UPDATE: I've remade this as a separate mod. Feel free to try it!
Hey People! It's been a while.
As STF is deprecated and EPU is not fully compatible with the 1.6 update yet, I might have just remade this mod again (I've heard it's much easier now, thanks to the 1.6 update). Unfortunately, I couldn't for the time being, haven't had the time. I've been looking to spare my time in a few days, but for now, this mod won't work (maybe installing EPU's optional file would help, if it doesn't, then just bear with me for a moment).
will this be updated to 1.6 to be able to be used without the shoptile framework and epu mods? i saw there was new data stuff for modded shops in 1.6. or are there better unmodded ways to get clay now in 1.6 (havent gotten into it yet myself)?
Yes you can. Just open my shops.json in any text editor, delete all of the text, and paste this (don't forget to save it though) { "VanillaShops": [ { "ShopName": "RobinShop", "AddStockAboveVanilla": "true", "ItemStocks": [ { "ItemType": "Object", "ItemNames": [ "Clay" ], "StockPrice": "30" }, { "ItemType": "Object", "ItemNames": [ "Hardwood" ], "StockPrice": "20" } ] } ] } Sorry for the late reply, haven't open Nexus for a while.
Thank you for this! I usually play on SVE's Immersive Farm 2, and I really like my brick paths. It's always been a daunting task to collect all the clay I need, lol.
You can edit my shop.json and add it in ItemStocks, here's an example { "VanillaShops": [ { "ShopName": "RobinShop", "AddStockAboveVanilla": "true", "ItemStocks": [ { "ItemType": "Object", "ItemNames": [ "Clay" ], "StockPrice": "30" } ] }, { "ShopName": "PierreShop", "AddStockAboveVanilla": "true", "ItemStocks": [ { "ItemType": "Object", "ItemNames": [ "Tea Leaves" ], "StockPrice": "50" } ] } ] } Keep in mind that I'm not directly adding it in the first ItemStocks, because it won't make sense Robin would sell tea leaves, so I add it to Pierre's instead.
20 comments
Hey People! It's been a while.
As STF is deprecated and EPU is not fully compatible with the 1.6 update yet, I might have just remade this mod again (I've heard it's much easier now, thanks to the 1.6 update). Unfortunately, I couldn't for the time being, haven't had the time. I've been looking to spare my time in a few days, but for now, this mod won't work (maybe installing EPU's optional file would help, if it doesn't, then just bear with me for a moment).
Cheers!
pleeeeeease, update this mod (>")>
I would like to add "Clay" and "Hardwood". Thank you for making an example
I don't know English. Sorry for using the translator.
{
Sorry for the late reply, haven't open Nexus for a while."VanillaShops": [
{
"ShopName": "RobinShop",
"AddStockAboveVanilla": "true",
"ItemStocks": [
{
"ItemType": "Object",
"ItemNames": [
"Clay"
],
"StockPrice": "30"
},
{
"ItemType": "Object",
"ItemNames": [
"Hardwood"
],
"StockPrice": "20"
}
]
}
]
}
{
Keep in mind that I'm not directly adding it in the first ItemStocks, because it won't make sense Robin would sell tea leaves, so I add it to Pierre's instead."VanillaShops": [
{
"ShopName": "RobinShop",
"AddStockAboveVanilla": "true",
"ItemStocks": [
{
"ItemType": "Object",
"ItemNames": [
"Clay"
],
"StockPrice": "30"
}
]
},
{
"ShopName": "PierreShop",
"AddStockAboveVanilla": "true",
"ItemStocks": [
{
"ItemType": "Object",
"ItemNames": [
"Tea Leaves"
],
"StockPrice": "50"
}
]
}
]
}