You can edit the mod, although it would be better to just remove the entire chance of his visit to the CC altogether since it makes no sense for Abigail and Sam to be there without him, playing Solarian Chronicles. Just remove the "A" from the code below: { "Name": "RainDay", "Value": "{{Random:A,B,C,D,E,F}}" },
Any possibility of adding compatibility with RSV( Ridgeside Village)s' Flor, Trinny, Kihei, and a few others? just asking because I saw the school thing in the description and thought that they deserved some attention as well.
I'm running them both alongside each other currently and the kids follow to the Center for classes but Flor doesn't, she just goes to the museum like normal for me. She's also the one I married though so it might be a bug with her coming from the farm instead of the hotel maybe?
While playing multiplayer, I ran into an error trying to enter the community center while a few npcs (dancing, I believe), as well as my sister, were inside.
An error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object.at StardewValley.NPC.doMiddleAnimation(Farmer who) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 4905 at StardewValley.NPC.reallyDoAnimationAtEndOfScheduleRoute() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 4872 at StardewValley.NPC.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 3384 at StardewValley.GameLocation.updateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4442 at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4479 at StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:line 861 at StardewValley.Game1.UpdateLocations(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5824 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4081 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3199 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1083 The error then repeated 1759 times before I shut down smapi, so the poor thing was having a bad time.
If they're relevant, here's some more info: I hadn't watched the cutscene for a restored community center yet. I was a farmhand, not the host. I had entered the community center earlier without issue, but was fully alone at that time - no other npc or player with me inside.
I realize this might have nothing to do with your mod, so thank you for reading this far, I'm simply going through the most likely mods in order to narrow it down since smapi sadly isn't giving me, a pleb, much to go on.
Because the schedules and animations etc are randonized, i wonder if that means things don't align for farmhands. I shall have to consult a few more lmowledgeable than i on how to sync it
Here's a weird one - I have this installed along with Chests Anywhere and somehow managed to take the fish out of the tank and can't put them back XD Is there some way to get them back?
Oh i took stuff out of tanks with chests anwhere all the time. For tanks you need to throw then in, you cant do it remotely. Very irritating. Ill try it again though, as i maybe installed this mod after placing the fish and it may be interfering withthe replacing.
ahhhh, okay, I'll try to just throw them in then :) My sad empty tank was bothering me, especially because I did it to myself XD. I really love this mod!
Hiya, absolutely love your mods <3 I've found that the East Scarp update means Elise doesn't go to school at the community centre without anyone else again, I've tried editing the script many times but I'm a rookie editor so don't know what I'm doing XD
Hello I just had a few questions about the config (I have SVE installed)
It says on the home page that I have to disable rainy day schedule if I have SVE, why is that? What are the consequences if I leave it enabled? Additionally, what does overrideSVE do exactly? basically, what is the combo of config options I should have on if I want the maximum amount of villagers to use the community center in general (this includes rainy days) thanks and sorry for the confusion
380 comments
Just remove the "A" from the code below:
{
"Name": "RainDay",
"Value": "{{Random:A,B,C,D,E,F}}"
},
Is this mod compatible with the mod Immersive Spouses for 1.6?
I'll keep an eye on it when I have Penny as spouse and it's a rainy day during a game.
While playing multiplayer, I ran into an error trying to enter the community center while a few npcs (dancing, I believe), as well as my sister, were inside.
An error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object.at StardewValley.NPC.doMiddleAnimation(Farmer who) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 4905
at StardewValley.NPC.reallyDoAnimationAtEndOfScheduleRoute() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 4872
at StardewValley.NPC.update(GameTime time, GameLocation location) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 3384
at StardewValley.GameLocation.updateCharacters(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4442
at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4479
at StardewValley.Locations.CommunityCenter.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:line 861
at StardewValley.Game1.UpdateLocations(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5824
at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4081
at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3199
at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1083
The error then repeated 1759 times before I shut down smapi, so the poor thing was having a bad time.
If they're relevant, here's some more info:
I hadn't watched the cutscene for a restored community center yet.
I was a farmhand, not the host.
I had entered the community center earlier without issue, but was fully alone at that time - no other npc or player with me inside.
I realize this might have nothing to do with your mod, so thank you for reading this far, I'm simply going through the most likely mods in order to narrow it down since smapi sadly isn't giving me, a pleb, much to go on.
Ill try it again though, as i maybe installed this mod after placing the fish and it may be interfering withthe replacing.
[game] Failed to retrieve encrypted app ticket: k_EResultNoConnection, False
Hello, I installed this mod, there is this error, although it does not affect
It says on the home page that I have to disable rainy day schedule if I have SVE, why is that? What are the consequences if I leave it enabled? Additionally, what does overrideSVE do exactly? basically, what is the combo of config options I should have on if I want the maximum amount of villagers to use the community center in general (this includes rainy days) thanks and sorry for the confusion