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herbivoor and seitanicbean

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herbivoor

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204 comments

  1. ItsChamaMama
    ItsChamaMama
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    Thank you so much for creating an amazing mod. Being able to customize the menu background, etc. to my liking allows things to pair well with Bog's Forest UI Interface.
  2. taylornicole297
    taylornicole297
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    i was wondering if there was any way to have one set background and now have it change, preferably one that i put together
  3. BaneOfDagon
    BaneOfDagon
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    Sorry ive been looking through the manifest and config and all the readables... tf does winter/fall trees and winter/fall sparkles do? it seems whatever I put in wintertrees or wintersparkles will show up on my main menu so I just throw winter fall and trees at the exact same, idk what they do because I legit dont see them anywhere but main menu and am confused why winter affects the main menu trees and sparkles 
  4. dylandominate
    dylandominate
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    Would it be possible to somehow add a toggle to disable this in the background of the intro's bus scene?
    1. herbivoor
      herbivoor
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      not that I know of, sorry! it all uses the same tilesheet
  5. RVJOOHYUN
    RVJOOHYUN
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    Working perfectly with the latest version. Thanks a lot for the mod!

    I do wonder about the olive trees included in the customization guide pictures, cause the option doesn't show in the 'accepted config values' doc or in the in-game Mod Config menu.
  6. hellegore
    hellegore
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    are there previews for the new presets? i'd love to see what they look like while im setting up the preferences <3
  7. Comicguy68
    Comicguy68
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    I'm really excited to try this at home later today!  Now one that we could change the interface so we customize that also instead of relying on pre-determined mods would be awesome! :)  Will let you know how it goes but going through the images, I saw several that were just stunning!
  8. Morghoula
    Morghoula
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    I'm not the developer of this mod, but I suspect the reason for the backgrounds not changing for some people is due to other mod conflicts. Doing the following has worked for me so far but keep in mind I haven't done a lot of testing to see if it causes issues elsewhere:


    • open "content.json"
    • anywhere you see "Action": "EditImage", add a new line below it and add the following: "Priority": "Late",

    The lines should look like this:
    "Action": "EditImage",
    "Priority": "Late",


    There should be a total of 44 instances of this that need replacing.
    1. ginnymabrey
      ginnymabrey
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      I'm sad to say I tried this and it did not work, maybe it will work for others but the sky is still vanilla for me, sadly!
    2. battyziv
      battyziv
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      YOU SAVED MY LIFE WITH THIS!!! Another thing I ran into: Late Priority only works with Content Patcher format version 2.0.0 or higher, so changing the first line of your content.json to have the latest format version is also necessary for this. 

      At the time I write this comment, the line should look like this:
      "Format": "2.4.0",

      Content Patcher Github also has some info about this and you should be able to find the latest format version there as well :)
  9. sunnyshey
    sunnyshey
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    hello. is still working with the latest update?
    1. kikimoras
      kikimoras
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      mine is! just make sure u have cp updated and it should work fine!
  10. BabyLeili11
    BabyLeili11
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    Hello!

    I am so super excited about this mod, my only problem is that I have no idea what exactly I’m selecting when I adjust my settings. Is there something somewhere where I can get an idea of what “sweet dreams” or “Tartarus” or “Prometheus” look like? 

    im so confused and there’s so many options for so many settings and zero ability to gauge what I’m selecting 😭

    help please
    1. herbivoor
      herbivoor
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      the optional file is a comprehensive visual guide which should help you :)