About this mod
A Way to retroactively get Achievements, mail (recipes) and special items that somewhat bugged.
achieveme
- Requirements
- Permissions and credits
- Changelogs
- Donations
All recipes from relationship are validated and unlocked.
[WIP] Special items are analyzed and added, currently only Dark Talisman's being checked.
i was inspired by: RetroActiveAchievements, but it didn't fixed my problem.
then i wrote myself one.
Source: Github
You may configure which checks you want to run on config file:
{
"AchievementsCheck": true,
"SpecialsCheck": true,
"RetroMail": true,
"ArtisanAchievementShouldUseRecipeCount": false,
"RecipeCountForArtisanAchievement": 98
}
if you have modded recipes and it just bugged because some of the recipes isn't avaiable then you could set "ArtisanAchievementShouldUseRecipeCount" to true
and customize the minimum recipe count on : "RecipeCountForArtisanAchievement"(default: 98).
you may check how many recipes you have crafted on: stardew-checkup
You may configure which checks you want to run on config file:
FAQ:
Q: How it works?
A: At begining of the day, it'll trigger my check.
Q: Why prairie king achievements are not checked?
A: there's other mods that active those achievements, and i didn't find it useful.
Q: Why just the dark talisman was the only special item fixed?
A: My wife is a completionist, and the only special item that she couldn't get was this.
Q: Where i should alert about bugs?
A: please use github, Issues.
Q: Does this works on multiplayer?
R: Yes, it does sir!