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- Romanceable Rasmodius - SVE Compatible
Romanceable Rasmodius - SVE Compatible
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Version1.6.3
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- Manual
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Last updated
Original upload
Created by
PaintedParrotUploaded by
PaintedParrotVirus scan
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Activity logs
This page was last updated on 11 June 2024, 8:15AM
- Changelogs
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Version 1.6.3
- Added dialogue to other villagers reacting to you dating/marrying Magnus.
- Added new 1.6 dialogue keys (mostly niche dialogue like dumpster diving etc, or dialogue specific to the fall fair judging (during and post.)
- Added portrait preset for Nyapu 12 expression sheet.
- Updated some old generic dialogue to be specific to Magnus with new 1.6 dialogue keys.
- Fixed Wizard not showing up in y2 festivals.
- Updated RSV festival Wizard map patch code.
- Fix 12 heart ginger island event (including music, strange sounds, bubble errors, and the bracelet, if theres anything else going wrong with it let me know.)
- Fixed WIzard outdoor spouse area not applying.
- Fixed pink hair portrait not correctly showing during 4 heart event.
- Revamped how pink hair portrait is called to be more flexible with different portrait types (now there is a dynamic e12 token that gets called)
- Fixed standard/integrated marriage dialogue config not actually working (did anyone notice this bug... because I sure didn't)
- i18n: Most new dialogue is at the very bottom with a // comment indicating it is new dialogue from mod update 1.6.3, exceptions to this are below (there may be some I forgot to list, if so, sorry)
- i18n: IMPORTANT: fixed syntax in EggFestival.Married.1.Wizard + Wizard.Fall.patio_Wizard.1
- i18n: IMPORTANT: Changed expression in 4HeartEvent.SVE.8
- i18n: "Colleague" and "Friend" lines were changed to all lowercase.
- The Sprite Spring map patch not correctly applying was fixed in an SVE update so I didn't change anything with that in RomRas to avoid further problems.
- I was planning to make this update a bit bigger with additions to some of the new 1.6 festivals but got burnt out. So I'm releasing the update as is to avoid gatekeeping the bug fixes any further LOL
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Version 1.6.2
- Fix 12 heart part 1 event pathing for farmhouse upgrade 2 and 3
- Added music to 14 heart part 1 event
- i18n: Fixed expressions for Wizard.RejectMermaidPendant_Under10Hearts
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Version 1.6.1
- Fixed 14 Heart event not triggering.
- Small edits to 14 heart summit event: pathing, camera, and a i18n quotation fix.
- Edited part 1 of the 14 heart event to be only in the spouse room to avoid farmhouse conflicts.
- Part 1 of the 14 heart event will no longer trigger if you havent unlocked the summit.
- Changed Magic Ink part 1 + Linus/Wizard mountain event from using end Warpout. Now Magic Ink shouldn't end in a surprise visit from Mr. Qi.
- If you were unable to view parts of the 14 heart event because of the bugs with 1.6.0, you can use debug ebi Parrot.RomRas_14HeartPart1 for part 1, or Parrot.RomRas_14HeartPart3 for part 3 to force see these events again.
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Version 1.6.0
- Updated for 1.6 Compatibility (details below.)
- i18n changes: a handful of new lines under disposition and strings categories.
- Updated event id's to unique event id's (except for 4 heart sve event, and non-heart sve events.)
- Migrated Magic Ink event id's only, if you open up a pre-existing save file, you will likely see many heart events again (you can just skip them.)
- Added the Wizard as a winter star participant with unique gifts (in marriage only.)
- Updated all festival positions, many festivals now have varied positions for odd/even years.
- Luau even years: The wizard will sit on the rock to the side of the dock up until 4 hearts, after which he will be accessible on the dock.
- Added varied birthday gift responses based on relationship for non UCR users (same as if you were using UCR.)
- Added SOME new dialogue for new 1.6 dialogue keys. (mostly bouquet/pendant accept/reject dialogues.)
