Now requiring Expanded Storage (XS) as a dependency.
Fixed missing dependency.
Important Notes About v2.0.0+
Please delete the old IslandGatherers folder before installing this version.
Parrot Pots may disappear from inventories if not placed before upgrading. Please place any Parrot Pot you have before upgrading to v2.0.0.
Feedback Got any feedback or suggestions? Let me know below!
Mod Compatibility This mod has been tested in vanilla and modded environments, but there are hundreds of mods out there. If there is an issue, please do let me know.
Have a problem? Please upload the log file to https://smapi.io/log before submitting an issue. I can't help without a log file!
Since the XS Lite requirement excludes the newer Expanded Storage version and other Expanded Storage related mods, I had to remove this. It's really a shame.
I'd really love to see this mod get an update: in order to make it work with 1.5, you have to use an outdated version of Expanded Storage so you can access the island trader.
I have a few questions about this mod, if that's alright:
1) I have the automate mod installed, if I place a junimo chest next to my island gatherer will the fruit (ancient fruit) collected by the mod then transfer them to the junimo chest to then be automatically put in kegs for aging? Or do I need to transfer manually? Unsure if they both will count as chests, and if items can be then transferred between them.
2) In order to install this mod, what exactly do I need to install from the Expanded Storage mod? I want to use Better Chests as well, and I think they have an issue when installed together. Do I need the entire Expanded Storage mod (main download file) or JUST the XSLite file (it appears can be downloaded separately in the older files)?
I have access to the Island shop and Parrot Pot now but when I place the Parrot Pot and it disappears like poof gone not placed on the island farm no longer in any inventory. Also the description when you hover over it does not match your images... The description I see is: "A magical statue that attracts Junimos. If placed indoors the Junimos will harvest nearby crops for you. Mod: PeacefulEnd.IslandGatherers.ParrotPot" I'd send a pic of it but idk how since this thing only lets you send url pics it seems. I deleted them and started over when I saw how to fix not having access to it and there isn't anything on smapi telling me there's a problem that I could tell. Suggestions? https://smapi.io/log/6a88f25ca0674cc18e80d92c981ff597
EDIT: I should have read the post before mine that fixed it Thank you for that! :) Help: I was really looking forward to using this but adding the gatherers and the automate for it cause the island shop to not work at all. I have all the other required mods too. I had to remove them both before the game allowed me to click on the bird dude to use the vanilla shop but this is what smapi threw up when attempting to click on him before removing them:
12:58:51ERRORgameAn error occurred in the base update loop: ArgumentNullException: Value cannot be null. (Parameter 'key')at System.Collections.Generic.Dictionary`2.TryInsert(TKey key, TValue value, InsertionBehavior behavior) at System.Collections.Generic.Dictionary`2.Add(TKey key, TValue value) at IslandGatherers.Framework.Patches.GameLocations.IslandNorthPatch.GetIslandMerchantTradeStockPostfix(IslandNorth __instance, Dictionary`2& __result, Farmer who) in C:\Users\Floogen\Documents\GitHub Repos\IslandGatherers\IslandGatherers\Framework\Patches\GameLocations\IslandNorthPatch.cs:line 38 at StardewValley.Locations.IslandNorth.getIslandMerchantTradeStock_PatchedBy<furyx639.ExpandedStorage__PeacefulEnd.IslandGatherers__spacechase0.DynamicGameAssets>(Farmer who) at StardewValley.Locations.IslandNorth.checkAction(Location tileLocation, Rectangle viewport, Farmer who) at StardewValley.Game1.<>c__DisplayClass859_0.<tryToCheckAt>b__0() at StardewValley.Game1.tryToCheckAt_PatchedBy<Platonymous.PyTK>(Vector2 grabTile, Farmer who) at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) at StardewValley.Game1.<>c__DisplayClass913_0.<UpdateControlInput>b__0() at StardewValley.Game1.UpdateControlInput(GameTime time) at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime) at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)repeats 19 times[/table]
Any Suggestions? Please and thank you! https://smapi.io/log/bd0019451916475d87f301eba266ae0f
i have an issue where the merchant is not accessible and throws this error whenever i right click it. i did complete the farmhouse repair in the island.
CJB Cheats says parrot pot doesn't exist, if it can help. No other errors related to island gatherers. i do have a heavy modded game but none that touches the merchant or what it sells.
Would it be possible to have it changed to be a crafted recipe like greenhouse gatherers?
The default download of Expanded Storage is the wrong one, you want to go look through the 'Old Files' and pick XSLite. I used version 1.7.1-beta.4 from 10 Sep 2021, the wall of red went away, and it's now available for sale at the bottom of his list with a wonky looking tooltip.
