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19 comments

  1. LilyMods
    LilyMods
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    Should be 1.6 compatible, as is. Please let me know if you have any issues.

    1.3 Now out, which includes the long awaited Paint functionality.
    Sorry that it took me so long.
  2. ashraxerexes
    ashraxerexes
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    I love mods like this one that match the vanilla aesthetic. Thank you!
  3. Aesfaloth
    Aesfaloth
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    Works perfectly fine, except for the building not being dyeable :)
    1. LilyMods
      LilyMods
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      Took me long enough, but now you can <3
  4. tidalCadence
    tidalCadence
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    Thanks for making this! Can't wait until it can match my other buildings.
    1. LilyMods
      LilyMods
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      Updated. Got all paint functionality hopefully fully working now.
  5. raffle0
    raffle0
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    This mod is a must :3 Would you ever consider making the garage seasonal as well? c:
  6. Spectermt
    Spectermt
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    Thank you for continuing to update your mods.
  7. mukers
    mukers
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    This is of course a pleasant "variable", it's a pity that this building cannot be repainted
    1. LilyMods
      LilyMods
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      This should be possible when Stardew 1.6 is released. Hopefully soon. I have what I believe are the required files at the ready, but no way to implement right now.
  8. deleted19113164
    deleted19113164
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    idk if it's even possible, but could you please make a paintable version for 1.5?
    1. LilyMods
      LilyMods
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      I’m assuming house painting is a new feature for 1.5?
      I havent played for a while; as well as currently having multitudes of computer problems.
      I’m not saying no, but right now I can’t even give a maybe.
    2. deleted19113164
      deleted19113164
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      yes, it was added with the 1.5 update.
      ah, okay. that's fine then, no worries.
    3. thepyrko
      thepyrko
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      also waiting for this feature. BTW thx for the great mod.
    4. LilyMods
      LilyMods
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      I've been looking into it, but I'm kind of lost right now in how to implement such a system. I have asked a few others who also aren't quite sure. But I will keep at it.
    5. LilyMods
      LilyMods
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      We have come to the conclusion that I will most likely have to wait for update 1.6.  Perhaps before then, but Pathos would have to implement code to make the garage targetable with content patcher.
    6. deleted19113164
      deleted19113164
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      oh okay. I really appreciate you taking the time to look into it.
    7. LilyMods
      LilyMods
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      No worries. I've gone ahead and made all the stuff necessary for it to work, I just have no mechanical way to implement them right now :(

      I spoke to Pathos, and he said that as the Tractor Mod creates stables and overwrites the texture, he would need to manually add
      paint mask support somehow. And this would be mostly redundant soon enough, as it'll simply be a lot easier in Stardew Valley 1.6, since the mod will directly create an actual garage building type.
  9. nightchill123
    nightchill123
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    Hi will you be doing seasonal versions of this? Just curious. 
    1. LilyMods
      LilyMods
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      I hadn't really planned on it since the default stable and house don't, and thus I think will look out of place when the season changes.