
Hi, I saw that there are new Isla portraits for her Flower Dance appearance but there are no equivalents in the original Isla 'festivals' folder. Do I need to integrate and add extra data from your content file into that of the original or do I delete the original and use yours on its own? Same question for the Grampleton Fields patch (only saw content file, no manifest).
Sorry if I phrased it confusingly, I just wanna make sure I can get it right.
No need to worry. My manifest.json lists Isla as a dependency, so Content Patcher will always load my mod after Isla, and thus, replace her sprites and portraits with my work. The extra flower dance sprites and portraits will also be loaded normally. Installation is straightforward: (1) Download and install the original Isla Custom NPC mod; (2) Install my mod with Vortex or extract the main file, from my mod, into your Stardew Valley mods folder, no overwritting or editting necessary.
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iss the error code i get any news on that??
Is this correct
}, "Dependencies": [
{
"UniqueID": "PaperNautilus.Isla"
},
]
}
"Name": "Isla Reimagined",
"Author": "AEscraed",
"Description": "All-in-one replacer for Isla, Kelpie, Elysa and Soraya sprites and portraits.",
"Version": "3.4.0",
"UniqueID": "AEscraed.IslaReimagined",
"UpdateKeys": [ "Nexus: 8720" ],
"ContentPackFor": {
"UniqueID": "Pathoschild.ContentPatcher"
},
}
thats all that should be left in the manifest.json
My Smapi is saying that the content pack has not been updated for 1.6 and thus it will try and auto-migrate it. However, compatibility is not guaranteed.
and now I have discovered that the portraits and sprites change on some saves, but not others. what is happening?
Sorry if I phrased it confusingly, I just wanna make sure I can get it right.