I haven't worked on my SV mods for a while and am not really sure if I ever will.
I see a few people in the comments asking for this to be made compatible with the Bathroom after 2nd House Upgrade mod. If anyone wishes to call this task upon themselves, they have my permission to do so and upload the compatible version, as long as it is hosted on this website (and playstarbound.com) only and proper credit is given by linking back to this page.
It would also be nice to post a link for it in the comments here so that other people can find it. ;)
Idk what i am doing wrong but when i added the mod no matter what i did it wouldnt put the fire place in the kitchen and the bed would always be white with the heart on it even after i set that to be off
Currently the code says {"LogName": "Farmhouse Fireplace Cat", "Action": "EditImage", "Target": "TileSheets/furniture", "FromFile": "assets/fireplace/bird_{{CatColour}}.png", "ToArea": { "X": 32, "Y": 896,"Width": 32, "Height": 80 }, "PatchMode": "Overlay", "When": {"LocationName":"FarmHouse", "FireplaceCat": "on"}}, which tries to call a bird sprite that doesn't exist, so the fireplace can't load if the cat is selected to be on
Thank you for reporting this, it has now been fixed in v 2.3. I would have updated it sooner but Nexus is not notifying me of when new comments are left on my mods.
@author Hey there, I've made the content patcher version of your mod : https://community.playstarbound.com/threads/migrating-xnb-mods-to-content-patcher-packs.141577/page-64#post-3305998 You are free to append it to your mod page or have my post to be taken down :)
I just realized this was the only mod I forgot to add the installation instructions directly on the post. Still, all my mods include a file with installation instructions. Regardless, here it is:
Installation: - Just copy-paste the chosen "Content" folder (either one or both) into your "...\Stardew Valley" main folder and, when prompted, let it override the file.
18 comments
I see a few people in the comments asking for this to be made compatible with the Bathroom after 2nd House Upgrade mod. If anyone wishes to call this task upon themselves, they have my permission to do so and upload the compatible version, as long as it is hosted on this website (and playstarbound.com) only and proper credit is given by linking back to this page.
It would also be nice to post a link for it in the comments here so that other people can find it. ;)
{"LogName": "Farmhouse Fireplace Cat",
"Action": "EditImage",
"Target": "TileSheets/furniture",
"FromFile": "assets/fireplace/bird_{{CatColour}}.png",
"ToArea": { "X": 32, "Y": 896,"Width": 32, "Height": 80 },
"PatchMode": "Overlay",
"When": {"LocationName":"FarmHouse", "FireplaceCat": "on"}},
which tries to call a bird sprite that doesn't exist, so the fireplace can't load if the cat is selected to be on
An easy fix
{"LogName": "Farmhouse Fireplace Cat",
"Action": "EditImage",
"Target": "TileSheets/furniture",
"FromFile": "assets/fireplace/cat_{{CatColour}}.png",
"ToArea": { "X": 32, "Y": 896,"Width": 32, "Height": 80 },
"PatchMode": "Overlay",
"When": {"LocationName":"FarmHouse", "FireplaceCat": "on"}},
I would have updated it sooner but Nexus is not notifying me of when new comments are left on my mods.
Hey there, I've made the content patcher version of your mod :
https://community.playstarbound.com/threads/migrating-xnb-mods-to-content-patcher-packs.141577/page-64#post-3305998
You are free to append it to your mod page or have my post to be taken down :)
Installation:
- Just copy-paste the chosen "Content" folder (either one or both) into your "...\Stardew Valley" main folder and, when prompted, let it override the file.