Stardew Valley
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Poltergeister

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Poltergeister

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51 comments

  1. AlexisUSKTA
    AlexisUSKTA
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    No Rush, Just Curious. Are you planning to update this to the 1.6 format or is this a mod that doesnt need to be updated- just the required files?
    1. KawaiiChann66
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      It works in my game no problem
  2. poopieheaded
    poopieheaded
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    Hey ! (^∀^●)ノシ
    The first thing i wanted to say is that i really love your mods!! 
    The second thing is a request: could you add some of the hairs from your Seasonal Outfits mod in this one? or maybe find another way to make the hairs avaliable for the farmer? Im in love with maru's summer hair (the little ponytail kills me everytime <33) and with Emily's winter/summer hair, but i know that making hairs for the farmer is a whole lot harder then to make it for characters. Im not sure if you're still active, but if you do read this and if you can, please consider it. Have a good day/night!! ☆⌒(*^-゜)v

    sorry if this sounded like a demand.. english is not my first language !! (*/ω\*) 
    1. Poltergeister
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      hi! glad you like my mods ^^
      Sure, I can add them but I'm busy right now so it might take a while ^^'
    2. poopieheaded
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      tysm !! O(∩_∩)O take your time!!
  3. poamelio
    poamelio
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    I was about to ask you if you could give me permission to create a FS conversion but I just noticed you did it yourself! Thank you so much <3
  4. Arianna9
    Arianna9
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    Thank you for your work, love the hair, especially the braided ones :)

    I'd like to mention that in FS file hairs number 14 and 26 are numbered as 13. I fixed it for myself but wanted to let you know.
  5. fuyukochii
    fuyukochii
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    I'm getting a lot of bald heads. It works fine when creating a new character, but when I try to change the hair using CustomizeAnywhere, it loads the hair in this mod from 7101 to 7136. The hair before those are all bald. I don't use any other hair mods. Here's the SMAPI log if it helps: https://smapi.io/log/900d1331b8e04655b2fc8a210719d643
    1. Poltergeister
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      ah, the problem is with customize anywhere that hasn't updated for the new method of adding hair, report it on their page. As you said, I assigned the hair ids from 7101 to 7136. Vanilla content skips the ids in between but customize anywhere doesn't.
    2. ch0opera
      ch0opera
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      Dang. I just happened to stumble upon this explanation for my hundreds of blank/bald hairs using CA.

      I wonder what would be more likely: me learning C# to fix it or CherryChain coming back to Stardew modding 💁🏻‍♀️

      Thanks anyway for solving this mystery for me! 

      P.S. Perhaps as a work-around I could try adjusting the ID numbers for the hairs. I'm able to do non-coding modding stuff only. I think if I'm careful not to overlap any IDs it might work. (Somebody please give me a heads-up if this idea is nonsense/won't work as intended ;)) 
    3. Poltergeister
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      it's a good idea for a personal edit, however sadly not viable for modders since not everyone has all hair mods and then users would still have bald heads if another mod they don't have would use, say id 150-200 and my mod would then use 200-230 to avoid conflict. modders usually use these high numbers because it's their mod id on the nexus +the number of hair to avoid conflicting with other mods.
      the best way to use the hair mod is by using either the wizard where no bald heads show up or, if you only have one hair mod, looping around by selecting a hair to the left when you are on hair 1 with customize everywhere.
    4. ch0opera
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      Hi, thanks for your reply! 
      I definitely meant for this idea as a personal edit. You're totally right that it'd be untenable for modders and I think most people are using FS now anyway (I do love that framework I'm just trying to work with a different one right now).

      I just peeked into the mods I have that add more hairs and the IDs go from 7100-7135 to 17611-17634 to 746300000-746300015, which definitely explains some of the insanity I've been experiencing.

      I tend to forget about the wizard's shrine, and it's true, the numbering issues don't seem to happen there!

      (Now all my extra hairs are listed as 415324 - 415414 so hopefully no more long bald stretches if I go backward from 1. ◙‿◙)
  6. bunbun0w0w0
    bunbun0w0w0
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    do you think this could be imported for fashion sense?
    1. Poltergeister
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      people are welcome to create a fashion sense pack but I won't be creating it myself
  7. KawaiiChann66
    KawaiiChann66
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    Love it 
  8. micaaaaa
    micaaaaa
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    loved it!! could you add haley's spring and spirits eve hairstyle of the mod seasonal outfits? It would be amazing!
  9. SleepingUte47120
    SleepingUte47120
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    Hey there!

    I am trying to use this mod, but I have an issue with having a bald head. however, my farmer is only bald when he's facing LEFT. front, back, and right facing are all fine and show the correct hair, but if I turn left, my sprite goes bald. this is true for all of the hairstyles in this mod.

    Looking at the assets picture, I noticed that many of the hairstyles are actually missing a left facing image (see attached imgur link).

    Is there anyway to fix this issue?

    Thank you! I love the mod!

    https://imgur.com/a/TM0kAvy
    1. Poltergeister
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      it is correct that only a few hairs have left facing images, only those that are asymmetrical. Post your smapi log.
    2. SleepingUte47120
      SleepingUte47120
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      https://smapi.io/log/bcf6a5fcd926411799e240a919d39888
  10. yazlogia
    yazlogia
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    Faça a versão .xnb, por favor!