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Malusmus

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Apfelmusbaum

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25 comments

  1. auraneas
    auraneas
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    I understand if you want to keep things a surprise, but I can't find certain inspirations anywhere--so is it possible to have a hint or two about where to find them?  There's something I want to make with the Breath of Earth, and I don't know where to look for it!
    1. FierceFan2021
      FierceFan2021
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      I'd recommend trying up by Linus' place, that's where I found Breath of Earth before. Also try the bus stop map, though that's less frequent.
  2. halray
    halray
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    love!!  Stardew Valley has become even more fun than ever. Thank you! I am Japanese, but I can intuitively understand and play.
  3. arithine
    arithine
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    This is great! Got me my little artist area in my cave until my house is upgraded, I'm loving all of the unique items and descriptions. I only wish there was more use for most of these items than just gifting. Looking forward to those quests being added, I'd love if that eventually came with some kind of "museum" type type system where you can donate your works to fill out and beatify an art gallery or something.
  4. SpiffyDragon13
    SpiffyDragon13
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    Where do I find any of the crafting stations or other machine recipes? The only recipe in my crafting menu is the Thinker and I have the Dresser with Moodboard but that is because I bought it from Willy. I cannot find anything else so I have a bunch of items foraged and no way to use em. Also cannot find out how to make a Potion of Inspiration so I can't even make anything with the dresser. Am I missing something? Where do I get the BigCraftable recipes/blueprints??
    1. fioselwyn
      fioselwyn
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      Not a fix but I have the same problem as OP and just wanted to follow for a fix
    2. arithine
      arithine
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      Craft the thinker and you can use it to craft some other things, including more crafting stations.
  5. I don't know if I'm not looking hard enough but I can't find the recipe for the Potion of Inspiration. The item shows up when I use the CJB Item Spawner but when I look at the files and recipe it's blank
  6. galajean
    galajean
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    Enjoying this so far.  I had to remove some other JA mods in order to add this one in (it is possible to have too many mods!) but I think it is going to be worth it!  I haven't crafted anything yet but I have been gathering the inspiration items.  I just started a new save with this added in since I had to remove a bunch of other JA stuff to make room on the sprite sheets and I didn't want a bunch of messed up item ID's.  So looking forward to getting further on so I can start crafting things.

    One suggestion though...maybe change the category text override to just be "Inspiration".  Right now the text reads "CategoryInspiration"  and that seems a little odd.

  7. criswaller
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    A couple more oddities-

    - Some items  (the Book of Yoba, the paintings "A Sheep" and "Agriculture" ) don't show up at a crafting station but show up at my workbench- is this intentional?

    - If I place a book or painting on the floor, I can't find any way to pick it up again.
    1. Apfelmusbaum
      Apfelmusbaum
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      I fixed those three books in the update.
      The placing items onto the ground and getting stuck thing seems to stem from something deeper in the code (one of the frameworks or even the base game), I don't think there is a way I can fix it.
      You could try removing the folder with the misplaced item from the folder, reloading and saving, then returning the folder. The item will need to be crafted again, though. (Also, make a backup save first, just for safety.)
  8. criswaller
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    A few things I've noticed after playing for a bit:

    - My easel for some reason changed to the appearance of a Thinker statue. If I click on it, I can still use it as an easel. Let me know if you need the SMAPI file.

    - I don't see any use for some of the forageables, like the Town Gossip (which is super-cute, BTW.) Are these going to be implemented later?

    - Unlike standard recipes, the cake recipes can't use different types of an item- for example, they require specifically milk and won't accept large milk or goat milk. This is a pain if all your cows are giving large milk! Most other recipes will allow you to use any item of the class (any egg, any milk.)
    1. Apfelmusbaum
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      - The switch with the graphics seems strange, no idea, what happened there, I can only guess that there is an issue on the JA Assets side, or maybe you dropped the Thinker graphic into the easel folder? I hope to finish the first content update in the coming days, maybe then your easel will return to normal.
      - Oops, you're right, I forgot to add Town Gossip to any recipes, I'll make sure to include it in the next update (and thanks for the compliment :D I like how they turned out, too).
       - That's very strange I thought I had the generic item ids. Thanks for the notice, I'll switch them out with the next update.
  9. criswaller
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    Cool idea! Do any of the forageable spawn in Winter? I searched most of the map on a green foraging day (in SVE) and didn't find anything interesting. 
    1. Apfelmusbaum
      Apfelmusbaum
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      At the moment I did not exclude anything from spawning in winter; on the contrary "Freezing Cold" only spawns then. Were you on a map added by SVE? Then there won't be any spawns there. (Also I don't have all vanilla maps as spawning points yet.) Otherwise you might have just been plain unlucky to have no spawns (I think higher variability makes it more interesting). The inspirations are all animated to improve visibility, but they can still be overlooked, especially when placed behind other things. If you have trouble, consider respecing into the tracking ability; the inspiration have no money value, so you don't miss out on anything with those when not getting iridium quality.
    2. criswaller
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      I did find some over the remainder of the winter, and I am finding them in spring as well! 
  10. PhantomLeGend17
    PhantomLeGend17
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    is it compatible with SVE?
    1. Apfelmusbaum
      Apfelmusbaum
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      There should not be any conflicts, as I think that the few fixed spawning locations I use should not be changed by SVE. Also most things have (additional) non fixed spawning locations. Plus I made the inspirations craftable so that people can make everything, even if they are not able to find certain things.  But don't expect inspiration on the new maps, nor that any added Npcs have preferences; if any Npc/location creators want their Npcs/locations included, they hopefully hit me up, because I'd give them access to my notes then.
    2. PhantomLeGend17
      PhantomLeGend17
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      So... I've tested out the mod myself and it seems like the mod absolutely works on SVE! The mod is working perfectly even with over 200+ mods installed. Thank you for the mod! Also, how often does the forageables spawn? Are they rare? 
    3. Apfelmusbaum
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      Some spawn daily on their maps, others have very specific conditions which will probably only occur rarely (depends on the weather mostly); I tried to offset the rarity of certain ones a bit by spawning a bigger amount when their condition is met. But you should be able to get all of them via crafting (besides the basic one) I'll probably switch things around in future updates, also because there are still a few places which don't get any forage yet and I also have more things on my todo-list I want to turn into inspirations. I also will add another alternate ways to get inspiration in a future update, but I'll need to learn how to use certain frameworks first.