I'm having a major issue installing this mod. I used SMAPI and put Horse Women folder in the Mods folder in Stardew Valley (where it's supposed to go). When I run Stardew Valley through SMAPI, I get this error.
[Content Patcher] Error loading patch 'Horse Women > Include assets/Dialogue/Rainbow.json': an error occurred. StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/Dialogue/Rainbow.json' from SMAPI\kakujoey.horsewomen: an unexpected error occurred. ---> Newtonsoft.Json.JsonReaderException: Can't parse JSON file at C:\Users\msnin\Downloads\Everything\Steam\steamapps\common\Stardew Valley\Mods\[CP] Horse Women\assets\Dialogue\Rainbow.json. This doesn't seem to be valid JSON. Technical details: Invalid property identifier character: {. Path 'Changes[0].Entries', line 10, position 2. at StardewModdingAPI.Toolkit.Serialization.JsonHelper.ReadJsonFileIfExists[TModel](String fullPath, TModel& result) in E:\source\_Stardew\SMAPI\src\SMAPI.Toolkit\Serialization\JsonHelper.cs:line 86 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadDataFile[T](IAssetName assetName, FileInfo file) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\ModContentManager.cs:line 188 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\ModContentManager.cs:line 112 --- End of inner exception stack trace --- at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\ModContentManager.cs:line 327 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\ModContentManager.cs:line 124 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ModContentHelper.cs:line 64 at ContentPatcher.Framework.Patches.IncludePatch.AttemptLoad() in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\IncludePatch.cs:line 121.
I love this mod a lot and I have three things to add to hopefully aid it's developmemt some
1. When giving Flutters a hated gift on her birthday, she reverted to her human form for one sprite, like it was a mlp meme compilation
2. Caroline still refers to Rainbow Dash as 'Abby' and so does someone else, one of her friends, I think
3. I understand that it would be hard to change now but not making Emily into Rarity seems like a missed oportunity with her being a seamstress with a connection to gems
I'm sorry, I understand this is your artistic choice, but will you consider making another version of the portraits with eyewhites? I've made a mock-up so that others could see if they like it.
Something about this style feels very cute, and I feel like somehow the lack of whites of the eyes contributes to that. Maybe by simplicity. hHowever the mock-up you made does look quite nice. Especially for Fluttershy. and alternatives are always good. I might use it. If KakuJoey doesn't, you could finish it. you already did one for 4 of the currently 5 characters, and that wouldn't be hard to edit for each expression.
Long time no see! I got distracted by a whooole lotta life, but I've picked the mod back up. Rainbow's portraits are done, and I've begun working on her sprites (the hard part). Here's a preview of her swimsuit portraits along with an early neutral sprite!
Woah, awesome! I found this just a little before you had updated. I'm excited to see that you're working on it again! The portraits look gorgeous, and I think they fit Stardew's style really well! Keep up the ponying ^^
If you've been waiting to woo Rainbow Dash, now is your time! I've updated the mod to version 0.4.0, which replaces Abigail with Rainbow Dash (and fixes a few things)!
As always, please let me know if anything is broken. I've dug through code to make sure names were changed wherever applicable, but I always end up missing a few instances. I'll continue to fix errors as I find them, but I don't have much time to play-test. So do let know! Thanks for your patience! If you'd like to support my work (and allow me to focus on ponies), you can do so via my ko-fi account! https://ko-fi.com/kakujo
Celestia, Starlight and Trixie are examples of characters I'd like to add via Stardew Valley Extended, if enough people want it! For now though, I'm going to focus on finishing up the Mane 6.
61 comments
[Content Patcher] Error loading patch 'Horse Women > Include assets/Dialogue/Rainbow.json': an error occurred.
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets/Dialogue/Rainbow.json' from SMAPI\kakujoey.horsewomen: an unexpected error occurred.
---> Newtonsoft.Json.JsonReaderException: Can't parse JSON file at C:\Users\msnin\Downloads\Everything\Steam\steamapps\common\Stardew Valley\Mods\[CP] Horse Women\assets\Dialogue\Rainbow.json. This doesn't seem to be valid JSON.
Technical details: Invalid property identifier character: {. Path 'Changes[0].Entries', line 10, position 2.
at StardewModdingAPI.Toolkit.Serialization.JsonHelper.ReadJsonFileIfExists[TModel](String fullPath, TModel& result) in E:\source\_Stardew\SMAPI\src\SMAPI.Toolkit\Serialization\JsonHelper.cs:line 86
at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadDataFile[T](IAssetName assetName, FileInfo file) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\ModContentManager.cs:line 188
at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\ModContentManager.cs:line 112
--- End of inner exception stack trace ---
at StardewModdingAPI.Framework.ContentManagers.ModContentManager.ThrowLoadError(IAssetName assetName, ContentLoadErrorType errorType, String reasonPhrase, Exception exception) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\ModContentManager.cs:line 327
at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\ModContentManager.cs:line 124
at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ModContentHelper.cs:line 64
at ContentPatcher.Framework.Patches.IncludePatch.AttemptLoad() in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\IncludePatch.cs:line 121.
????
Any clue why this is happening?
1. When giving Flutters a hated gift on her birthday, she reverted to her human form for one sprite, like it was a mlp meme compilation
2. Caroline still refers to Rainbow Dash as 'Abby' and so does someone else, one of her friends, I think
3. I understand that it would be hard to change now but not making Emily into Rarity seems like a missed oportunity with her being a seamstress with a connection to gems
hHowever the mock-up you made does look quite nice. Especially for Fluttershy. and alternatives are always good. I might use it. If KakuJoey doesn't, you could finish it. you already did one for 4 of the currently 5 characters, and that wouldn't be hard to edit for each expression.
Glad to see you back, Kakujoey! We missed ya!!! Can't wait to see the next iteration of one of my favourite mods!!!
Welcome home!
If you've been waiting to woo Rainbow Dash, now is your time! I've updated the mod to version 0.4.0, which replaces Abigail with Rainbow Dash (and fixes a few things)!
As always, please let me know if anything is broken. I've dug through code to make sure names were changed wherever applicable, but I always end up missing a few instances. I'll continue to fix errors as I find them, but I don't have much time to play-test. So do let know!
Thanks for your patience! If you'd like to support my work (and allow me to focus on ponies), you can do so via my ko-fi account! https://ko-fi.com/kakujo