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pHScale

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pHScale

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20 comments

  1. ZephiraZ
    ZephiraZ
    • member
    • 4 kudos
    Time to find all my favorite old mods and add them to tracking. The art on these mushrooms was just adorable, and really did feel like home.
    1. ChampionTree
      ChampionTree
      • member
      • 0 kudos
      It looks like the mod author hasn't been active since 2021, I think the mod is probably abandoned :( There's another More Mushrooms mod that was added for 1.6 though, I'm going to try that one out. Mount Vapius also adds some new mushrooms.
  2. TwiliTetra
    TwiliTetra
    • member
    • 0 kudos
    Hi, love the mod concept, but no mushrooms are appearing for me. I was wondering if perhaps this one conflicts with other mods? I'm currently using Stardew Vallley Expanded and Earthy Recolor.
  3. deleted103812448
    deleted103812448
    • account closed
    • 0 kudos
    Hello, has this mod been dropped?
  4. LenoraRose
    LenoraRose
    • member
    • 2 kudos
    I feel like this is a silly question but what is BURT? Asking because I may be playing with foraging for my own game.

    (This mod looks great, btw)
    1. ch0opera
      ch0opera
      • member
      • 37 kudos
      Not a silly question, I'm wondering the same and cannot find any info thru Google. Maybe a modding/smapi discord group or reddit might have a clue. I am so curious now!
  5. SummerDragoness
    SummerDragoness
    • member
    • 1 kudos
    Hey! I have this mod both on my laptop and my PC. I'm on my 7th year playthrough on my laptop (all modded after IRL years of vanilla...now I'm just a mod addict) and the PNW Mushroom mod works regularly when foraging. HOWEVER, on my 1st  year playthrough (modded), Spring, on my PC, I had a few game days where some of the mushrooms showed up and then...stopped. I'm not sure if this is an issue or if this is a feature of seasonality and timing, like blackberries and salmonberries.

    Any thoughts?
    PS: Having it on my laptop, I do enjoy having the PNW Mushroom mod! I just hope to get this solved for my PC :)

    ---
    Edit: it's definitely only working on my laptop (Windows) and not my PC for some reason. :C
  6. woodtortiose
    woodtortiose
    • member
    • 11 kudos
    So excited to see this!  I miss mushroom hunting in the pnw, though my favorite one to hunt, Psilocybe azurescens, seems noticably absent.
  7. Greenergrasss
    Greenergrasss
    • member
    • 3 kudos
    As a mushroom enthusiast, I want to say that I really appreciate this mod. Thank you for making it and sharing it with us.
  8. GoldenJackal
    GoldenJackal
    • supporter
    • 1 kudos
    Really loving this mod! Is there any plans on making dishes with said mushrooms? I'd love to cook the oysters and chickens' <p
  9. Nrc5Skyrim
    Nrc5Skyrim
    • premium
    • 76 kudos
    Hi.

    Really liking this mod, expands nicely on a rather shallow section of the base game.
    I was wondering if you had plans to make this compatible with PPJA Artisan Goods, i.e the Kombucha machine? 
    **EDIT**
    Actually, I decided not to be lazy and did this myself. Needed the "Mushroom_Item" tag adding to all the mushrooms so they can be dried, a new PFM file creating to add the different Kombuchas, JA's building for all the Kombuchas and icons doing (I've just edited the plain Kombucha icon from Artisan Valley to different colours to match the output). 

    I'll do some testing and if it all works and is balanced i'm happy to share the files with you to publish, but I think I'll need to create new icons from scratch so its not nabbing icons from Artisan Valley (shouldn't take too long to do that though). 

    Drop me a message if this is something you want.
    1. Cowboybetty
      Cowboybetty
      • member
      • 0 kudos
      Ooo, could you send me the edit? I was hoping to be able to combine this with the glass jar to make kombucha too! If you want I could help make new icons C:
  10. maerumaer2u
    maerumaer2u
    • member
    • 12 kudos
    OOOO this looks fantastic! I'm interested to see how future plans develop once BURT's out.
    I will mention, however, that at present there appears to be a duplicate object/crop name with the Oyster Mushroom from Revenant's Crops, which will cause crashes for players who have both mods.  While this hopefully won't be much of an issue with future JA builds, for the moment a DisableWithMod condition for that crop/object should take care of any errors.
    1. pHScale
      pHScale
      • member
      • 6 kudos
      Thanks!

      And good note. I'll see what I can do to prevent that.
    2. Arimus221
      Arimus221
      • member
      • 0 kudos
      Noticed that you added a disabled line for that, just wanted to mention that the current version is missing a comma on that line though, at the end of line 10 in the oyster mushroom json.
    3. pHScale
      pHScale
      • member
      • 6 kudos
      Oops, you're right. Fixed that.
    4. arbutusridge
      arbutusridge
      • member
      • 0 kudos
      You can always rename the oyster mushroom in this mod to "White osyter" or "Common oyster" instead.