If you have problems/Errors add link to your log ( instructions on the page ) to the comment. An in-game screenshot could be helpful too c:
Added the AT version. It doesn't include the gravel path as that one is overlaid ( thanks to that it matches the recolour you're using ) but I made few paths/floorings have 2 variations so now they look less repetitive and finally recoloured the missing Stone Walkway Floor c:
Does anyone know why when I place the gravel path like this example:
xxx xxx xxx
it makes little tiny gaps and i can see the ground below? I have seen others using this mod, laying their path like this and they don't have that issue. Not sure what I am doing wrong.
i installed the mod and its working but when i enter in the game, doesnt show anything. continue the same game with the default style... what can i do to show the mod??
Edit2: I'm not entirely sure what I did, but I fixed it! It may have had something to do with actually removing a different flooring mod instead of just disabling it, but like I said ... I really have no idea. x.x Anyway. Thank you so much for making this and sharing it with us!! <3
hello, i keep getting an error message that i can't install the AT paths and can't run the game without it even with the CP file installed. I tried putting in the command to find the log to attach here, but i get an error that the command isn't found. please help <3
Sorry to make a somewhat unreasonable request, but would it be possible to get a version that doesn't replace existing paths/floors? I love the textures, absolutely gorgeous, but I would like to keep them separate from the vanilla paths/floors since I'm using them as connectors in Automate and other mods.
Theoretically I think it's a 'yes, it should be even doable with CP' but I didn't have time to play around with new stuff so can't tell for sure. Can't promise anything for now - still too much updates to do.
Thanks for the reply! No worries, I'm used to modding (although I generally avoid actual programming with mods) so I know the feeling of having to patch all your things. x'3
I used to spend hours on end patching 80+ mods for Stellaris compatibility.
178 comments
Added the AT version. It doesn't include the gravel path as that one is overlaid ( thanks to that it matches the recolour you're using ) but I made few paths/floorings have 2 variations so now they look less repetitive and finally recoloured the missing Stone Walkway Floor c:
Yes, it's SV 1.6 compatible
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xxx
xxx
it makes little tiny gaps and i can see the ground below? I have seen others using this mod, laying their path like this and they don't have that issue. Not sure what I am doing wrong.
i keep getting an error message that i can't install the AT paths and can't run the game without it even with the CP file installed. I tried putting in the command to find the log to attach here, but i get an error that the command isn't found. please help <3
Yes. I'm always fine with ppl editing my mods for personal usage.
I love the textures, absolutely gorgeous, but I would like to keep them separate from the vanilla paths/floors since I'm using them as connectors in Automate and other mods.
Either way, cheers!
Theoretically I think it's a 'yes, it should be even doable with CP' but I didn't have time to play around with new stuff so can't tell for sure.
Can't promise anything for now - still too much updates to do.
No worries, I'm used to modding (although I generally avoid actual programming with mods) so I know the feeling of having to patch all your things. x'3
I used to spend hours on end patching 80+ mods for Stellaris compatibility.