- Changed Olivia Magnus ???? schedule to only be active up until 6 hearts. 7+ hearts this schedule will stop. (Previously would stop once you reach 8.)
- Fixed 5 heart event pathing outside of tower.
- Fixed 12 heart event to not use json assets.
- Fixed 14 heart event to use correct summit map.
- Fixed Wizard not showing up during flower dance main event.
- Known issue with summer_sun_2 schedule not correctly applying. idk why this is happening lol
- Removed custom fixed dialogue as a dependency. This will come back in a future update when custom fixed dialogue is updated.
- Note: Expect future updates that add content that came with 1.6. I did not add them in this patch because I haven't gotten to play 1.6 yet!! TT-TT
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Version 1.5.5
- Fixed quest dialogue not working (A Dark Reagent and Staff of Power quests)
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Version 1.5.4
- Fixed 2 missing i18n lines (wizard.neutral.8)
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Version 1.5.3
- Added display name in disposition so wizard/magnus could be translated on RR's side
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Version 1.5.2
- Converted to i18n format (sorry to any translators who have already gone through the hassle of translating for 1.5, hopefully i18n will make it easier for the future.)
- Fixed Leah portraits in RR 6 heart event.
- Fixed Mermaid portraits in SVE 12 heart event.
- Fixed Magic Ink Marriage variant event.
- Various grammar fixes/spelling mistakes fixed. Rewrote some no-ex wife lines to flow better.
- Carpal Tunnel any% speedrun complete.
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Version 1.5.1
- Its not a new verison launch without a game breaking bug. Json assets dependency fixed lmao
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Version 1.5
- Complete restructuring of mod files, most content now gets loaded from assets.
- Added compatibility with Unique Courtship Response (UCR.)
- Changed + added portrait compatibility. All portrait compatibility changed through config. Adds compatibility for 7, 9, 12, and 32 expression portrait sheets.
- Ridgeside Village compatibility added (festival dialogue, festival positions.)
- Olivia and Wizard now meet up only up until 7 hearts.
- Added all previously missing SVE Wizard dialogue/events for dynamic portrait compatibility and slight edits.
- Reworked config. Added new config for portraits, ex-wife mentions, Mature event edits, and sleeping + pink hair sprites.
- Altered movie reactions for pre-marriage Wizard, and post marriage/dating Wizard. He should have different reactions to all movies when dating/married.
- Added more seasonal variety to commonly seen marriage dialogue (funLeave, funArrive, outdoor day) and extra non seasonal variety for spouse room dialogue.
- Adds dating variations for SVE lore events that include the wizard.
- Added special dialogue for the day before a festival - before marriage.
- Slight adjustments to festival locations (I believe just egg festival, so he no longer stands next to the sewer, and the Festival of Ice in marriage.)
- Returned main event festival locations in marriage. (The wizard will watch you fish, hunt eggs, or join the town for the pot luck soup, etc.)
- Extended low heart festival dialogue to include 0-1 hearts.
- Fixed duplicate wizards at festivals (especially the spring dance... if duplicate wizards return let me know...........)
- Fixed spring dance dialogue not properly triggering in marriage (odd year only.)
- Fixed gendered dialogue not applying correctly in standard mode.
- Fixed expressions for Wizard's birthday dialogue (non UCR.)
- Fixed missing expressions for annoyed with children dialogue.
- Fixed sprite config changes not applying to Shrine of Illusions event in standard mode.
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Version 1.4.13
- Fixed wizard not appearing at egg festival or flower dance correctly pre marriage.
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Version 1.4.12
- Removed TMX and PyTK dependency. Credit to Sevinae/Morghoula for helping with this!
- Redone download structure to make it simpler.
- Wizard now shows up in slightly different festival locations if you're married in some festivals. (credit to: Sevinae/Morghoula)
- Fixed dialogue bug in Moonlight Jellies Festival in marriage.
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Version 1.4.11
- Kissing sprite will no longer disappear for 9/10 heart event for certain sprite sheets.
