This mod looks amazing, but when I have it installed I can't put normal wool into the loom. I haven't gotten silk yet, but not being able to make normal cloth makes this mod unusable for me.... My log is below. I hope it can be easily fixed. The silkworms are so cute! Thanks!
Hello, I have created Chinese localization for this module. Can you add it to the module? (Sorry, I'm using a machine to flip and communicate with you)
A category of -26 (Object.artisanGoodsCategory, similar to vanilla cloth) might be more appropriate for silkcloth. Edibility definitions may be unnecessary (or set to -300) for other objects besides silkworm. Maybe the assets file should include {{ModId}} in Target and each object's Texture to avoid conflicts with other mods. GiftTastes is a valid parameter only in JA. to add gift tastes in CP, write to Data/NPCGiftTastes as follows. (This is a bit more complicated as it needs to be written for each NPC and tastes, not objects.) { "Action": "EditData", "Target": "Data/NPCGiftTastes", "TextOperations": [ { "Operation": "Append", "Target": ["Fields", "Emily", "1"], "Value": "{{ModId}}_Silkcloth", "Delimiter": " " }, ] },
I can change the silk cloth category in next update. I will give the assets more unique name too. Thanks for letting me know about the gift tastes, I saw other people had used it in the old way and I assumed it was still the same. Do you have a link to the documentation? But I can work with what you gave me so thanks again!
the edibility is necessary, especially for the tree. I wonder do you have a reason to think otherwise?
Is there any chance this mod will be updated for 1.6? I just tried to use it and it's not showing up in the third year for Pierre's shop, so I'm assuming it's no longer compatible.
I recently downloaded this mod, and I can't seem to put the silkworms in the rack no matter what I've tried to do. I've tried putting the racks indoors, tried them outdoors and in other places, but nothing works. All I can do is harvest the silkworms, and eat them. Is it due to the mod being outdated, or am I just not pushing the right button/clicking something properly? Please, I know this mod is old, but I'd love to just know what I'm doing wrong that makes it so I can't get the racks working.
Yes this mod has not been tested with the current version of the game. Have you downloaded all the requirements? My wild guess would be the fault lies in Producer Framework Mod whether it has received a lot of changes. I will update (or attempt at least) my mods when 1.6 game update arrives.
Ah, that's what I was missing! Thank you so much, this was likely a mistake on my part; I had assumed that I downloaded the Producer Framework mod before downloading this one. I tested it out once I downloaded the mod, and it works now. Thanks again!
excuse me but i just got this in the log.. [Json Assets] Exception loading content pack: Newtonsoft.Json.JsonReaderException: Can't parse JSON file at D:\steam\steamapps\common\Stardew Valley\Mods\[JA] Silkworm Mulberry\Objects\Silk Fabric\object.json. This doesn't seem to be valid JSON.
Hey, I have used this mod for a while and it gets a bit frustrating to do it all the time, is there any chance for you to make it compatible with automate mod, please?
55 comments
https://smapi.io/log/cb496a80727647868a4ef6f93218d471
"treename": "桑树",
"saplingname": "桑树树苗",
"treedescription": "一棵成熟的桑树需要28天的时间。夏天会吸引蚕。需要周围有8块 \"瓷砖\" 为空才能生长。",
"wormname": "蚕",
"wormdesc": "蚕是飞蛾的幼虫,是丝绸的主要生产者。桑叶是蚕的首选食物。",
"cname": "丝茧",
"cdesc": "茧由蚕丝构成。蚕丝纤维极细,有光泽",
"clname": "丝绸",
"cldesc": "蚕丝以其强度、柔软性和耐用性而闻名",
"rname": "蚕架",
"rdesc": "蚕在蚕架上作茧"
}
i love your mods!
Edibility definitions may be unnecessary (or set to -300) for other objects besides silkworm.
Maybe the assets file should include {{ModId}} in Target and each object's Texture to avoid conflicts with other mods.
GiftTastes is a valid parameter only in JA. to add gift tastes in CP, write to Data/NPCGiftTastes as follows. (This is a bit more complicated as it needs to be written for each NPC and tastes, not objects.)
{
"Action": "EditData",
"Target": "Data/NPCGiftTastes",
"TextOperations": [
{
"Operation": "Append",
"Target": ["Fields", "Emily", "1"],
"Value": "{{ModId}}_Silkcloth",
"Delimiter": " "
},
]
},
the edibility is necessary, especially for the tree. I wonder do you have a reason to think otherwise?
[Json Assets] Exception loading content pack: Newtonsoft.Json.JsonReaderException: Can't parse JSON file at D:\steam\steamapps\common\Stardew Valley\Mods\[JA] Silkworm Mulberry\Objects\Silk Fabric\object.json. This doesn't seem to be valid JSON.