Stardew Valley
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firecherno

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depravedgayotic

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  1. depravedgayotic
    depravedgayotic
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    My English translation for Belos is out now! I hope you all enjoy it! I'll be working on revising my translation for Belos and OpenFire soon, but I have finals so those are first priority! If you have other NPCs you want to see translated, please reply to this with which one(s) you'd like to see!

    If your portrait is not working; go to this doc and follow the instructions, or check the comments for the other answers.

    https://docs.google.com/document/d/17ytXgkiB6t9a8tLONqnPvrEXE7SLuO15z46YatKpw3M/edit?usp=drivesdk
  2. Raven993k
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    I know it's been years since there have been comments, but I just want to say that this creator's NPC's are a massive part of my Stardew experience. I find myself unable to play the game without their presence. I am no modder, and perhaps there is not a large market for this, but I hope deeply that all of these NPC's can be updated to 1.6.
    1. witch96
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      i will wait forever for a openfire 1.6 update
    2. umelyn
      umelyn
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      Me too! <3 :(
  3. TiredHero
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    does anyone know how to fix his pfp issue?
    1. aestheticgirl109
      aestheticgirl109
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      Idk If this is going to work the same but the same thing happened with another mod I used that requires PyTK. If you have PyTK Lite installed than that's the problem download the old PyTK and if you have 1.6 installed than you'll have to wait until the mod updates I hope that helps! :)
  4. AvaKato01
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    So- two issues I'm having rn with OpenFire. When I speak to him, it's lagged. Granted not my biggest problem but still one none the less, but the warp to the mines are wonky too x.x I get stuck behind the adventurers guild and can't get out when I leave the mines
  5. Mxle929
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    how do i remove custom spouse patio as a requirement, i use the redux version 
  6. annoralogy
    annoralogy
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    Whenever I tried to speak with him, it's lagged :") 
    1. pixyyyyz
      pixyyyyz
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      hello! i've been having this problem for a bit now, but i've found a solution. what worked for me was changing portraiture versions (from 1.11.6 to 1.10.0)

      i hope this helps :)
  7. NoNamedGhost
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    I can still use this for the base game right? Sorry, little confused based on the file name. But based on the other mod i saw i'm assuming i'm ok
  8. AppleLotusBoat
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    Will there ever be an update that removes PyTk as a requirement?
    Or if anyone here knows how to, please tell me! I love OpenFire and I want him in my game but PyTk lags it so much
  9. sunnyshey
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    Edit: I redownload it and this made  the mine entrance warp weird. When leaving the pelican mines, it warp me at the stairs leading to the adventures guild and the default mine entrance of SVE.  I also wish the entrance and warp to his room are at the left side of the elevator instead of the right side as I remember that it will conflict with the adventure guild expanded mod and the entrance will cut off. I tried to editing the warp but couldn't make it figure it out. I just move the doorway? of his room  closer to the elevator.hopefully it will not cut off when the stairs of the adventure guild expanded appear in my game. 
  10. FransDetermin47
    FransDetermin47
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    Can I use this mod even without SVE?
  11. My0cat0is0annoying
    My0cat0is0annoying
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    hi i just want to say that in my game only some of his portaits apeer while others dont