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Version 1.4.10
- Adjusts 9/10 heart event for new SVE Secret Woods Map. Thank you to FlashShifter for editing the event before hand.
- Slight extra adjustments to 9/10 heart event.
- Fixes disappearing sleeping wizard, custom wizard config now alters his sleeping sprite, try turning it on and off to see which result works for you best.
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Version 1.4.9
- Added 7 expression compatibility. Use this version if experiencing any disappearing portraits.
- Fixed incorrect update notification.
- More grammar fixes.
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Version 1.4.8
- SVE 14 Heart event will no longer crash.
- Magic Ink Quest fix: Wizard no longer stands in you.
- Various grammar fixes.
- Linus and Marlon have new dialogue to acknowledge your marriage.
- Added Expressions to SVE's marriage schedule dialogue.
- Added new pre-marriage schedule for Summer Sundays 2-3 hearts, to match corresponding dialogue: He will meditate all day as if he is performing a ritual.
- Checks for Canon-Friendly Dialogue Expansion to prevent it from overwriting Wizard's event dialogue.
- 10 + 14 Heart event, Wizard should no longer disappear during kissing animation with SVE compatible sprite sheets.
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Version 1.4.7
- 14 heart event fix.
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Version 1.4.6
- Fixed 10 heart event not working in standard mode
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Version 1.4.5
- Fixed standard config not actually working
- Fixed SVE edits not applying
- Fixed 4 heart event sprite bug
- If u downloaded version 1.4.4 im sorry
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Version 1.4.3
- Added many new config options for dialogue and events.
- Integrated SVE dialogue and events into RomRas dialogue/events, tldr: more dialogue, more events if enabled in config.
- SVE dialogue/events include mild adjustments to better fit RomRas wizard's personality.
- Added post event dialogue for all RomRas events to match SVE.
- Changed dialogue with name inconsistency. Wizard now knows his name is Magnus :)
- Compatibility fix for SVE 4 heart event, wizard now has an appropriate portrait and sprite when changing appearance at the shrine.
- Adjustments to 10/9 heart event: Rejecting the wizard now puts you at 6 hearts. Removed secret woods music at the beginning. (Silence seems more fitting.)
- Fixed 8 heart event to match new bed sprite from sve... again :(
- Added config to fix the wizard always calling you his witch in marriage even if you aren't female.
- Removed old Part 1 of the 14th heart event due to new update making beds movable. The rest of the 14th heart event is still available. May or may not rewrite something in the future.
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Version 1.4.2
- Fixing a previous bug caused a new bug oops. Night Market dialogue now fixed for good, hopefully.
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Version 1.4.1
- Fixed schedule strings not working. (Halloween set up, Night Market, etc.)
- Edited 8 heart event to adjust to new SVE Wizard bed.
- Fixed some dialogue somewhere who's expression didn't work properly.
- Removed all spouse room files and references. SVE was overwriting them anyway. Custom Spouse Patio mod no longer required for this mod.
- Functionally Compatible with SVE 1.13
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Version 1.4.0
- Wizard now present at ALL festivals. (He only shows up to Feast of the Winter Star in marriage though.)
- New festival dialogue for every other year, with the exception of the Night Market. (To match SVE's new switching festivals.)
- Custom birthday gift reactions.
- Further dialogue updates and bug fixes from the original mod. (The movie invite dialogue is fixed.)
- Custom flower dance acceptance responses based on heart level and year.
- Fixed Wizard's pre-marriage schedule to *actually* match SVE's.
- Marriage schedule to visit the deep woods currently broken (on SVE's side, not mine)
- Fixed Wizard's mail to be his iconic blue mail.
- Event fixes. (yes, the 14 heart event bench bug is fixed.)
- Removed all XNB dependability.
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Version 1.3.6
- 14 heart event fix for new SVE Summit map.
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Version 1.3.5
- Fixed Ice Festival marriage dialogue
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Version 1.3.4
- Major bug fixes im so sorry;;
- Fixed Wizard becoming undatable after 4 hearts.
