Stardew Valley

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FlashShifter

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Xen0nex

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Crafting and Construction from SVE (ver 1.0.4)

written by FlashShifter
uploaded as a standalone mod by Xen0nex



:::::Description:::::

This mod simply contains a copy of the "Balanced Crafting" and "Harder Building Construction" options from Stardew Valley Expanded version 1.14.5
Together, these generally make many useful items & buildings require more resources and/or money to craft or build, with special attention to many high-performance items like Kegs or Iridium Sprinklers requiring more. However, some underperforming items like default Sprinklers have cheaper recipes to encourage their use in exchange. Overall this goes a long way to solving the "exponential snowball" of Year 1, and I appreciate how many repeating recipes requiring both more Wood and Hardwood make the Lumberjack profession more appealing. The increased costs & recipes feel fair, as if correcting oversights, rather than introducing tedium for the sake of it.
The full changes can be seen in the content.json file, or compared with Vanilla at the SVE wiki pages for Balanced Crafting and for Harder Building Construction.
https://stardew-valley-expanded.fandom.com/wiki/Balanced_Crafting
https://stardew-valley-expanded.fandom.com/wiki/Harder_Building_Construction

The goal of having these features as a standalone module is so that players who are not using SVE can still use these balancing features on their own, or in combination with other balancing mods such as my Better Balance mod.


:::::REQUIREMENTS:::::

SMAPI

Content Patcher



:::::Installation & Usage:::::

Install the latest version of SMAPI

Install the latest version of Content Patcher

Download the zipped file, and unzip its full contents into your Stardew Valley\Mods\ folder.

The first time you run the game after installing this mod, it will generate a config.json file where you can choose to disable either the crafting recipe or construction cost portion of this mod, by setting one or both to "false". If both are set to "false" this mod should not do anything.


:::::Compatibility:::::

As a relatively simple Content Patcher mod, this mod should be fairly compatible with many mods, so long as they don't also specifically attempt to alter the same crafting recipes in CraftingRecipes, or the same building construction costs in Blueprints. Mods which change other things in those files should probably be fine, as far as I'm aware.


:::::NOTE:::::

Please refer to the Nexus page for this mod for a full description, recommended mods, and supplemental articles / charts.