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joljyo

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joljyo

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9 comments

  1. MetaSamsara
    MetaSamsara
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    Hi, could you maybe update this mod so that instead of moving the cursor it makes the keyboard input actions only dependent on player orientation? I also play with the mouse and switch often on the fly, so the cursor that keeps being sent to a corner is annoying me...
    1. Zefferis
      Zefferis
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      This would be pretty cool; there's a forum post about this which could benefit from a comment so it's brought back up: 

      https://forums.stardewvalley.net/threads/option-to-prevent-mouse-cursor-position-from-affecting-the-direction-of-x-and-c-inputs.3473/

      I'm not sure if a mod can suppress the mouse position when a the 2 interact keybinds are used; but if it could that'd be amazing too.

      Meanwhile between now and the author responding there is a hotkey to disable/enable the mod on the fly; the "U" Key; I've gotten used to it over time; hope this helps c:
    2. joljyo
      joljyo
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      I looked at the comments and tried various things, but it seems that I can not do it myself.
      I hope someone will make it or update it.
      enable / disable hotkeys are described here for how to change them, so please change them for ease of use.
      https://stardewcommunitywiki.com/Modding:Player_Guide/Key_Bindings
    3. MetaSamsara
      MetaSamsara
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      I found this documentation: https://stardewcommunitywiki.com/Modding:Modder_Guide/APIs/Input

      I might give it a try myself, I never modded SV but I'm learning C# so it would be good practice.
  2. Zefferis
    Zefferis
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    I had just recently posted about this on the stardew forums! This mod is wonderful!

    I was wondering, would there be a way to set a preference for where the cursor moves to?

    UL - Upper Left (default)
    UR - Upper Right
    L - Left
    R - Right
    LL - Lower Left
    LR - Lower Right?

    I can't thank you enough for this mod! Also you should add a manifest.json so it can be tracked by SMAPI if you've got an update  
    1. Zefferis
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      I found the issue, within the manifest for UpdateKeys your semi-colon uses the character:

        "UpdateKeys": ["Nexus?7378"]when it should be:
        "UpdateKeys": ["Nexus:7378"]
    2. joljyo
      joljyo
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      Thank you.It became a semicolon of Japanese characters.
    3. Zefferis
      Zefferis
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      EDIT: Comment was made prior to Description change outlining proper Config Keys, it's been modified

      UL = Upper Left
      UR = Upper Right 
      NL = (none) Left // Takes the cursor's current position all the way to the left of the screen
      NR = (none) Right // Takes the cursor's current position all the way to the right of the screen
      DL = Down Left
      DR = Down Right

      Windowed Mode Issues: (resolved by either resizing the window/maximizing/restoring down) 

      Upper Right acts like Upper Left until the window is resized
      Right acts like Left until the window is resized
      Down Left acts like Upper Left until the window is resized
      Down Right acts like Upper Left until the window is resized
      ~~~~~~~~~~~~~~~
      Thank you for updating the mod to include the update keys! <3 // Also note that I only mentioned the directions as a suggestion, you don't have to actually add them if they're causing issues :) 
    4. joljyo
      joljyo
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      sorry.
      The update of the description was delayed.
      Since "L" of "Lower" and "L" of "Left" are the same letter, I changed it to "D" of "Down".
      Left="NL" Right="NR"(N is other than "UDLR")
      I will check "window-mode" after farming.