- Fixed looping 10 heart event.
- Updated to include updates from original mod (more edited events, fixed Magic Ink quests not triggering properly, etc.)
- Custom Kissing Mod patch added as optional file.
- Wizard now shows up as Magnus at 11+ hearts.
- Added Who's Rasmodius sprite patch. (see compatibility for details)
- Original mod now includes custom spouse patio, this download does NOT include it, go to the original mod to get the file, its maintained there and compatible with this version.
- Wizard visiting Adventurer's Guild in marriage removed because it broke in SVE 1.11 nothing I can do about that until it gets fixed in SVE.
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Version 1.3.3
- Added back missing dialogue.
- Fixed 8th Heart event (Farmer getting stuck, camera)
- Added better compatibility for custom sprites
- In marriage, Wizard now leaves for the deep woods on the 12th of each month, to the Adventurer's Guild on the 22th, and sets up the halloween festival all day on the 26th as he did before marriage
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- Author's activity
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June 2024
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11 Jun 2024, 8:15AM | Action by: PaintedParrot
Attribute change
'Description changed.'
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11 Jun 2024, 8:14AM | Action by: PaintedParrot
Attribute change
'Description changed.'
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11 Jun 2024, 8:14AM | Action by: PaintedParrot
Attribute change
'Description changed.'
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11 Jun 2024, 8:13AM | Action by: PaintedParrot
Attribute change
'Description changed.'
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11 Jun 2024, 8:12AM | Action by: PaintedParrot
Attribute change
'Description changed.
Mod version changed to 1.6.3.'
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11 Jun 2024, 8:05AM | Action by: PaintedParrot
Changelog added
'Change log added for version 1.6.3'
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11 Jun 2024, 7:32AM | Action by: PaintedParrot
File added
'Romanceable Rasmodius - SVE Compatible [version 1.6.3]'
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11 Jun 2024, 7:21AM | Action by: PaintedParrot
Attribute change
'File \'Romanceable Rasmodius - SVE Compatible\' category changed to Old versions.'
May 2024
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18 May 2024, 8:39AM | Action by: PaintedParrot
Attribute change
'Description changed.'
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18 May 2024, 8:38AM | Action by: PaintedParrot
Attribute change
'Description changed.'
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18 May 2024, 8:37AM | Action by: PaintedParrot
Attribute change
'Description changed.'
April 2024
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05 Apr 2024, 10:40PM | Action by: PaintedParrot
Attribute change
'File \'Romanceable Rasmodius - SVE Compatible\' changed to \'Romanceable Rasmodius - SVE - 1.5.6 compatible\'.
File \'Romanceable Rasmodius - SVE - 1.5.6 compatible\' description changed.
File \'Romanceable Rasmodius - SVE - 1.5.6 compatible\' category changed to Optional files.'
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05 Apr 2024, 2:54AM | Action by: PaintedParrot
Attribute change
'Description changed.'
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04 Apr 2024, 11:55PM | Action by: PaintedParrot
Changelog added
'Change log added for version 1.6.2'
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04 Apr 2024, 11:54PM | Action by: PaintedParrot
File added
'Romanceable Rasmodius - SVE Compatible [version 1.6.2]'
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04 Apr 2024, 11:53PM | Action by: PaintedParrot
Attribute change
'File \'Romanceable Rasmodius - SVE Compatible\' category changed to Old versions.'
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04 Apr 2024, 7:13AM | Action by: PaintedParrot
Attribute change
'Description changed.'
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04 Apr 2024, 7:06AM | Action by: PaintedParrot
Changelog added
'Change log added for version 1.6.1'
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04 Apr 2024, 7:04AM | Action by: PaintedParrot
Changelog added
'Change log added for version 1.6.1'
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04 Apr 2024, 7:01AM | Action by: PaintedParrot
File added
'Romanceable Rasmodius - SVE Compatible [version 1.6.1]'
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