It's still not in CJB Item Spawner though.
Also... know that XSLite needs the 'Better Chests' mod for this to work. Otherwise, you'll place the parrot pot and it'll just transform into a bog standard chest.
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The author has locked this comment topic for the time beingv2.0.1
Important Notes About v2.0.0+
Feedback
Got any feedback or suggestions? Let me know below!
Mod Compatibility
This mod has been tested in vanilla and modded environments, but there are hundreds of mods out there. If there is an issue, please do let me know.
Have a problem?
Please upload the log file to https://smapi.io/log before submitting an issue. I can't help without a log file!
This mod has been discontinued as of SDV v1.5.6 and it will not receive any further updates / bug fixes.
1) I have the automate mod installed, if I place a junimo chest next to my island gatherer will the fruit (ancient fruit) collected by the mod then transfer them to the junimo chest to then be automatically put in kegs for aging? Or do I need to transfer manually? Unsure if they both will count as chests, and if items can be then transferred between them.
2) In order to install this mod, what exactly do I need to install from the Expanded Storage mod? I want to use Better Chests as well, and I think they have an issue when installed together. Do I need the entire Expanded Storage mod (main download file) or JUST the XSLite file (it appears can be downloaded separately in the older files)?
I have access to the Island shop and Parrot Pot now but when I place the Parrot Pot and it disappears like poof gone not placed on the island farm no longer in any inventory. Also the description when you hover over it does not match your images... The description I see is: "A magical statue that attracts Junimos. If placed indoors the Junimos will harvest nearby crops for you. Mod: PeacefulEnd.IslandGatherers.ParrotPot" I'd send a pic of it but idk how since this thing only lets you send url pics it seems. I deleted them and started over when I saw how to fix not having access to it and there isn't anything on smapi telling me there's a problem that I could tell.
Suggestions?
https://smapi.io/log/6a88f25ca0674cc18e80d92c981ff597
Help: I was really looking forward to using this but adding the gatherers and the automate for it cause the island shop to not work at all. I have all the other required mods too. I had to remove them both before the game allowed me to click on the bird dude to use the vanilla shop but this is what smapi threw up when attempting to click on him before removing them:
12:58:51ERRORgameAn error occurred in the base update loop: ArgumentNullException: Value cannot be null. (Parameter 'key')at System.Collections.Generic.Dictionary`2.TryInsert(TKey key, TValue value, InsertionBehavior behavior)
at System.Collections.Generic.Dictionary`2.Add(TKey key, TValue value)
at IslandGatherers.Framework.Patches.GameLocations.IslandNorthPatch.GetIslandMerchantTradeStockPostfix(IslandNorth __instance, Dictionary`2& __result, Farmer who) in C:\Users\Floogen\Documents\GitHub Repos\IslandGatherers\IslandGatherers\Framework\Patches\GameLocations\IslandNorthPatch.cs:line 38
at StardewValley.Locations.IslandNorth.getIslandMerchantTradeStock_PatchedBy<furyx639.ExpandedStorage__PeacefulEnd.IslandGatherers__spacechase0.DynamicGameAssets>(Farmer who)
at StardewValley.Locations.IslandNorth.checkAction(Location tileLocation, Rectangle viewport, Farmer who)
at StardewValley.Game1.<>c__DisplayClass859_0.<tryToCheckAt>b__0()
at StardewValley.Game1.tryToCheckAt_PatchedBy<Platonymous.PyTK>(Vector2 grabTile, Farmer who)
at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState)
at StardewValley.Game1.<>c__DisplayClass913_0.<UpdateControlInput>b__0()
at StardewValley.Game1.UpdateControlInput(GameTime time)
at StardewValley.Game1._update(GameTime gameTime)
at StardewValley.Game1.Update(GameTime gameTime)
at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)repeats 19 times[/table]
Any Suggestions? Please and thank you!
https://smapi.io/log/bd0019451916475d87f301eba266ae0f
i have an issue where the merchant is not accessible and throws this error whenever i right click it.
i did complete the farmhouse repair in the island.
CJB Cheats says parrot pot doesn't exist, if it can help.
No other errors related to island gatherers.
i do have a heavy modded game but none that touches the merchant or what it sells.
Would it be possible to have it changed to be a crafted recipe like greenhouse gatherers?
It's still not in CJB Item Spawner though.
Also... know that XSLite needs the 'Better Chests' mod for this to work. Otherwise, you'll place the parrot pot and it'll just transform into a bog standard chest.