Features
- Use up to 3 ( you can change it easily )custom farms, caves, greenhouses without changing the mods everytime
- You can turn off with a few clicks
- Easy to use
Config options
(Run the game once with SMAPI to generate config.json file then open it in Notepad or similar text-editing app to edit or use Generic Mod Config Menu to edit it)
"Custom Map": "true" or "false"
"Custom Greenhouse": "true" or "false"
"Custom Farm Cave": "true" or "false"
> Turns the specific mod option on/off
"Farm Type": "Standard", "Foraging", "Fishing", "Mining", "Combat" or "FourCorners" ("Island" maps currently not working)
> Chooses which vanilla map to replace
(Change the map's name to "Farm_1.tbin","Farm_2.tbin" or "Farm_3.tbin" and place it in to the "assets" folder , IMPORTANT if your map has more files like png place that to the "assets" folder too
Do the same with Greenhouse as "Ghouse_1.xnb" and the Farm Cave as "FarmCave_1.tbin")
"Map": "1" ,"2" or "3"
"Greenhouse": "1" ,"2" or "3"
"Farm Cave": "1" ,"2" or "3"
> chooses which custom map to use
Installation
1. install SMAPI and Content Patcher then download this mod
2. download and extract the farm , cave and greenhouse that you want to use and place it in "[CP] CustomMapChanger\assets\" folder rename the asset as written above
3. run the game with SMAPI and set the config as you wish to use
The main files I was inspired from belongs to DaisyNiko
Maps that I use as samples:
Hot Spring Farm Cave
Capitalist Dream Farm
15 x 15 Greenhouse