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Is there a way to completely disable the notification messages? I tried deleting them from the config.json file, but when the mod initializes, it puts those messages right back there. As stated somewhere else, clearing the values ends up displaying "[playername]" as the sole content of the messages, too. Very annoying.
From testing it looks like the "Extended Rest State" is more powerful than intended... it accelerates? I'm not sure how it's supposed to work as a multiplier, but even if I set it to "1" my regen rate starts to accelerate. By default I have it set to 3, and once Extended Rest State kicks in (configured at "50" in my game right now) the amount for every regen event goes up to 4, but after a few regens it increases to 5 per regen, 6 per regen and so forth even before the next Extended Rest State.
I am currently working on update 1.6.. it's taking time, but if all works well I Will be adding new underlying buffs:
Refreshed: If you sit for a certain amount of time in Extended Rest, you will gain a Refreshed buff. For the duration of the day, you will slowly regenerate HP and Stamina. It isn't as potent as sitting, but they can stack together to recharge faster. At the end of the day, the buff gets removed and adds a new buff the following day. Inspired: If you were refreshed the day before, you will awaken Inspired. During this time, you cannot achieve the Refreshed buff. However, you will receive double XP for every action you do. When the day is done the Inspired buff ends and you can earn it after being Refreshed the next day.
yes.. it's local so players can have it while the others dont. It will only work with people that have the mod though.. so if everyone wants the regen they have to have the mod.. but it won't cause problems if they dont
Hello and thank you for this mod :3 I was wondering if I could add to your 4 choices ? Like E, F, G…alternates choices ? Or is 4 the maximum number of random sentences ?
Since I play multiplayer, I will report any issue I find ;) Mono-player works great !
I only have 4 sets for now.. I figured that was enough. Also, Multiplayer was confirmed working, since it doesn't access the save file(which is the point of my mod.. to make it where a player can have it and not the host and still work.)
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Otherwise, it's a grand mod! I like it very much!
Refreshed: If you sit for a certain amount of time in Extended Rest, you will gain a Refreshed buff. For the duration of the day, you will slowly regenerate HP and Stamina. It isn't as potent as sitting, but they can stack together to recharge faster. At the end of the day, the buff gets removed and adds a new buff the following day.
Inspired: If you were refreshed the day before, you will awaken Inspired. During this time, you cannot achieve the Refreshed buff. However, you will receive double XP for every action you do. When the day is done the Inspired buff ends and you can earn it after being Refreshed the next day.
Is this interesting to you all?
It will only work with people that have the mod though.. so if everyone wants the regen they have to have the mod.. but it won't cause problems if they dont
I was wondering if I could add to your 4 choices ? Like E, F, G…alternates choices ? Or is 4 the maximum number of random sentences ?
Since I play multiplayer, I will report any issue I find ;) Mono-player works great !