Same, but I don't think it's one of Aeden's most loved mods and the farmhouse already got a lot more room, unfortunately! Here's hoping it works in the future.
?I just installed this, and my issue is two-fold, when I try to walk up the stairs, I end up walking THROUGH the stairs:
and my game keeps experiencing lag spikes every 5 seconds, upon looking at the smapi console, it is spamming the same error every 5 seconds:
[04:14:28 TRACE Multiple Floor Farmhouse] Doesn't have warp [04:14:28 ERROR Multiple Floor Farmhouse] This mod failed in the GameLoop.UpdateTicked event. Technical details: ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource) at System.Collections.Generic.List`1.get_Item(Int32 index) at MultiStoryFarmhouse.ModEntry.GameLoop_UpdateTicked(Object sender, UpdateTickedEventArgs e) at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args, Func`2 match) in SMAPI\Framework\Events\ManagedEvent.cs:line 126
Which version of SMAPI are you using? Are you using beta? I'm using smapi 3.12.6 on sdv 1.5.4 and it works fine for me other than the upper floors having the wrong location set. You also may have a mod conflict so more info is needed in order for anyone to help.
I just did the last house upgrade to get the cellar, and cannot find the stairs to get down to it. Does this mod remove the cellar? If not, how do I access the cellar?
So I'm creating a custom map for the 2nd floor by using this mod. In my custom map there's a hallway with 3 tiles width. At first I expected the result to be like this:
But then it turned out like this (it's a bit different because the stair is 2 tiles width but the 2 sticks still the most annoying):
And my suggestion is that would you not mind changing the stair a bit to make it knows when to put 2 little sticks and when not to? Also there's a warning in my smapi log says that some of your mods (included this one) uses deprecated code and will break in the next major SMAPI update. Hope that you will fix them too. Thank you very much for making such wonderful mods! Sorry because my english is bad and it's not my first language.
Hello, i'm getting this SMAPI read warning with your mod and i was told to let you know here, this is my log: https://smapi.io/log/42f23c0018784b449c6b55db312871d1
Hi there, I'm a big fan of your mods and of map expansions in general. I just managed to reduce my game lagging to a wonderful minimum (check my comment in SMAPI's page for reference) but now I get stuck in the loading screen when I try to enter this mod's map. I have Asters Bathroom Extension and his Bigger Farmhouse Map which some other people in the comments seem to have had problems with? I was hoping somebody could shed some light on the issue since my log shows errors with different mods that have nothing to do with these but were ok before. Thanks for your time.
The content pack Redrus submitted doesn't have ambient light and also won't let you change the wallpaper in the wall sections between rooms. I tried to edit the map myself in Tiled but my changes seemingly don't work. Is there something additional I need to do to get these to work besides adding AmbientLight 255 255 255 to the map properties and making sure the wallpaper used in the back layer on those room dividers is from the walls and floors tilesheet?
Edit: Turns out the ambient light fix worked but I hadn't saved the files in the correct location to be picked up by the mod/SMAPI. I'm still not able to figure out the wallpaper problem.
Hi! Can you please tell me where I should put those numbers to make the place brighter? I'm completely green when it comes to coding. It is quite dim and I don't want to put fireplaces everywhere. Thanks! :3
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and my game keeps experiencing lag spikes every 5 seconds, upon looking at the smapi console, it is spamming the same error every 5 seconds:
[04:14:28 TRACE Multiple Floor Farmhouse] Doesn't have warp
[04:14:28 ERROR Multiple Floor Farmhouse] This mod failed in the GameLoop.UpdateTicked event. Technical details:
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
at System.Collections.Generic.List`1.get_Item(Int32 index)
at MultiStoryFarmhouse.ModEntry.GameLoop_UpdateTicked(Object sender, UpdateTickedEventArgs e)
at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args, Func`2 match) in SMAPI\Framework\Events\ManagedEvent.cs:line 126
Edit: Nevermind, fixed it. Just download:
Multiple Floor Farmhouse Content Pack
(EDIT: nvm I found it)
But then it turned out like this (it's a bit different because the stair is 2 tiles width but the 2 sticks still the most annoying):
And my suggestion is that would you not mind changing the stair a bit to make it knows when to put 2 little sticks and when not to? Also there's a warning in my smapi log says that some of your mods (included this one) uses deprecated code and will break in the next major SMAPI update. Hope that you will fix them too. Thank you very much for making such wonderful mods! Sorry because my english is bad and it's not my first language.
SMAPI log
Edit: Turns out the ambient light fix worked but I hadn't saved the files in the correct location to be picked up by the mod/SMAPI. I'm still not able to figure out the wallpaper problem.
Thanks! :3